Legends of Idleon

Ask about cheats/tables for single player games here
valleymon
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Re: Legends of Idleon

Post by valleymon »

Update 08/07/2023
Added unlock islands
Added minigame poing
Fixed an autoloot edge case that would crash when you had no free inventory slots

viewtopic.php?p=268697#p268697

Tindal
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Re: Legends of Idleon

Post by Tindal »

valleymon wrote:
Tue Aug 15, 2023 7:35 am
Update 08/07/2023
Added unlock islands
Added minigame poing
Fixed an autoloot edge case that would crash when you had no free inventory slots

viewtopic.php?p=268697#p268697
Is it right?
Image

valleymon
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Re: Legends of Idleon

Post by valleymon »

Tindal wrote:
Tue Aug 15, 2023 8:02 am
valleymon wrote:
Tue Aug 15, 2023 7:35 am
Update 08/07/2023
Added unlock islands
Added minigame poing
Fixed an autoloot edge case that would crash when you had no free inventory slots

viewtopic.php?p=268697#p268697
Is it right?
Image
Good catch, it's there now, The github workflow that builds the new version and uploads it to that server when I push new code didn't run properly

LoveOryks
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Re: Legends of Idleon

Post by LoveOryks »

Thanks again for your work valley, you're a god amongst men.
Krandy wrote:
Mon Aug 14, 2023 6:10 pm
If i decided to crank up my afk gains and printing by like 5x for a couple days, would that get me shadowbanned easily?
Also how safe is dropping candy on the floor? I need some 72h.
Candy is mighty safe, afk gains not much so, be a little careful with that.

RootGinseng
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Re: Legends of Idleon

Post by RootGinseng »

Does anyone know how to revert the levels of boats?

User avatar
AviKing
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Re: Legends of Idleon

Post by AviKing »

I need help, every time i run the injector, the game always crashed, I turned on the console log to see what happened. It showed me this. At the end, after the last "waiting", it said "undefined" in grey, after that, the console crashed. Any suggestions?

Code: Select all

------------------------------------------------------------------------------------------
Updated version of InjectCheats by valleymon: originally by iBelg, continued by Creater0822
InjectCheatF5 v1.2
------------------------------------------------------------------------------------------

Options:
Regex: \w+\.ApplicationMain\s*?=
Show idleon window console logs: true
Chrome location: C:\Program Files\Google\Chrome\Application\chrome.exe

Injecting cheats...
Loaded cheats...
0
Updated game code...
Sent to game...
Cheat injected!
Inititalizing cheats ingame...

Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Waiting
Re-signing In
Waiting
Top bar change
1
GUILD_START
Waiting
auth/invalid-credential Unable to verify the ID Token signature.
Waiting
Waiting
GUILD_EVENT GUILD_EVENT_NOT_IN_GUILD
GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
SNAP:
Waiting
sometimes it just stopped at 0, then crash

Code: Select all

------------------------------------------------------------------------------------------
Updated version of InjectCheats by valleymon: originally by iBelg, continued by Creater0822
InjectCheatF5 v1.2
------------------------------------------------------------------------------------------

Options:
Regex: \w+\.ApplicationMain\s*?=
Show idleon window console logs: true
Chrome location: C:\Program Files\Google\Chrome\Application\chrome.exe

Injecting cheats...
Loaded cheats...
0

Micheko
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Re: Legends of Idleon

Post by Micheko »

I had the same issue. What worked for me was to re-run node.js in administrator mode to repair any files.
Then run the injector in administrator mode.
I hope that helps

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AviKing
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Re: Legends of Idleon

Post by AviKing »

Micheko wrote:
Fri Aug 18, 2023 5:59 am
I had the same issue. What worked for me was to re-run node.js in administrator mode to repair any files.
Then run the injector in administrator mode.
I hope that helps
I'm not quiet understand about the "repair any file" thing, but I've run node.js and the injector with administrator access, the game still crashes. Thanks anyway.

lester0508
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Re: Legends of Idleon

Post by lester0508 »

Hi! Just want to clarify something, will I get ban if I like, buy a bunch of card packs from the gem shop using Wide MTX? Does anyone have a link to the page or post that indicates the things that can get you shadowban? I have seen it previously but forgot to bookmark it thank you in advance
Last edited by lester0508 on Fri Aug 18, 2023 1:08 pm, edited 1 time in total.

RootGinseng
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Re: Legends of Idleon

Post by RootGinseng »

I have over-leveled my ships. Does anyone know a line to modify ship levels with the tool?

terryducheat
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Re: Legends of Idleon

Post by terryducheat »

I tried searching, but does anybody have the values of cooking dishes? like the meals you make in the kitchen like turkey, egg, salad etc.

bumistro
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Re: Legends of Idleon

Post by bumistro »

terryducheat wrote:
Fri Aug 18, 2023 4:31 pm
I tried searching, but does anybody have the values of cooking dishes? like the meals you make in the kitchen like turkey, egg, salad etc.
gga Meals
RootGinseng wrote:
Fri Aug 18, 2023 1:07 pm
I have over-leveled my ships. Does anyone know a line to modify ship levels with the tool?
gga Boats
to find what you wanna change

germanosan
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Re: Legends of Idleon

Post by germanosan »

do we have any code or injector for the achievements?

RiddlerK
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Re: Legends of Idleon

Post by RiddlerK »

One of my characters suddenly reset to level 1 while swapping servers due to lag. The injector was running. Is there anything I can do?

Ghanatopico2
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Re: Legends of Idleon

Post by Ghanatopico2 »

dededefrfrf wrote:
Sun Jun 25, 2023 3:34 pm
if anyone want i have create a big command to get all achievement in one copy paste

to do that u need to use chromedebug go to console and paste
If anyone is interested on the list of "legal" achievements:
bEngine.gameAttributes.h.AchieveReg[1]=-1,
bEngine.gameAttributes.h.AchieveReg[2]=-1,
bEngine.gameAttributes.h.AchieveReg[3]=-1,
bEngine.gameAttributes.h.AchieveReg[4]=-1,
bEngine.gameAttributes.h.AchieveReg[5]=-1,
bEngine.gameAttributes.h.AchieveReg[6]=-1,
bEngine.gameAttributes.h.AchieveReg[7]=-1,
bEngine.gameAttributes.h.AchieveReg[8]=-1,
bEngine.gameAttributes.h.AchieveReg[9]=-1,
bEngine.gameAttributes.h.AchieveReg[10]=-1,
bEngine.gameAttributes.h.AchieveReg[11]=-1,
bEngine.gameAttributes.h.AchieveReg[12]=-1,
bEngine.gameAttributes.h.AchieveReg[13]=-1,
bEngine.gameAttributes.h.AchieveReg[14]=-1,
bEngine.gameAttributes.h.AchieveReg[15]=-1,
bEngine.gameAttributes.h.AchieveReg[16]=-1,
bEngine.gameAttributes.h.AchieveReg[17]=-1,
bEngine.gameAttributes.h.AchieveReg[18]=-1,
bEngine.gameAttributes.h.AchieveReg[19]=-1,
bEngine.gameAttributes.h.AchieveReg[20]=-1,
bEngine.gameAttributes.h.AchieveReg[21]=-1,
bEngine.gameAttributes.h.AchieveReg[22]=-1,
bEngine.gameAttributes.h.AchieveReg[23]=-1,
bEngine.gameAttributes.h.AchieveReg[24]=-1,
bEngine.gameAttributes.h.AchieveReg[25]=-1,
bEngine.gameAttributes.h.AchieveReg[26]=-1,
bEngine.gameAttributes.h.AchieveReg[27]=-1,
bEngine.gameAttributes.h.AchieveReg[28]=-1,
bEngine.gameAttributes.h.AchieveReg[29]=-1,
bEngine.gameAttributes.h.AchieveReg[30]=-1,
bEngine.gameAttributes.h.AchieveReg[31]=-1,
bEngine.gameAttributes.h.AchieveReg[32]=-1,
bEngine.gameAttributes.h.AchieveReg[33]=-1,
bEngine.gameAttributes.h.AchieveReg[34]=-1,
bEngine.gameAttributes.h.AchieveReg[35]=-1,
bEngine.gameAttributes.h.AchieveReg[36]=-1,
bEngine.gameAttributes.h.AchieveReg[37]=-1,
bEngine.gameAttributes.h.AchieveReg[38]=-1,
bEngine.gameAttributes.h.AchieveReg[39]=-1,
bEngine.gameAttributes.h.AchieveReg[40]=-1,
bEngine.gameAttributes.h.AchieveReg[41]=-1,
bEngine.gameAttributes.h.AchieveReg[42]=-1,
bEngine.gameAttributes.h.AchieveReg[43]=-1,
bEngine.gameAttributes.h.AchieveReg[44]=-1,
bEngine.gameAttributes.h.AchieveReg[45]=-1,
bEngine.gameAttributes.h.AchieveReg[46]=-1,
bEngine.gameAttributes.h.AchieveReg[47]=-1,
bEngine.gameAttributes.h.AchieveReg[48]=-1,
bEngine.gameAttributes.h.AchieveReg[49]=-1,
bEngine.gameAttributes.h.AchieveReg[50]=-1,
bEngine.gameAttributes.h.AchieveReg[51]=-1,
bEngine.gameAttributes.h.AchieveReg[52]=-1,
bEngine.gameAttributes.h.AchieveReg[53]=-1,
bEngine.gameAttributes.h.AchieveReg[54]=-1,
bEngine.gameAttributes.h.AchieveReg[55]=-1,
bEngine.gameAttributes.h.AchieveReg[56]=-1,
bEngine.gameAttributes.h.AchieveReg[57]=-1,
bEngine.gameAttributes.h.AchieveReg[58]=-1,
bEngine.gameAttributes.h.AchieveReg[59]=-1,
bEngine.gameAttributes.h.AchieveReg[60]=-1,
bEngine.gameAttributes.h.AchieveReg[61]=-1,
bEngine.gameAttributes.h.AchieveReg[62]=-1,
bEngine.gameAttributes.h.AchieveReg[63]=0,
bEngine.gameAttributes.h.AchieveReg[64]=0,
bEngine.gameAttributes.h.AchieveReg[65]=0,
bEngine.gameAttributes.h.AchieveReg[66]=0,
bEngine.gameAttributes.h.AchieveReg[67]=0,
bEngine.gameAttributes.h.AchieveReg[68]=0,
bEngine.gameAttributes.h.AchieveReg[69]=0,
bEngine.gameAttributes.h.AchieveReg[70]=-1,
bEngine.gameAttributes.h.AchieveReg[71]=-1,
bEngine.gameAttributes.h.AchieveReg[72]=-1,
bEngine.gameAttributes.h.AchieveReg[73]=-1,
bEngine.gameAttributes.h.AchieveReg[74]=-1,
bEngine.gameAttributes.h.AchieveReg[75]=-1,
bEngine.gameAttributes.h.AchieveReg[76]=-1,
bEngine.gameAttributes.h.AchieveReg[77]=-1,
bEngine.gameAttributes.h.AchieveReg[78]=-1,
bEngine.gameAttributes.h.AchieveReg[79]=-1,
bEngine.gameAttributes.h.AchieveReg[80]=-1,
bEngine.gameAttributes.h.AchieveReg[81]=-1,
bEngine.gameAttributes.h.AchieveReg[82]=-1,
bEngine.gameAttributes.h.AchieveReg[83]=-1,
bEngine.gameAttributes.h.AchieveReg[84]=-1,
bEngine.gameAttributes.h.AchieveReg[85]=-1,
bEngine.gameAttributes.h.AchieveReg[86]=-1,
bEngine.gameAttributes.h.AchieveReg[87]=-1,
bEngine.gameAttributes.h.AchieveReg[88]=-1,
bEngine.gameAttributes.h.AchieveReg[89]=-1,
bEngine.gameAttributes.h.AchieveReg[90]=-1,
bEngine.gameAttributes.h.AchieveReg[91]=-1,
bEngine.gameAttributes.h.AchieveReg[92]=-1,
bEngine.gameAttributes.h.AchieveReg[93]=-1,
bEngine.gameAttributes.h.AchieveReg[94]=-1,
bEngine.gameAttributes.h.AchieveReg[95]=-1,
bEngine.gameAttributes.h.AchieveReg[96]=-1,
bEngine.gameAttributes.h.AchieveReg[97]=-1,
bEngine.gameAttributes.h.AchieveReg[98]=-1,
bEngine.gameAttributes.h.AchieveReg[99]=-1,
bEngine.gameAttributes.h.AchieveReg[100]=-1,
bEngine.gameAttributes.h.AchieveReg[101]=-1,
bEngine.gameAttributes.h.AchieveReg[102]=-1,
bEngine.gameAttributes.h.AchieveReg[103]=-1,
bEngine.gameAttributes.h.AchieveReg[104]=-1,
bEngine.gameAttributes.h.AchieveReg[105]=-1,
bEngine.gameAttributes.h.AchieveReg[106]=-1,
bEngine.gameAttributes.h.AchieveReg[107]=-1,
bEngine.gameAttributes.h.AchieveReg[108]=-1,
bEngine.gameAttributes.h.AchieveReg[109]=-1,
bEngine.gameAttributes.h.AchieveReg[110]=-1,
bEngine.gameAttributes.h.AchieveReg[111]=-1,
bEngine.gameAttributes.h.AchieveReg[112]=-1,
bEngine.gameAttributes.h.AchieveReg[113]=-1,
bEngine.gameAttributes.h.AchieveReg[114]=-1,
bEngine.gameAttributes.h.AchieveReg[115]=-1,
bEngine.gameAttributes.h.AchieveReg[116]=-1,
bEngine.gameAttributes.h.AchieveReg[117]=-1,
bEngine.gameAttributes.h.AchieveReg[118]=-1,
bEngine.gameAttributes.h.AchieveReg[119]=-1,
bEngine.gameAttributes.h.AchieveReg[120]=-1,
bEngine.gameAttributes.h.AchieveReg[121]=-1,
bEngine.gameAttributes.h.AchieveReg[122]=-1,
bEngine.gameAttributes.h.AchieveReg[123]=-1,
bEngine.gameAttributes.h.AchieveReg[124]=-1,
bEngine.gameAttributes.h.AchieveReg[125]=-1,
bEngine.gameAttributes.h.AchieveReg[126]=0,
bEngine.gameAttributes.h.AchieveReg[127]=0,
bEngine.gameAttributes.h.AchieveReg[128]=0,
bEngine.gameAttributes.h.AchieveReg[129]=0,
bEngine.gameAttributes.h.AchieveReg[130]=0,
bEngine.gameAttributes.h.AchieveReg[131]=0,
bEngine.gameAttributes.h.AchieveReg[132]=0,
bEngine.gameAttributes.h.AchieveReg[133]=0,
bEngine.gameAttributes.h.AchieveReg[134]=0,
bEngine.gameAttributes.h.AchieveReg[135]=0,
bEngine.gameAttributes.h.AchieveReg[136]=0,
bEngine.gameAttributes.h.AchieveReg[137]=0,
bEngine.gameAttributes.h.AchieveReg[138]=0,
bEngine.gameAttributes.h.AchieveReg[139]=0,
bEngine.gameAttributes.h.AchieveReg[140]=-1,
bEngine.gameAttributes.h.AchieveReg[141]=-1,
bEngine.gameAttributes.h.AchieveReg[142]=-1,
bEngine.gameAttributes.h.AchieveReg[143]=-1,
bEngine.gameAttributes.h.AchieveReg[144]=-1,
bEngine.gameAttributes.h.AchieveReg[145]=-1,
bEngine.gameAttributes.h.AchieveReg[146]=-1,
bEngine.gameAttributes.h.AchieveReg[147]=-1,
bEngine.gameAttributes.h.AchieveReg[148]=-1,
bEngine.gameAttributes.h.AchieveReg[149]=-1,
bEngine.gameAttributes.h.AchieveReg[150]=-1,
bEngine.gameAttributes.h.AchieveReg[151]=-1,
bEngine.gameAttributes.h.AchieveReg[152]=-1,
bEngine.gameAttributes.h.AchieveReg[153]=-1,
bEngine.gameAttributes.h.AchieveReg[154]=-1,
bEngine.gameAttributes.h.AchieveReg[155]=-1,
bEngine.gameAttributes.h.AchieveReg[156]=-1,
bEngine.gameAttributes.h.AchieveReg[157]=-1,
bEngine.gameAttributes.h.AchieveReg[158]=-1,
bEngine.gameAttributes.h.AchieveReg[159]=-1,
bEngine.gameAttributes.h.AchieveReg[160]=-1,
bEngine.gameAttributes.h.AchieveReg[161]=-1,
bEngine.gameAttributes.h.AchieveReg[162]=-1,
bEngine.gameAttributes.h.AchieveReg[163]=-1,
bEngine.gameAttributes.h.AchieveReg[164]=-1,
bEngine.gameAttributes.h.AchieveReg[165]=-1,
bEngine.gameAttributes.h.AchieveReg[166]=-1,
bEngine.gameAttributes.h.AchieveReg[167]=-1,
bEngine.gameAttributes.h.AchieveReg[168]=-1,
bEngine.gameAttributes.h.AchieveReg[169]=-1,
bEngine.gameAttributes.h.AchieveReg[170]=-1,
bEngine.gameAttributes.h.AchieveReg[171]=-1,
bEngine.gameAttributes.h.AchieveReg[172]=-1,
bEngine.gameAttributes.h.AchieveReg[173]=-1,
bEngine.gameAttributes.h.AchieveReg[174]=-1,
bEngine.gameAttributes.h.AchieveReg[175]=-1,
bEngine.gameAttributes.h.AchieveReg[176]=-1,
bEngine.gameAttributes.h.AchieveReg[177]=-1,
bEngine.gameAttributes.h.AchieveReg[178]=-1,
bEngine.gameAttributes.h.AchieveReg[179]=-1,
bEngine.gameAttributes.h.AchieveReg[180]=-1,
bEngine.gameAttributes.h.AchieveReg[181]=-1,
bEngine.gameAttributes.h.AchieveReg[182]=-1,
bEngine.gameAttributes.h.AchieveReg[183]=-1,
bEngine.gameAttributes.h.AchieveReg[184]=-1,
bEngine.gameAttributes.h.AchieveReg[185]=-1,
bEngine.gameAttributes.h.AchieveReg[186]=-1,
bEngine.gameAttributes.h.AchieveReg[187]=-1,
bEngine.gameAttributes.h.AchieveReg[188]=-1,
bEngine.gameAttributes.h.AchieveReg[189]=0,
bEngine.gameAttributes.h.AchieveReg[190]=0,
bEngine.gameAttributes.h.AchieveReg[191]=0,
bEngine.gameAttributes.h.AchieveReg[192]=0,
bEngine.gameAttributes.h.AchieveReg[193]=0,
bEngine.gameAttributes.h.AchieveReg[194]=0,
bEngine.gameAttributes.h.AchieveReg[195]=0,
bEngine.gameAttributes.h.AchieveReg[196]=0,
bEngine.gameAttributes.h.AchieveReg[197]=0,
bEngine.gameAttributes.h.AchieveReg[198]=0,
bEngine.gameAttributes.h.AchieveReg[199]=0,
bEngine.gameAttributes.h.AchieveReg[200]=0,
bEngine.gameAttributes.h.AchieveReg[201]=0,
bEngine.gameAttributes.h.AchieveReg[202]=0,
bEngine.gameAttributes.h.AchieveReg[203]=0,
bEngine.gameAttributes.h.AchieveReg[204]=0,
bEngine.gameAttributes.h.AchieveReg[205]=0,
bEngine.gameAttributes.h.AchieveReg[206]=0,
bEngine.gameAttributes.h.AchieveReg[207]=0,
bEngine.gameAttributes.h.AchieveReg[208]=0,
bEngine.gameAttributes.h.AchieveReg[209]=0,
bEngine.gameAttributes.h.AchieveReg[210]=-1,
bEngine.gameAttributes.h.AchieveReg[211]=-1,
bEngine.gameAttributes.h.AchieveReg[212]=-1,
bEngine.gameAttributes.h.AchieveReg[213]=-1,
bEngine.gameAttributes.h.AchieveReg[214]=-1,
bEngine.gameAttributes.h.AchieveReg[215]=-1,
bEngine.gameAttributes.h.AchieveReg[216]=-1,
bEngine.gameAttributes.h.AchieveReg[217]=-1,
bEngine.gameAttributes.h.AchieveReg[218]=-1,
bEngine.gameAttributes.h.AchieveReg[219]=0,
bEngine.gameAttributes.h.AchieveReg[220]=-1,
bEngine.gameAttributes.h.AchieveReg[221]=-1,
bEngine.gameAttributes.h.AchieveReg[222]=-1,
bEngine.gameAttributes.h.AchieveReg[223]=-1,
bEngine.gameAttributes.h.AchieveReg[224]=-1,
bEngine.gameAttributes.h.AchieveReg[225]=-1,
bEngine.gameAttributes.h.AchieveReg[226]=-1,
bEngine.gameAttributes.h.AchieveReg[227]=-1,
bEngine.gameAttributes.h.AchieveReg[228]=-1,
bEngine.gameAttributes.h.AchieveReg[229]=-1,
bEngine.gameAttributes.h.AchieveReg[230]=-1,
bEngine.gameAttributes.h.AchieveReg[231]=-1,
bEngine.gameAttributes.h.AchieveReg[232]=-1,
bEngine.gameAttributes.h.AchieveReg[233]=-1,
bEngine.gameAttributes.h.AchieveReg[234]=-1,
bEngine.gameAttributes.h.AchieveReg[235]=-1,
bEngine.gameAttributes.h.AchieveReg[236]=-1,
bEngine.gameAttributes.h.AchieveReg[237]=-1,
bEngine.gameAttributes.h.AchieveReg[238]=-1,
bEngine.gameAttributes.h.AchieveReg[239]=-1,
bEngine.gameAttributes.h.AchieveReg[240]=0,
bEngine.gameAttributes.h.AchieveReg[241]=-1,
bEngine.gameAttributes.h.AchieveReg[242]=-1,
bEngine.gameAttributes.h.AchieveReg[243]=0,
bEngine.gameAttributes.h.AchieveReg[244]=0,
bEngine.gameAttributes.h.AchieveReg[245]=0,
bEngine.gameAttributes.h.AchieveReg[246]=0,
bEngine.gameAttributes.h.AchieveReg[247]=0,
bEngine.gameAttributes.h.AchieveReg[248]=0,
bEngine.gameAttributes.h.AchieveReg[249]=0,
bEngine.gameAttributes.h.AchieveReg[250]=0,
bEngine.gameAttributes.h.AchieveReg[251]=0,
bEngine.gameAttributes.h.AchieveReg[252]=0,
bEngine.gameAttributes.h.AchieveReg[253]=0,
bEngine.gameAttributes.h.AchieveReg[254]=0,
bEngine.gameAttributes.h.AchieveReg[255]=0,
bEngine.gameAttributes.h.AchieveReg[256]=0,
bEngine.gameAttributes.h.AchieveReg[257]=0,
bEngine.gameAttributes.h.AchieveReg[258]=0,
bEngine.gameAttributes.h.AchieveReg[259]=0,
bEngine.gameAttributes.h.AchieveReg[260]=0,
bEngine.gameAttributes.h.AchieveReg[261]=0,
bEngine.gameAttributes.h.AchieveReg[262]=0,
bEngine.gameAttributes.h.AchieveReg[263]=0,
bEngine.gameAttributes.h.AchieveReg[264]=0,
bEngine.gameAttributes.h.AchieveReg[265]=0,
bEngine.gameAttributes.h.AchieveReg[266]=0,
bEngine.gameAttributes.h.AchieveReg[267]=0,
bEngine.gameAttributes.h.AchieveReg[268]=0,
bEngine.gameAttributes.h.AchieveReg[269]=0,
bEngine.gameAttributes.h.AchieveReg[270]=0,
bEngine.gameAttributes.h.AchieveReg[271]=0,
bEngine.gameAttributes.h.AchieveReg[272]=0,
bEngine.gameAttributes.h.AchieveReg[273]=0,
bEngine.gameAttributes.h.AchieveReg[274]=0,
bEngine.gameAttributes.h.AchieveReg[275]=0,
bEngine.gameAttributes.h.AchieveReg[276]=0,
bEngine.gameAttributes.h.AchieveReg[277]=0,
bEngine.gameAttributes.h.AchieveReg[278]=0,
bEngine.gameAttributes.h.AchieveReg[279]=0,
bEngine.gameAttributes.h.AchieveReg[280]=-1,
bEngine.gameAttributes.h.AchieveReg[281]=-1,
bEngine.gameAttributes.h.AchieveReg[282]=-1,
bEngine.gameAttributes.h.AchieveReg[283]=-1,
bEngine.gameAttributes.h.AchieveReg[284]=-1,
bEngine.gameAttributes.h.AchieveReg[285]=-1,
bEngine.gameAttributes.h.AchieveReg[286]=-1,
bEngine.gameAttributes.h.AchieveReg[287]=-1,
bEngine.gameAttributes.h.AchieveReg[288]=-1,
bEngine.gameAttributes.h.AchieveReg[289]=-1,
bEngine.gameAttributes.h.AchieveReg[290]=-1,
bEngine.gameAttributes.h.AchieveReg[291]=-1,
bEngine.gameAttributes.h.AchieveReg[292]=-1,
bEngine.gameAttributes.h.AchieveReg[293]=-1,
bEngine.gameAttributes.h.AchieveReg[294]=-1,
bEngine.gameAttributes.h.AchieveReg[295]=-1,
bEngine.gameAttributes.h.AchieveReg[296]=-1,
bEngine.gameAttributes.h.AchieveReg[297]=-1,
bEngine.gameAttributes.h.AchieveReg[298]=-1,
bEngine.gameAttributes.h.AchieveReg[299]=-1,
bEngine.gameAttributes.h.AchieveReg[300]=-1,
bEngine.gameAttributes.h.AchieveReg[301]=-1,
bEngine.gameAttributes.h.AchieveReg[302]=-1,
bEngine.gameAttributes.h.AchieveReg[303]=-1,
bEngine.gameAttributes.h.AchieveReg[304]=-1,
bEngine.gameAttributes.h.AchieveReg[305]=-1,
bEngine.gameAttributes.h.AchieveReg[306]=-1,
bEngine.gameAttributes.h.AchieveReg[307]=-1,
bEngine.gameAttributes.h.AchieveReg[308]=-1,
bEngine.gameAttributes.h.AchieveReg[309]=-1,
bEngine.gameAttributes.h.AchieveReg[310]=-1,
bEngine.gameAttributes.h.AchieveReg[311]=0,
bEngine.gameAttributes.h.AchieveReg[312]=0,
bEngine.gameAttributes.h.AchieveReg[313]=0,
bEngine.gameAttributes.h.AchieveReg[314]=0,
bEngine.gameAttributes.h.AchieveReg[315]=0,
bEngine.gameAttributes.h.AchieveReg[316]=0,
bEngine.gameAttributes.h.AchieveReg[317]=0,
bEngine.gameAttributes.h.AchieveReg[318]=0,
bEngine.gameAttributes.h.AchieveReg[319]=0,
bEngine.gameAttributes.h.AchieveReg[320]=0,
bEngine.gameAttributes.h.AchieveReg[321]=0,
bEngine.gameAttributes.h.AchieveReg[322]=0,
bEngine.gameAttributes.h.AchieveReg[323]=0,
bEngine.gameAttributes.h.AchieveReg[324]=0,
bEngine.gameAttributes.h.AchieveReg[325]=0,
bEngine.gameAttributes.h.AchieveReg[326]=0,
bEngine.gameAttributes.h.AchieveReg[327]=0,
bEngine.gameAttributes.h.AchieveReg[328]=0,
bEngine.gameAttributes.h.AchieveReg[329]=0,
bEngine.gameAttributes.h.AchieveReg[330]=0,
bEngine.gameAttributes.h.AchieveReg[331]=0,
bEngine.gameAttributes.h.AchieveReg[332]=0,
bEngine.gameAttributes.h.AchieveReg[333]=0,
bEngine.gameAttributes.h.AchieveReg[334]=0,
bEngine.gameAttributes.h.AchieveReg[335]=0,
bEngine.gameAttributes.h.AchieveReg[336]=0,
bEngine.gameAttributes.h.AchieveReg[337]=0,
bEngine.gameAttributes.h.AchieveReg[338]=0,
bEngine.gameAttributes.h.AchieveReg[339]=0,
bEngine.gameAttributes.h.AchieveReg[340]=0,
bEngine.gameAttributes.h.AchieveReg[341]=0,
bEngine.gameAttributes.h.AchieveReg[342]=0,
bEngine.gameAttributes.h.AchieveReg[343]=0,
bEngine.gameAttributes.h.AchieveReg[344]=0,
bEngine.gameAttributes.h.AchieveReg[345]=0,
bEngine.gameAttributes.h.AchieveReg[346]=0,
bEngine.gameAttributes.h.AchieveReg[347]=0,
bEngine.gameAttributes.h.AchieveReg[348]=0,
bEngine.gameAttributes.h.AchieveReg[349]=0

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