Lighting Returns: Final Fantasy XIII (Gamepass)

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jiafei0018
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Lighting Returns: Final Fantasy XIII (Gamepass)

Post by jiafei0018 »

Hi everyone.

Game Name: Lighting Returns: Final Fantasy XIII
Game Version: Gamepass
Options Required: God Mode, timer freeze, ATB always max, PC multiplier, Score multiplier, Infinite items and materials, Gils...

Thank You so much.

Setsuko
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Re: Lighting Returns: Final Fantasy XIII (Gamepass)

Post by Setsuko »

+1

Wiifanbro
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Re: Lighting Returns: Final Fantasy XIII (Gamepass)

Post by Wiifanbro »

+1

Been needing this for a bit.

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kajih
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Re: Lighting Returns: Final Fantasy XIII (Gamepass)

Post by kajih »

Table for FFXIII:Lightning Returns (Game Pass/MS Store version).

Includes:
  1. Inf Health
  2. One-ish Hit Kill
  3. Inf. EP
  4. Inf. ATB
  5. Inf. Dash
  6. Quick Stagger
  7. Freeze Time
Pointers For:
  1. Current Time
  2. Gil
  3. Selected Item (Inventory quantities)
  4. EP (Currrent and Max)
  5. Soul Seeds Collected (Achievement Counter)
  6. Battles Won (Achievement Counter)
Notes:
  • One-ish Hit Kill - It's called One-ish because the instruction that applies damage is the same for the preemptive strike damage that is applied at the start of the battle. I can't put the initial amount to 0 because the battle no longer "detects" enemies after the preemptive strike. Anyway, it's either one or two hits to kill enemies when the script is active.
  • Quick Stagger - This will always stagger enemies, however you still need to strike the enemy with the specific stagger trigger (i.e physical, fire, ice,etc).
  • Time Manipulation - In addition to freezing time you can update the time value with the pointer, just use a calculator to add however amount you want (1 min = 750000 | 1 hour = 45000000). Use at your own risk, if you attempt to go to 6AM end of day with this method, it will mess up your quests. Best to set it to 5AM and wait or use the inn to finish the day. NEVER use this method to reach end of day, it will mess up your stuff, you have been warned.
  • Pointers - Some pointers need a specific window opened to populate (menu screen, save screen). These are pointed out in the script description.
  • Selected Item - Activate script, open inventory and select an item, update Quantity as needed.
LRFF13_v1.0.ct
(785.98 KiB) Downloaded 852 times

8-) Please rate positive if you like the table, a lot of work is put into these so a simple thumbs up is appreciated. 8-)
☕ [Link] ☕

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