Yeah, we know. What is the current way to bypass/disable EAC? The old renaming and/or ".bak" trick no longer works.
Fantasy Life i: The girl who steals time
- Ragnarok Drakengard
- Cheater
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Re: Fantasy Life i: The girl who steals time
+1
Re: Fantasy Life i: The girl who steals time
might be little while for someone to make a table for fantasy life since we dunno how easy it is to remove anti cheat.
- Ragnarok Drakengard
- Cheater
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Re: Fantasy Life i: The girl who steals time
Well, I can certainly confirm that the old method of renaming the EAC .exe doesn't work. Tried it, game doesn't start at all. I've also tried turning it into a .bak file, doesn't work either.
Are there any other methods that might work in the meantime, until a new one is created?
Re: Fantasy Life i: The girl who steals time
I'm working on a table, but it's not ready, but here is the way to bypass EAC.
viewtopic.php?f=4&t=35056
viewtopic.php?f=4&t=35056
- Niedzielan
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Re: Fantasy Life i: The girl who steals time
I might try my hand at making a table but I haven't got much experience with Unreal stuff... tried to get Cake's table working and I guess it has the wrong offsets for UE5 or something. Easy enough to get base pointers but no clue how to get the nice structs working.
And as mentioned, EAC is easily bypassed, you can launch NFL1.exe or Game\Binaries\Win64\NFL1-Win64-Shipping.exe directly.
And as mentioned, EAC is easily bypassed, you can launch NFL1.exe or Game\Binaries\Win64\NFL1-Win64-Shipping.exe directly.
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