[REQUEST] Lord Of The Rings Conquest

Ask about cheats/tables for single player games here
guest1991
Expert Cheater
Expert Cheater
Posts: 62
Joined: Sat Mar 23, 2019 3:30 am
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by guest1991 »

BlaxFly wrote:
Mon Jun 10, 2024 11:46 pm
MrBaldy wrote:
Fri May 10, 2024 9:48 am
guest1991 wrote:
Wed May 08, 2024 1:49 am
Oh that is a bummer to hear after all. Then again like i said earlier no big deal if ever you cannot figure it out. No worries what ever happens with that. Even the health it is not a priority or a big deal if ever it is to complicated to figure out.

Really you already have some ideas? Curious to see what those are in the near future.

Regarding the Warrior energy meter to be honest i honestly do not know what else we can do other than reduce the value for the Crowdbreaker move. Otherwise it will conflict with the Mage green power. If ever you have an other idea feel free to try it of course.

If it can help regarding the Award Hero you can try the trainer. It uses Cheat Engine in order for it to work.
Here is my latest table. Not much has changed but I have a few different scripts for you to mess with and I moved/removed some others as I am testing. I'm trying so hard to figure the rest out because now it is bothering me -_- It must happen! Regarding the scripts:

Infinite Health has changed, now it writes to a pointer that seems to be stable for now, you can find a few others in "Pointer Scans" if you need to change it. Instant Respawn seems to be going strong so I left that. Finish Timed Missions Instantly is working for me so far but I haven't tested it too deep into the game yet. And the Remove All NPCs is more or less working, it's only for Instant Action, though. I don't know why it works but if you change the number of currently spawned NPCs in the map to a greater number then they all disappear, some is 16 (8v8) some is 20 so I put it at 30. I was trying to find the code to try and spawn more bots in but I couldn't get it to work, I think it's comparing values in several places.... Tried using Code Filter but it crashes instantly for me once it sets the breakpoints.

There's a lot of random scripts in the REFERENCE SCRIPTS so you can mess with those. Hopefully I'll find more goodies :)
Awesome table, cannot praise it enough! I am surprised someone even made one. :P

I do want to ask, is it possible to search for a damage your unit does? Or find spell damages? There is an artefact in evil campaign chapter 4, mines of moria, the horn of balrog that gives instant healing, powers and insane damage. Would it be possible to have a script that gives you the horn or it's effects?
Just so you know it is still a work in progress. I am planning to make an all in one Cheat Table for this game. So far he has been helping allot with the cheats. I hope will be back soon to continue.

BlaxFly
Expert Cheater
Expert Cheater
Posts: 54
Joined: Wed Aug 02, 2017 6:11 pm
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by BlaxFly »

guest1991 wrote:
Tue Jun 11, 2024 7:27 pm
BlaxFly wrote:
Mon Jun 10, 2024 11:46 pm
MrBaldy wrote:
Fri May 10, 2024 9:48 am


Here is my latest table. Not much has changed but I have a few different scripts for you to mess with and I moved/removed some others as I am testing. I'm trying so hard to figure the rest out because now it is bothering me -_- It must happen! Regarding the scripts:

Infinite Health has changed, now it writes to a pointer that seems to be stable for now, you can find a few others in "Pointer Scans" if you need to change it. Instant Respawn seems to be going strong so I left that. Finish Timed Missions Instantly is working for me so far but I haven't tested it too deep into the game yet. And the Remove All NPCs is more or less working, it's only for Instant Action, though. I don't know why it works but if you change the number of currently spawned NPCs in the map to a greater number then they all disappear, some is 16 (8v8) some is 20 so I put it at 30. I was trying to find the code to try and spawn more bots in but I couldn't get it to work, I think it's comparing values in several places.... Tried using Code Filter but it crashes instantly for me once it sets the breakpoints.

There's a lot of random scripts in the REFERENCE SCRIPTS so you can mess with those. Hopefully I'll find more goodies :)
Awesome table, cannot praise it enough! I am surprised someone even made one. :P

I do want to ask, is it possible to search for a damage your unit does? Or find spell damages? There is an artefact in evil campaign chapter 4, mines of moria, the horn of balrog that gives instant healing, powers and insane damage. Would it be possible to have a script that gives you the horn or it's effects?
Just so you know it is still a work in progress. I am planning to make an all in one Cheat Table for this game. So far he has been helping allot with the cheats. I hope will be back soon to continue.

I can see that, but still awesome! I was wondering if there is a way to edit the difficulty for your gain, increasing the damage enemy takes while taking minimal yourself. I do have a basic damage modifier, which does work against enemies, but allies too. :p

guest1991
Expert Cheater
Expert Cheater
Posts: 62
Joined: Sat Mar 23, 2019 3:30 am
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by guest1991 »

BlaxFly wrote:
Sun Jun 16, 2024 12:25 am
guest1991 wrote:
Tue Jun 11, 2024 7:27 pm
BlaxFly wrote:
Mon Jun 10, 2024 11:46 pm


Awesome table, cannot praise it enough! I am surprised someone even made one. :P

I do want to ask, is it possible to search for a damage your unit does? Or find spell damages? There is an artefact in evil campaign chapter 4, mines of moria, the horn of balrog that gives instant healing, powers and insane damage. Would it be possible to have a script that gives you the horn or it's effects?
Just so you know it is still a work in progress. I am planning to make an all in one Cheat Table for this game. So far he has been helping allot with the cheats. I hope will be back soon to continue.

I can see that, but still awesome! I was wondering if there is a way to edit the difficulty for your gain, increasing the damage enemy takes while taking minimal yourself. I do have a basic damage modifier, which does work against enemies, but allies too. :p
Not sure if it is but i know modifying the game files is possible to do so.

guest1991
Expert Cheater
Expert Cheater
Posts: 62
Joined: Sat Mar 23, 2019 3:30 am
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by guest1991 »

@MrBaldy I do not know when or if you will read this but i have not heard from you in a long period time. I was wondering if you still plan on looking into this game? Hope to hear from you soon.

guest1991
Expert Cheater
Expert Cheater
Posts: 62
Joined: Sat Mar 23, 2019 3:30 am
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by guest1991 »

Since MrBaldy does not seem to be around anymore i was wondering if someone else can help out and maybe pick where he left off? That would be appreciated.

guest1991
Expert Cheater
Expert Cheater
Posts: 62
Joined: Sat Mar 23, 2019 3:30 am
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by guest1991 »

@BlaxFly I do not know if you are still around but last time you mentioned that you made a cheat that allows to modify damage for any characters. Do you think you could make a cheat that allows to modify the AI block difficulty?

guest1991
Expert Cheater
Expert Cheater
Posts: 62
Joined: Sat Mar 23, 2019 3:30 am
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by guest1991 »

I have an update regarding the Mage's healing power. Recently i found out we can actually modify the values for the power moves that requires 100% energy inside some of the .Lua files. I tried this code mov [edi+000009D8],#90000 while disabling the energy cost of the moves and everything seems to work well. Basically the healing power won't get affected while being used with the other power moves. We would need to find the addresses that are linked to the .Lua files in order to be able to modify the energy costs of the moves.

I will put the names of the power moves below. Also here is a text file with all the names of the necessary .Lua files associated with those moves.

- Horse/Warg Ability
- CrowdBreaker (standing)
- CrowdBreaker_OTG (on ground)
- Soul Collector
- Valaraukar Smash
Attachments
LUA Files.txt
(619 Bytes) Downloaded 7 times
Last edited by guest1991 on Sat Mar 29, 2025 5:24 am, edited 1 time in total.

guest1991
Expert Cheater
Expert Cheater
Posts: 62
Joined: Sat Mar 23, 2019 3:30 am
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by guest1991 »

Another thing we could probably do in regards to the Mage's healing power is finding the addresses linked to .Lua files of that power. Also finding the address of this reference "BreakerMax" for the power which is located inside the Level files. This would allow to reduce the energy cost while increasing the meter for it.

Here is a text file with all the names of the necessary .Lua files associated with that power.
Attachments
LUA Files.txt
(109 Bytes) Downloaded 8 times

mrspky
What is cheating?
What is cheating?
Posts: 1
Joined: Wed May 14, 2025 11:41 pm
Reputation: 0

Re: [REQUEST] Lord Of The Rings Conquest

Post by mrspky »

Here is a mod I made, no cheat engines required to use it either. It includes:
-Infinite Energy
-Health Regeneration
-Instant Spawn/Respawn
-Disabled AI scouts backstab

Health regeneration is slow for the sake of balance, because there's no way I know of to mod your health without modding all AI/NPC health, even enemies. So they will regenerate health too, but it is well balanced. I tried infinite health, but enemies had it as well, making it useless.

[Link]

Post Reply

Who is online

Users browsing this forum: Beanyh, xapicool777