Legends of Idleon

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Lazzarus
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Re: Legends of Idleon

Post by Lazzarus »

any tutorial how to use it?
im completly lost and new to this stuff, used to use only cheat engine to alter stuff but the node.js and stuff i dont understand how to run it and make it work

sylfaen
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Re: Legends of Idleon

Post by sylfaen »



So right now my ObolInventoryOrder is null. I don't know how this happened or what it means. Anyone know how to fix it?

Adward
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Re: Legends of Idleon

Post by Adward »

Hello, I would like to ask a question about installing on Linux. And how is it better to use the cheat, through a browser or steam?

qwer1234
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Re: Legends of Idleon

Post by qwer1234 »

someone know the new bundle code?

HubinBubin
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Re: Legends of Idleon

Post by HubinBubin »

qwer1234 wrote:
Thu Nov 07, 2024 5:18 pm
someone know the new bundle code?
Bundle:
chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_u"]=1

Robe:
drop EquipmentGown1
Last edited by HubinBubin on Fri Nov 08, 2024 5:14 am, edited 1 time in total.

Diaboluc
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Re: Legends of Idleon

Post by Diaboluc »

Lazzarus wrote:
Tue Nov 05, 2024 6:54 pm
any tutorial how to use it?
im completly lost and new to this stuff, used to use only cheat engine to alter stuff but the node.js and stuff i dont understand how to run it and make it work
You just need to extract the file and put it in the steam folder (C:\Program Files (x86)\Steam\steamapps\common\Legends of Idleon) then click on the .exe

Wait for a moment that the game load and boom, enjoy

inkdrgn
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Re: Legends of Idleon

Post by inkdrgn »

Quest90
for the new item to speed up time in the hole

lyrockzzxd
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Re: Legends of Idleon

Post by lyrockzzxd »

Is the new Pack chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_t"]=1?

STINKOR
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Re: Legends of Idleon

Post by STINKOR »

Guys can u help? Idk why. but i cant get a doot after upgrade( old config doesnt work

sciomachist
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Re: Legends of Idleon

Post by sciomachist »

lyrockzzxd wrote:
Thu Nov 07, 2024 9:29 pm
Is the new Pack chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_t"]=1?
Read up like 3 posts..

agilebee
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Re: Legends of Idleon

Post by agilebee »

How can I change my breeding skill level or exp gain?

STINKOR
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Re: Legends of Idleon

Post by STINKOR »

Guys, hi, can u tell me how I can get a new Pack? Its just a new for me, don't understand how change...
I must do that in "N" file?

GHilsch
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Re: Legends of Idleon

Post by GHilsch »

STINKOR wrote:
Fri Nov 08, 2024 1:35 pm
Guys, hi, can u tell me how I can get a new Pack? Its just a new for me, don't understand how change...
I must do that in "N" file?
The command itself is here:

chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_u"]=1

Just paste or retype it into the command line (be sure to check for spelling errors and chars. Its kinda sensitive). It will get you the bonuses from the pack BUT NOT THE ITEMS - for that just use the drop command (just type in "drop EquipmentGown1" and you got it)

Disputate
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Re: Legends of Idleon

Post by Disputate »

I’ve been digging into the gameAttributes data for "Holes" and made a list of values associated with it. There are still a few missing values, and some entries may contain errors. If anyone has additional info or corrections, feel free to improve this list!

Code: Select all

0: Last cavern level visited by indexed character
1: Villager levels
2: Villager experience points
3: Villager Opals given
4: Villager Conjuror "Hole Majik" upgrades
5: Villager Conjuror "Village Majik" upgrades
6: Villager Conjuror "IdleOn Majik" upgrades
7: Opals found per cavern
8: The Well - bars filled
9: The Well - ore amount [0-9] / Bell notes amount [10-?]
10: The Well - buckets farming ore
11: Multiple values
- [1] Motherlode layers completed
- [3] Hive harvests completed
- [8] Dawg Den Highscore
- [11] Bravery time since last run (72000 for 20 hours, more time more multi i.e. 720k ~3.3x, 7.2M ~5.4x)
- [22] Harp Power
- [25] Total current wishes
- [26] Colonies cleared
- [29] Pocket Divinity first link (standard god index)
- [30] Pocket Divinity second link (standard god index)
- [32] Motherlode ore mined (as referenced by Loadin' some 'Lode)
- [33] Hiring the Hounds, Beginner Best
- [34] Hiring the Hounds, Warrior Best
- [35] Hiring the Hounds, Archer Best
- [36] Hiring the Hounds, Mage Best
12: Amplifiers for the Dawg Den (semi-useless since you can easily adjust in game)
13: Engineer Schematics unlocked (sorting is according to the following table ["scripts.CustomLists2"].HolesBuildings)
14: Bravery?
- [0] Bravery hours
- [1] Bravery Monuments unlocked?
15: Bravery - Bonuses levels
16: Bell improvement methods values
17: Bell - random bonus levels
18: Bells power amount / Bells sucessfull used
- [0] Ring Bell amount
- [1] Ring Bell used
- [2] Ping Bell amount
- [3] Ping Bell used
- [4] Clean Bell amount
- [5] Clean Bell used
- [6] Renew Bell amount
- [7] Renew Bell used
19: Harp - Note Level / Note exp
20: Harp - Note assigned to String
21: The lamp - wishes used
22: Villager Measure upgrade levels
23: Unkown
Thanks to the following guys for helping.
- kikiGo
- spiritedaway
- sciomachist
Last edited by Disputate on Mon Nov 11, 2024 7:47 pm, edited 9 times in total.

kikiGo
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Re: Legends of Idleon

Post by kikiGo »

Disputate wrote:
Fri Nov 08, 2024 2:14 pm
I’ve been digging into the gameAttributes data for "Holes" and made a list of values associated with it. There are still a few missing values, and some entries may contain errors. If anyone has additional info or corrections, feel free to improve this list!

Code: Select all

0: Unknown
1: Villager levels
2: Villager experience points
3: Villager Opals given
4: Villager Conjuror "Hole Majik" upgrades
5: Villager Conjuror "Village Majik" upgrades
6: Villager Conjuror "IdleOn Majik" upgrades
7: Opals found per cavern
8: The Well - bars filled
9: The Well - ore amount [0-9] / Bell notes amount [10-?]
10: The Well - buckets farming ore
11: Multiple values
- [8] Dawg Den Highscore
- [11] Bravery time since last run (72000 for 20 hours)
- [22] Harp Power
14: Bravery?
- [0] Bravery hours
- [1] Bravery Monuments unlocked?
15: Bravery - Bonuses levels
16: Bell improvement methods values
17: Bell - random bonus levels
18: Bells power amount
19: Harp - Note Level / Note exp
21: The lamp - wishes used
22: Villager Measure upgrade levels

11: [25] value — probably may be the current Wishes count stored in the lamp. Need further ckeck on this one.

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