[REQUEST] OREGON TRAIL

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danielyee
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[REQUEST] OREGON TRAIL

Post by danielyee »


hi there
any chance a table for this cute game
1:god mode for character and the ox cart
2:full resources (all item,gold)
3:full mobilitity
thanks all

BrooklynKnight
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Re: [REQUEST] OREGON TRAIL

Post by BrooklynKnight »

Plus One

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relentlesstech
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Re: [REQUEST] OREGON TRAIL

Post by relentlesstech »

Just has Max Stats for party and oxen, and free store purchases - I will post an update once I find more things!
TheOregonTrail_Win64_Shipping.CT
(2.95 KiB) Downloaded 485 times

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isosplx
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Re: [REQUEST] OREGON TRAIL

Post by isosplx »

relentlesstech wrote:
Sat Dec 03, 2022 6:55 pm
Just has Max Stats for party and oxen, and free store purchases - I will post an update once I find more things!

TheOregonTrail_Win64_Shipping.CT
Awesome!
They should develop this game a lot more.
The Oregon Trail is a classic.

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Lord Blade
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Re: [REQUEST] OREGON TRAIL

Post by Lord Blade »

isosplx wrote:
Sun Dec 04, 2022 5:57 pm
Awesome!
They should develop this game a lot more.
The Oregon Trail is a classic.
They won't. This is just a port of a mobile version. Which they massively overcharged for on Steam.

Honestly for more Oregon Trail fun, I mostly play Organ Trail.

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isosplx
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Re: [REQUEST] OREGON TRAIL

Post by isosplx »

Does anyone know the type to search for inventory?
4Byte, Float, Double?

I cannot manage to locate anything.
Are they encrypted?

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isosplx
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Re: [REQUEST] OREGON TRAIL

Post by isosplx »

relentlesstech wrote:
Sat Dec 03, 2022 6:55 pm
Just has Max Stats for party and oxen, and free store purchases - I will post an update once I find more things!

TheOregonTrail_Win64_Shipping.CT
Did you manage to find any values?

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Lord Blade
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Re: [REQUEST] OREGON TRAIL

Post by Lord Blade »

I've been able to find inventory stuff as 4 bytes.
Doing the tutorial thing, I was able to find the value for the toolboxes they give, and set them to 50.

But I don't know how set up a script that will work between sessions.

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Lord Blade
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Re: [REQUEST] OREGON TRAIL

Post by Lord Blade »

relentlesstech wrote:
Sat Dec 03, 2022 6:55 pm
Just has Max Stats for party and oxen, and free store purchases - I will post an update once I find more things!

TheOregonTrail_Win64_Shipping.CT
Thank you.
Hopefully you can get cheats for inventory, food, etc...

Also, if possible, a cheat for minigame timers would be great. So get infinite time for fishing, hunting, etc...
(also infinite bullets for hunting)

I've been able to find all values as 4 bytes so far. I just don't know how to make working tables.

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Lord Blade
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Re: [REQUEST] OREGON TRAIL

Post by Lord Blade »

So a cheat to get infinite wagon grease buff would be great. As that should essentially stop the wagon from breaking.

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isosplx
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Re: [REQUEST] OREGON TRAIL

Post by isosplx »

Lord Blade wrote:
Wed Dec 07, 2022 1:50 pm
I've been able to find inventory stuff as 4 bytes.
Doing the tutorial thing, I was able to find the value for the toolboxes they give, and set them to 50.

But I don't know how set up a script that will work between sessions.
Here is an example of a script for finding the Item Quantity.
It works by:

1. Open the Inventory.
2. Move the desired Item to edit.
3. Wait a few seconds for the quantity to populate with the corresponding value.
4. Change the Item quantity to your desired amount.
5. Re-open your Inventory to update the Item quantity.

Code: Select all

/*===============================
Cheat Script Originally by ColonelRVH
● You can alter it as your own discretion, but you must keep my credits.
===============================*/

[ENABLE]
aobscanmodule(ItemQuantity,TheOregonTrail_Win64_Shipping.exe,41 0F 10 04 90 41 8B 44 90 10) // should be unique
alloc(newmem,$1000,ItemQuantity)

label(code)
label(return)
alloc(Item_Base,8)
registersymbol(Item_Base)

newmem:
  push rdi
  lea rdi,[r8+rdx*4]
  mov [Item_Base],rdi
  pop rdi
code:
  movups xmm0,[r8+rdx*4]
  jmp return

ItemQuantity:
  jmp newmem
return:
registersymbol(ItemQuantity)

[DISABLE]
ItemQuantity:
  db 41 0F 10 04 90

unregistersymbol(ItemQuantity)
dealloc(newmem)
unregistersymbol(Item_Base)
dealloc(Item_Base)
{
// ORIGINAL CODE - INJECTION POINT: TheOregonTrail_Win64_Shipping.exe+A8309E

TheOregonTrail_Win64_Shipping.exe+A8306F: 89 44 24 20           - mov [rsp+20],eax
TheOregonTrail_Win64_Shipping.exe+A83073: E8 78 74 FF FF        - call TheOregonTrail_Win64_Shipping.exe+A7A4F0
TheOregonTrail_Win64_Shipping.exe+A83078: 84 C0                 - test al,al
TheOregonTrail_Win64_Shipping.exe+A8307A: 0F 84 46 01 00 00     - je TheOregonTrail_Win64_Shipping.exe+A831C6
TheOregonTrail_Win64_Shipping.exe+A83080: 49 8B 86 90 00 00 00  - mov rax,[r14+00000090]
TheOregonTrail_Win64_Shipping.exe+A83087: 4C 8B 03              - mov r8,[rbx]
TheOregonTrail_Win64_Shipping.exe+A8308A: 48 8B 88 D0 0D 00 00  - mov rcx,[rax+00000DD0]
TheOregonTrail_Win64_Shipping.exe+A83091: 41 8B 47 08           - mov eax,[r15+08]
TheOregonTrail_Win64_Shipping.exe+A83095: 44 8B 4C 39 64        - mov r9d,[rcx+rdi+64]
TheOregonTrail_Win64_Shipping.exe+A8309A: 48 8D 14 80           - lea rdx,[rax+rax*4]
// ---------- INJECTING HERE ----------
TheOregonTrail_Win64_Shipping.exe+A8309E: 41 0F 10 04 90        - movups xmm0,[r8+rdx*4]
// ---------- DONE INJECTING  ----------
TheOregonTrail_Win64_Shipping.exe+A830A3: 41 8B 44 90 10        - mov eax,[r8+rdx*4+10]
TheOregonTrail_Win64_Shipping.exe+A830A8: 89 45 C7              - mov [rbp-39],eax
TheOregonTrail_Win64_Shipping.exe+A830AB: 0F 11 45 B7           - movups [rbp-49],xmm0
TheOregonTrail_Win64_Shipping.exe+A830AF: 66 0F 73 D8 08        - psrldq xmm0,08
TheOregonTrail_Win64_Shipping.exe+A830B4: 66 0F 7E C0           - movd eax,xmm0
TheOregonTrail_Win64_Shipping.exe+A830B8: 85 C0                 - test eax,eax
TheOregonTrail_Win64_Shipping.exe+A830BA: 78 0C                 - js TheOregonTrail_Win64_Shipping.exe+A830C8
TheOregonTrail_Win64_Shipping.exe+A830BC: 48 8B 45 BF           - mov rax,[rbp-41]
TheOregonTrail_Win64_Shipping.exe+A830C0: 48 C1 E8 20           - shr rax,20
TheOregonTrail_Win64_Shipping.exe+A830C4: 85 C0                 - test eax,eax
}
Last edited by isosplx on Thu Dec 08, 2022 12:44 am, edited 2 times in total.

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isosplx
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Re: [REQUEST] OREGON TRAIL

Post by isosplx »

Lord Blade wrote:
Wed Dec 07, 2022 1:50 pm
Also, if possible, a cheat for minigame timers would be great. So get infinite time for fishing, hunting, etc...
(also infinite bullets for hunting)
Hunting Mini-Game - Infinite Timer Script:

Code: Select all

/*===============================
Cheat Script Originally by ColonelRVH
● You can alter it as your own discretion, but you must keep my credits.
===============================*/

[ENABLE]
aobscanmodule(HuntingMiniGame,TheOregonTrail_Win64_Shipping.exe,48 8B 19 F3 0F 11 4C 24 38 E8 3E 6E) // should be unique
alloc(newmem,$1000,HuntingMiniGame)

label(code)
label(return)

newmem:
  mov [rcx+354],7
code:
  mov rbx,[rcx]
  movss [rsp+38],xmm1
  jmp return

HuntingMiniGame:
  jmp newmem
  nop 4
return:
registersymbol(HuntingMiniGame)

[DISABLE]
HuntingMiniGame:
  db 48 8B 19 F3 0F 11 4C 24 38

unregistersymbol(HuntingMiniGame)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: TheOregonTrail_Win64_Shipping.exe+AF76E4

TheOregonTrail_Win64_Shipping.exe+AF76CB: CC                    - int 3 
TheOregonTrail_Win64_Shipping.exe+AF76CC: CC                    - int 3 
TheOregonTrail_Win64_Shipping.exe+AF76CD: CC                    - int 3 
TheOregonTrail_Win64_Shipping.exe+AF76CE: CC                    - int 3 
TheOregonTrail_Win64_Shipping.exe+AF76CF: CC                    - int 3 
TheOregonTrail_Win64_Shipping.exe+AF76D0: 48 89 5C 24 08        - mov [rsp+08],rbx
TheOregonTrail_Win64_Shipping.exe+AF76D5: 57                    - push rdi
TheOregonTrail_Win64_Shipping.exe+AF76D6: 48 83 EC 20           - sub rsp,20
TheOregonTrail_Win64_Shipping.exe+AF76DA: 48 8B 15 BF ED 44 04  - mov rdx,[TheOregonTrail_Win64_Shipping.exe+4F464A0]
TheOregonTrail_Win64_Shipping.exe+AF76E1: 48 8B F9              - mov rdi,rcx
// ---------- INJECTING HERE ----------
TheOregonTrail_Win64_Shipping.exe+AF76E4: 48 8B 19              - mov rbx,[rcx]
// ---------- DONE INJECTING  ----------
TheOregonTrail_Win64_Shipping.exe+AF76E7: F3 0F 11 4C 24 38     - movss [rsp+38],xmm1
TheOregonTrail_Win64_Shipping.exe+AF76ED: E8 3E 6E 84 00        - call TheOregonTrail_Win64_Shipping.exe+133E530
TheOregonTrail_Win64_Shipping.exe+AF76F2: 48 8B D0              - mov rdx,rax
TheOregonTrail_Win64_Shipping.exe+AF76F5: 4C 8D 44 24 38        - lea r8,[rsp+38]
TheOregonTrail_Win64_Shipping.exe+AF76FA: 48 8B CF              - mov rcx,rdi
TheOregonTrail_Win64_Shipping.exe+AF76FD: FF 93 20 02 00 00     - call qword ptr [rbx+00000220]
TheOregonTrail_Win64_Shipping.exe+AF7703: 48 8B 5C 24 30        - mov rbx,[rsp+30]
TheOregonTrail_Win64_Shipping.exe+AF7708: 48 83 C4 20           - add rsp,20
TheOregonTrail_Win64_Shipping.exe+AF770C: 5F                    - pop rdi
TheOregonTrail_Win64_Shipping.exe+AF770D: C3                    - ret 
}

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isosplx
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Re: [REQUEST] OREGON TRAIL

Post by isosplx »

Lord Blade wrote:
Wed Dec 07, 2022 1:50 pm
Also, if possible, a cheat for minigame timers would be great. So get infinite time for fishing, hunting, etc...
(also infinite bullets for hunting)
Here is the Table that I use.
Hope this Helps!
Attachments
TheOregonTrail_Win64_Shipping.CT
(78.15 KiB) Downloaded 201 times

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