[REQUEST] Castlevania Dominus Collection

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Aly Niichi
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Re: [REQUEST] Castlevania Dominus Collection

Post by Aly Niichi »

malik-bsm wrote:
Tue Sep 10, 2024 1:06 pm
Fireflew wrote:
Mon Sep 09, 2024 6:58 pm
were you able to get the "item1" to drop with these cheat codes? it seems only dropping "item2" as you said before with adds that have two items.
Unfortunately not, I tried many different values but could not find one that dropped item 1. You may have better luck though, I'm sure there is some random specific value tied to item 1 drops but it will take a lot of trial and error to find!
Lol, it is really weird to have different specific values for item1 and item2. I will play with it more and see how it goes. The completionist side of me is stopping me from playing the game unfortunately. :cry:
I made some scripts for Dawn of Sorrow's Soul and Item drops:
- always drop Soul, regardless of LCK value
- always drop an Item, regardless of LCK value
- set the priority of which Item gets dropped (default, prioritize Item1, or prioritize Item2)
Attachments
Castlevania Dominus Collection - 2024-11-09.CT
(8.71 KiB) Downloaded 359 times

Aly Niichi
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Re: [REQUEST] Castlevania Dominus Collection

Post by Aly Niichi »

hyperspeedgx wrote:
Thu Aug 29, 2024 2:40 am
My requests:
For the Three games:
Luck 999
Item Drop Rate multiplier
Souls Drop Rate multiplier

For Dawn of Sorrow
Automatically skip QTE Magic Seal (something like this hack does [Link] )

Make Soma Attacks when "Balore Soul" is equipped, destroy those Blocks that can only be destroyed via Touch. (just like the rom hack Castlevania DoS Definitive edition does [Link] )

Fixed Luck (DoS has an issue on luck that doesn't increases the drop rate, you can have 999 Luck and nothing changes lol, the following hack does this for the DS ver. [Link])

Enemy Always Drop Soul
Added "Auto Magic Seal" script, for Dawn of Sorrow. ;-)
Attachments
Castlevania Dominus Collection - 2024-11-18.CT
(11.05 KiB) Downloaded 330 times

psychonator17
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Re: [REQUEST] Castlevania Dominus Collection

Post by psychonator17 »

Aly Niichi wrote:
Mon Nov 18, 2024 7:21 am
hyperspeedgx wrote:
Thu Aug 29, 2024 2:40 am
My requests:
For the Three games:
Luck 999
Item Drop Rate multiplier
Souls Drop Rate multiplier

For Dawn of Sorrow
Automatically skip QTE Magic Seal (something like this hack does [Link] )

Make Soma Attacks when "Balore Soul" is equipped, destroy those Blocks that can only be destroyed via Touch. (just like the rom hack Castlevania DoS Definitive edition does [Link] )

Fixed Luck (DoS has an issue on luck that doesn't increases the drop rate, you can have 999 Luck and nothing changes lol, the following hack does this for the DS ver. [Link])

Enemy Always Drop Soul
Added "Auto Magic Seal" script, for Dawn of Sorrow. ;-)
Would it be possible to apply this to the other two games?

CosmicEpiphany
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Re: [REQUEST] Castlevania Dominus Collection

Post by CosmicEpiphany »

I cannot seem to get the EXP multiplier to work on any of the tables for Order of Ecclesia. I believe I'm opening it right, based on the instructions, but perhaps I can be corrected.

1) Open Dominus Collection
2) Start Order of Ecclesia and load a save
3) Start Cheat Engine and hook onto the EXE
4) Check the Order of Ecclesia box
5) Check the XP per kill box

It's at this point that I can't enable any of the EXP Multiplier options. Right clicking shows an error that says "<<Error in line 14 (assert("dra03.dll" + 13AA3B,89 05 33 15 79 00)):The bytes at "dra03.dll" + 13AA3B are not what was expected>>"

I've used a lot of tables before this one, and the usual attempts of starting the table before the game, hooking it up at the title screen and other things don't work. I've been able to get other functions on it to work, it's just this one that has never worked for me.

hbk1231
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Re: [REQUEST] Castlevania Dominus Collection

Post by hbk1231 »

Hello, the game got updated today to version 1.0.3 and all of the options have stopped working.
If possible, could it be updated to work?
Thanks in advance.

glaucocfg
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Re: [REQUEST] Castlevania Dominus Collection

Post by glaucocfg »

After update to 1.0.0.3:
- DoS (Dawn of Sorrow), all addresses are now = -0x20 (subtract decimal 32, or hex -0x20 for all table address).
- PoR (Portrait of Ruin) has no address changed. Table is still working.
- OoE (Order of Ecclesia), all addresses are now = -0x30 (subtract decimal 48, or hex -0x30 for all table address).
- HCR (Haunted Castle Revisited) and all other scripts in this tables, I don't know how to use scripts in Cheat Engine.
Enjoy partial, the
Attachments
Castlevania Dominus Collection.CT
Updated addresses (DoS, PoR, OoE). HCR and all other scripts need updates.
(409.45 KiB) Downloaded 439 times

Soltheron
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Re: [REQUEST] Castlevania Dominus Collection

Post by Soltheron »

glaucocfg wrote:
Sat Dec 14, 2024 4:59 am
After update to 1.0.0.3:
- DoS (Dawn of Sorrow), all addresses are now = -0x20 (subtract decimal 32, or hex -0x20 for all table address).
- PoR (Portrait of Ruin) has no address changed. Table is still working.
- OoE (Order of Ecclesia), all addresses are now = -0x30 (subtract decimal 48, or hex -0x30 for all table address).
- HCR (Haunted Castle Revisited) and all other scripts in this tables, I don't know how to use scripts in Cheat Engine.
Enjoy partial, the
Thanks for the update!

Edit: Sadly, +XP per kill and the drop ones don't work. Can still manually edit luck, at least.

RedlotusY
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Re: [REQUEST] Castlevania Dominus Collection

Post by RedlotusY »

Is there anyone who managed to fix the entire thing? It is kind of a bummer that some option doesn't work.

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