(request) FREEDOM WARS Remastered

Ask about cheats/tables for single player games here
User avatar
VampTY
Table Makers
Table Makers
Posts: 938
Joined: Tue Mar 05, 2019 10:52 am
Reputation: 1354

Re: (request) FREEDOM WARS Remastered

Post by VampTY »

Nats wrote:
Sat Jan 11, 2025 10:39 am

I also use the same non-legit version. What should I change exactly on the settings.json under executable? Its in START.exe by default, should I change it to start_protected_game.exe to use your table? Sorry, I'm new to this.
If you'll use the table using Start.exe, no need!

___________

Also i've updated, look where's i've added it and that's just about it, three levels on training, feel free to update! :P

Note: those bosses or what are those, will die faster using throwables, like frag grenades...i didn't tested much! :lol: :P

User avatar
Link20
Cheater
Cheater
Posts: 36
Joined: Mon May 30, 2022 6:12 pm
Reputation: 1

Re: (request) FREEDOM WARS Remastered

Post by Link20 »

Go into Program Files (x86)\Steam\steamapps\common\FREEDOM WARS.
You can rename eng-gb.eaf or eng-us.eaf file to jpn.eaf (for me it was eng-us.eaf).
Then if you set the game to Japanese using the Steam library game properties when you run the game you will get the JP voices but with English UI. Also make a copy of your START.EXE and rename it to (start_protected_game). You won't be able to play online but at least you play it without worrying about crashing and stuttering. With hope they will fix it with the next update.

ハッキング
What is cheating?
What is cheating?
Posts: 4
Joined: Fri Dec 06, 2024 10:12 pm
Reputation: 1

Re: (request) FREEDOM WARS Remastered

Post by ハッキング »

Link20 wrote:
Sat Jan 11, 2025 3:53 pm
Go into Program Files (x86)\Steam\steamapps\common\FREEDOM WARS.
You can rename eng-gb.eaf or eng-us.eaf file to jpn.eaf (for me it was eng-us.eaf).
Then if you set the game to Japanese using the Steam library game properties when you run the game you will get the JP voices but with English UI. Also make a copy of your START.EXE and rename it to (start_protected_game). You won't be able to play online but at least you play it without worrying about crashing and stuttering. With hope they will fix it with the next update.
It works but if you do that you will be unable to do co-op. some sort of file collision. When you start co-op once, it will fail. 2nd time it will work but once you start a mission you will d/c.

christheimp
What is cheating?
What is cheating?
Posts: 3
Joined: Tue Apr 24, 2018 7:57 pm
Reputation: 0

Re: (request) FREEDOM WARS Remastered

Post by christheimp »

Link20 wrote:
Sat Jan 11, 2025 3:53 pm
Go into Program Files (x86)\Steam\steamapps\common\FREEDOM WARS.
You can rename eng-gb.eaf or eng-us.eaf file to jpn.eaf (for me it was eng-us.eaf).
Then if you set the game to Japanese using the Steam library game properties when you run the game you will get the JP voices but with English UI. Also make a copy of your START.EXE and rename it to (start_protected_game). You won't be able to play online but at least you play it without worrying about crashing and stuttering. With hope they will fix it with the next update.
They must have patched this exploit because the game force checks and redownloads the original files before loading

User avatar
Link20
Cheater
Cheater
Posts: 36
Joined: Mon May 30, 2022 6:12 pm
Reputation: 1

Re: (request) FREEDOM WARS Remastered

Post by Link20 »

christheimp wrote:
Sat Jan 11, 2025 9:53 pm
Link20 wrote:
Sat Jan 11, 2025 3:53 pm
Go into Program Files (x86)\Steam\steamapps\common\FREEDOM WARS.
You can rename eng-gb.eaf or eng-us.eaf file to jpn.eaf (for me it was eng-us.eaf).
Then if you set the game to Japanese using the Steam library game properties when you run the game you will get the JP voices but with English UI. Also make a copy of your START.EXE and rename it to (start_protected_game). You won't be able to play online but at least you play it without worrying about crashing and stuttering. With hope they will fix it with the next update.
They must have patched this exploit because the game force checks and redownloads the original files before loading
thats strange, it doesnt do that for me

venitus21
What is cheating?
What is cheating?
Posts: 1
Joined: Sun Jan 12, 2025 5:22 am
Reputation: 0

Re: (request) FREEDOM WARS Remastered

Post by venitus21 »

VampTY wrote:
Sat Jan 11, 2025 10:19 am
Build 16857617

Image

INFO:
↪ When using Ammo [Reload Off] or Ammo [Reload On] you can switch at will, no need to disable the other one.
↪ Enter you menu and Contribution Directory [Points] Entitlement Points will work.
↪ Just enable Contribution Directory [Statistics] Years and do your changes.
↪ On Gauge [Health/Ibara] for Health values is best to lock them both and that [Maximum] will modify the default real value(s), be very careful with this!
↪ You can enable whenever you'd like Items [Inventory/Use], though is very important to use it after having at least one item in your inventory!
↪ This Statistics [Level] Sustainability/Time Allotted will display the values after the level had started, change either that timer or your sustainability points, or both!

IMPORTANT:

I've used START.exe since i've did this on some Non-Legit version :), also in "...\EasyAntiCheat" open "Settings.json" and edit "executable" path.

Feel free to add more to it! :P
if its not much of a hassle, can you or anyone add an instant weapon charge? ive been using the gration spear as as thrown weapon , and hope if anyone could add an instant charge to all weapons. thanks

User avatar
Nats
What is cheating?
What is cheating?
Posts: 3
Joined: Tue Jan 17, 2023 5:23 pm
Reputation: 0

Re: (request) FREEDOM WARS Remastered

Post by Nats »

VampTY wrote:
Sat Jan 11, 2025 10:19 am
Build 16857617

Image

INFO:
↪ When using Ammo [Reload Off] or Ammo [Reload On] you can switch at will, no need to disable the other one.
↪ Enter you menu and Contribution Directory [Points] Entitlement Points will work.
↪ Just enable Contribution Directory [Statistics] Years and do your changes.
↪ On Gauge [Health/Ibara] for Health values is best to lock them both and that [Maximum] will modify the default real value(s), be very careful with this!
↪ You can enable whenever you'd like Items [Inventory/Use], though is very important to use it after having at least one item in your inventory!
↪ This Statistics [Level] Sustainability/Time Allotted will display the values after the level had started, change either that timer or your sustainability points, or both!

IMPORTANT:

I've used START.exe since i've did this on some Non-Legit version :), also in "...\EasyAntiCheat" open "Settings.json" and edit "executable" path.

Feel free to add more to it! :P

Additional question. Does your item cheat also affects the materials (crafting) you obtained in missions? (EG. abductor parts, etc?) Or this only affects your usable items in battle?

User avatar
Link20
Cheater
Cheater
Posts: 36
Joined: Mon May 30, 2022 6:12 pm
Reputation: 1

Re: (request) FREEDOM WARS Remastered

Post by Link20 »

justiny wrote:
Sat Jan 11, 2025 8:57 am
Inf reserve ammo (for those who still want to reload their weapons

Rename the game.exe to start_protected_game, to play without eac

Code: Select all

{ Game   : start_protected_game.exe
  Version: 
  Date   : 2025-01-11
  Author : Justin

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(INJECT,start_protected_game.exe,29 9F 7C 04 00 00) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
  sub [rdi+0000047C],ebx
  add [rdi+0000047C],ebx
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db 29 9F 7C 04 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: start_protected_game.exe+D6C046

start_protected_game.exe+D6C022: FF 92 30 02 00 00              - call qword ptr [rdx+00000230]
start_protected_game.exe+D6C028: 48 8B 17                       - mov rdx,[rdi]
start_protected_game.exe+D6C02B: 48 8B CF                       - mov rcx,rdi
start_protected_game.exe+D6C02E: 2B D8                          - sub ebx,eax
start_protected_game.exe+D6C030: FF 92 40 02 00 00              - call qword ptr [rdx+00000240]
start_protected_game.exe+D6C036: 48 8B 17                       - mov rdx,[rdi]
start_protected_game.exe+D6C039: 48 8B CF                       - mov rcx,rdi
start_protected_game.exe+D6C03C: 3B D8                          - cmp ebx,eax
start_protected_game.exe+D6C03E: 77 11                          - ja start_protected_game.exe+D6C051
start_protected_game.exe+D6C040: FF 92 30 02 00 00              - call qword ptr [rdx+00000230]
// ---------- INJECTING HERE ----------
start_protected_game.exe+D6C046: 29 9F 7C 04 00 00              - sub [rdi+0000047C],ebx
// ---------- DONE INJECTING  ----------
start_protected_game.exe+D6C04C: 8D 0C 18                       - lea ecx,[rax+rbx]
start_protected_game.exe+D6C04F: EB 21                          - jmp start_protected_game.exe+D6C072
start_protected_game.exe+D6C051: FF 92 40 02 00 00              - call qword ptr [rdx+00000240]
start_protected_game.exe+D6C057: 48 8B 17                       - mov rdx,[rdi]
start_protected_game.exe+D6C05A: 48 8B CF                       - mov rcx,rdi
start_protected_game.exe+D6C05D: 8B D8                          - mov ebx,eax
start_protected_game.exe+D6C05F: FF 92 30 02 00 00              - call qword ptr [rdx+00000230]
start_protected_game.exe+D6C065: C7 87 7C 04 00 00 00 00 00 00  - mov [rdi+0000047C],00000000
start_protected_game.exe+D6C06F: 8D 0C 03                       - lea ecx,[rbx+rax]
start_protected_game.exe+D6C072: 89 8F 70 04 00 00              - mov [rdi+00000470],ecx
}
Add More Consumable items on acquire

Code: Select all

{ Game   : start_protected_game.exe
  Version: 
  Date   : 2025-01-12
  Author : Justin

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(INJECT,start_protected_game.exe,41 89 02 89 95 88 00 00 00) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:
add eax,#5
code:
  mov [r10],eax
  mov [rbp+00000088],edx
  jmp return

INJECT:
  jmp newmem
  nop 4
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db 41 89 02 89 95 88 00 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: start_protected_game.exe+7D2436

start_protected_game.exe+7D2413: 41 8B 0A           - mov ecx,[r10]
start_protected_game.exe+7D2416: 41 03 CE           - add ecx,r14d
start_protected_game.exe+7D2419: 44 8B F1           - mov r14d,ecx
start_protected_game.exe+7D241C: 44 8B 44 24 40     - mov r8d,[rsp+40]
start_protected_game.exe+7D2421: 45 2B F0           - sub r14d,r8d
start_protected_game.exe+7D2424: 41 3B C8           - cmp ecx,r8d
start_protected_game.exe+7D2427: B8 00 00 00 00     - mov eax,00000000
start_protected_game.exe+7D242C: 44 0F 4E F0        - cmovle r14d,eax
start_protected_game.exe+7D2430: 41 8B C0           - mov eax,r8d
start_protected_game.exe+7D2433: 0F 4E C1           - cmovle eax,ecx
// ---------- INJECTING HERE ----------
start_protected_game.exe+7D2436: 41 89 02           - mov [r10],eax
// ---------- DONE INJECTING  ----------
start_protected_game.exe+7D2439: 89 95 88 00 00 00  - mov [rbp+00000088],edx
start_protected_game.exe+7D243F: 45 85 F6           - test r14d,r14d
start_protected_game.exe+7D2442: 74 15              - je start_protected_game.exe+7D2459
start_protected_game.exe+7D2444: FF C2              - inc edx
start_protected_game.exe+7D2446: 49 83 C3 10        - add r11,10
start_protected_game.exe+7D244A: 41 3B D7           - cmp edx,r15d
start_protected_game.exe+7D244D: 0F 82 4D FF FF FF  - jb start_protected_game.exe+7D23A0
start_protected_game.exe+7D2453: EB 04              - jmp start_protected_game.exe+7D2459
start_protected_game.exe+7D2455: 33 C0              - xor eax,eax
start_protected_game.exe+7D2457: 8B D8              - mov ebx,eax
}
Add More Resource items on acquire

Code: Select all

{ Game   : start_protected_game.exe
  Version: 
  Date   : 2025-01-12
  Author : Justin

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(INJECT,start_protected_game.exe,89 42 04 44 8B E3) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:
add eax,#10
code:
  mov [rdx+04],eax
  mov r12d,ebx
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db 89 42 04 44 8B E3

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: start_protected_game.exe+7D3CC3

start_protected_game.exe+7D3CA5: 44 39 3A              - cmp [rdx],r15d
start_protected_game.exe+7D3CA8: 75 23                 - jne start_protected_game.exe+7D3CCD
start_protected_game.exe+7D3CAA: 8D 0C 38              - lea ecx,[rax+rdi]
start_protected_game.exe+7D3CAD: 8B F9                 - mov edi,ecx
start_protected_game.exe+7D3CAF: 41 2B FD              - sub edi,r13d
start_protected_game.exe+7D3CB2: 41 3B CD              - cmp ecx,r13d
start_protected_game.exe+7D3CB5: B8 00 00 00 00        - mov eax,00000000
start_protected_game.exe+7D3CBA: 0F 4E F8              - cmovle edi,eax
start_protected_game.exe+7D3CBD: 41 8B C5              - mov eax,r13d
start_protected_game.exe+7D3CC0: 0F 4E C1              - cmovle eax,ecx
// ---------- INJECTING HERE ----------
start_protected_game.exe+7D3CC3: 89 42 04              - mov [rdx+04],eax
// ---------- DONE INJECTING  ----------
start_protected_game.exe+7D3CC6: 44 8B E3              - mov r12d,ebx
start_protected_game.exe+7D3CC9: 85 FF                 - test edi,edi
start_protected_game.exe+7D3CCB: 74 06                 - je start_protected_game.exe+7D3CD3
start_protected_game.exe+7D3CCD: FF C3                 - inc ebx
start_protected_game.exe+7D3CCF: 3B DE                 - cmp ebx,esi
start_protected_game.exe+7D3CD1: 72 BE                 - jb start_protected_game.exe+7D3C91
start_protected_game.exe+7D3CD3: 49 C7 C7 FF FF FF FF  - mov r15,FFFFFFFFFFFFFFFF
start_protected_game.exe+7D3CDA: 48 8B 4D 98           - mov rcx,[rbp-68]
start_protected_game.exe+7D3CDE: 48 85 C9              - test rcx,rcx
start_protected_game.exe+7D3CE1: 74 32                 - je start_protected_game.exe+7D3D15
}
how do I use these??

justiny
Expert Cheater
Expert Cheater
Posts: 170
Joined: Mon May 22, 2017 1:02 pm
Reputation: 45

Re: (request) FREEDOM WARS Remastered

Post by justiny »

Open cheat engine, click on memory view, then press ctrl + A, then paste.

ハッキング
What is cheating?
What is cheating?
Posts: 4
Joined: Fri Dec 06, 2024 10:12 pm
Reputation: 1

Re: (request) FREEDOM WARS Remastered

Post by ハッキング »

I cant use some of the tables? Probably because those are pirated ver

User avatar
Link20
Cheater
Cheater
Posts: 36
Joined: Mon May 30, 2022 6:12 pm
Reputation: 1

Re: (request) FREEDOM WARS Remastered

Post by Link20 »

justiny wrote:
Sun Jan 12, 2025 3:26 pm
Open cheat engine, click on memory view, then press ctrl + A, then paste.
can you turn it into a file? it doesnt work for me

User avatar
VampTY
Table Makers
Table Makers
Posts: 938
Joined: Tue Mar 05, 2019 10:52 am
Reputation: 1354

Re: (request) FREEDOM WARS Remastered

Post by VampTY »

Nats wrote:
Sun Jan 12, 2025 10:49 am

Additional question. Does your item cheat also affects the materials (crafting) you obtained in missions? (EG. abductor parts, etc?) Or this only affects your usable items in battle?
Was for those items you'll collect in order to use, i didn't tested much, i've played only 3 levels, on introduction from that tutorial; i see other scripts from other helpful people were added on this tread, perhaps those could help you.

venitus21 wrote:
Sun Jan 12, 2025 5:25 am

if its not much of a hassle, can you or anyone add an instant weapon charge? ive been using the gration spear as as thrown weapon , and hope if anyone could add an instant charge to all weapons. thanks
Could be added, i don't know, perhaps if a saved shared game from users would match the non-legit version i use, i could take a look!Or perhaps others could help?

:P

User avatar
Jhanz
Cheater
Cheater
Posts: 40
Joined: Sat Jun 18, 2022 11:54 am
Reputation: 5

Re: (request) FREEDOM WARS Remastered

Post by Jhanz »

Is it possible to add an inventory pointer?
so we could change item quantities in bulk rather than 1 by 1?
Items on the inventory are all 4 bytes btw and i usually get them with just 2 scans so technically you only need 3 of the same items to change their value

User avatar
VampTY
Table Makers
Table Makers
Posts: 938
Joined: Tue Mar 05, 2019 10:52 am
Reputation: 1354

Re: (request) FREEDOM WARS Remastered

Post by VampTY »

Look for the updated stuff, where i've posted it before..i've removed the initial table and please read the info provided there people.

Take care! :P

User avatar
Link20
Cheater
Cheater
Posts: 36
Joined: Mon May 30, 2022 6:12 pm
Reputation: 1

Re: (request) FREEDOM WARS Remastered

Post by Link20 »

VampTY wrote:
Mon Jan 13, 2025 8:07 pm
Look for the updated stuff, where i've posted it before..i've removed the initial table and please read the info provided there people.

Take care! :P
thank you ^_^

Post Reply

Who is online

Users browsing this forum: angsaar, Baidu [Spider], Bobr_Dobr69, Google Adsense [Bot], kazetoushin, Lavalame69, P0P0karimu