[Request] Last Train Home

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Kerus
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Re: [Request] Last Train Home

Post by Kerus »

+1

Luxcilla
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Re: [Request] Last Train Home

Post by Luxcilla »

Would love a table for this one as well.

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solyom1999
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Re: [Request] Last Train Home

Post by solyom1999 »

+1

GaleBosna
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Re: [Request] Last Train Home

Post by GaleBosna »

+1

PeTTs0n
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Re: [Request] Last Train Home

Post by PeTTs0n »

toydefenser wrote:
Wed Nov 29, 2023 2:21 am
Mega Train Inventory Capacity
• Mega Train and Mission Supplies Inventory
• Unlimited Health
• Weak Enemies
• Unlimited Artillary
• Instant Artillary Cooldown
• Game Speed
• Edit: Health Value Base
• Edit: Health Value Current
• Edit: Max Health Value Current
• Edit: Fit Value Base
• Edit: Fit Value Current
• Edit: Dex Value Base
• Edit: Dex Value Current
• Edit: Int Value Base
• Edit: Int Value Current
• Edit: Will Value Base
• Edit: Will Value Current
• Edit: Char Value Base
• Edit: Char Value Current
• Edit: Role Points
• Edit: Attribute Points
• Edit: Stamina Base
• Edit: Stamina Current
• Edit: Max Stamina Base
• Edit: Max Stamina Current
You just copied the feature list of a commercially available trainer? With spelling mistakes and all? :/

OnT:
Invulnerability (i.e. incoming damage reduced to zero) is a lot better than they are usually doing, which is just setting/freezing the current HP of units to some dumb level like 9999HP. That can cause a number of issues.

Invisibility would be another option handy to have, as would the ability to edit individual resources and items (money can be easily edited as a 4byte integer). Increasing travel speed of squads on foot on the world map would be fancy too. Changing the threat meter would be a *very* beneficial option to have too.
Last edited by PeTTs0n on Thu Nov 30, 2023 12:29 pm, edited 1 time in total.

recklesslife85
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Re: [Request] Last Train Home

Post by recklesslife85 »

QOhduwhnq wrote:
Wed Nov 29, 2023 6:27 pm
:D
Thanks but same cheats as Cheat-happens so must be the only things you can edit in the game.

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TheDronBit007
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Re: [Request] Last Train Home

Post by TheDronBit007 »

QOhduwhnq wrote:
Wed Nov 29, 2023 6:27 pm
:D
For POINTER to work, it is very important that damage is caused to the pawn; unfortunately, such editing is very inconvenient(
[Link]

wnxshadsni
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Re: [Request] Last Train Home

Post by wnxshadsni »

+1

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TheDronBit007
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Re: [Request] Last Train Home

Post by TheDronBit007 »

At the moment, unfortunately, there is no adequately working way to change values comfortably. Unfortunately, the method of changing 1 pawn only after the pawn takes damage is not optimal. We are waiting for something else

Ashar
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Re: [Request] Last Train Home

Post by Ashar »

btw, you can change the difficulty settings in the config folder (game.ini) to cheat a few things, how much dmg squad and train take, how much dmg you do to enemies, resoruce multiplier etc, search the file for
[/Script/Train.DifficultySettings]

lmrlmax
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Re: [Request] Last Train Home

Post by lmrlmax »

Here is my table, hope it work for you guys.
Feature:
Image
Image
Open
1. Set All Train Inventory [Activate > Soldier Details / Overview > Click Consumables]
2. Make All Train Inventory Weight become 0 [Activate > Resolve Excess of Items > Fill Inventory]
3. Soldier Stat Data in Train [It Will Show Random Soldier in Train]
Step to edit Soldier Data in Train:
Spoiler
1. Pause Game and All your soldier must inside train
2. Activate Soldier Stat Data in Train Script
3. Freeze All Important Address / Address you want to use
4. Set Value to any number you want
5. Wait until all your soldier stat changed
6. Unfreeze All Important Address
7. Deactivate Soldier Stat Data in Train Script
8. Play normally
Old Table
Train-Win64-Shipping.CT
Version 1
(61.58 KiB) Downloaded 808 times
Attachments
Train-Win64-Shipping.CT
Version 2
(129.73 KiB) Downloaded 3615 times
Last edited by lmrlmax on Fri Dec 01, 2023 1:45 pm, edited 3 times in total.

MasterVegito
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Re: [Request] Last Train Home

Post by MasterVegito »

lmrlmax wrote:
Thu Nov 30, 2023 12:23 am
Here is my table, hope it work for you guys.
Feature:
Open
1. Set All Train Inventory [Activate > Soldier Details / Overview > Click Consumables]
2. Make All Train Inventory Weight become 0 [Activate > Resolve Excess of Items > Fill Inventory]
3. Soldier Exp and Specialization Exp [Activate > Soldier Overview]

4. Soldier Stat Change
Step: Activate 1 & 2 > Load Game > Save Game > Deactivate 1 & 2 > Load Game
Note:
Your Soldier will be gravely injured and depressed
If you Add new Combat Specialization, Stat Will Change to 10
If you Start New Chapter, Stat Will Change to 10
Than kyou ffor the table

acecel
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Re: [Request] Last Train Home

Post by acecel »

+1

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TheDronBit007
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Re: [Request] Last Train Home

Post by TheDronBit007 »

lmrlmax wrote:
Thu Nov 30, 2023 12:23 am
Here is my table, hope it work for you guys.
Feature:
Open
1. Set All Train Inventory [Activate > Soldier Details / Overview > Click Consumables]
2. Make All Train Inventory Weight become 0 [Activate > Resolve Excess of Items > Fill Inventory]
3. Soldier Exp and Specialization Exp [Activate > Soldier Overview]

4. Soldier Stat Change
Step: Activate 1 & 2 > Load Game > Save Game > Deactivate 1 & 2 > Load Game
Note:
Your Soldier will be gravely injured and depressed
If you Add new Combat Specialization, Stat Will Change to 10
If you Start New Chapter, Stat Will Change to 10
You are make best table for this game (on today) Thank man

fce123
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Re: [Request] Last Train Home

Post by fce123 »

+1

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