So you're modifying the total stat(s) on the item, based on the total stat(s) on another item?
I've tried finding the total in steam several times, using both 2x value (4 bytes) and 1x value (4 bytes); What value are you looking for?
Does the game shift the location of the value based on the slot the item is in, or have you found a pointer to the item array?
EDIT: It seems to be very important, which version are you modding on?
I think there may actually be memory handling differences between the versions.
Used 1 slot indeed just like when u modify items. u can see the other slots in memory viewer next to the rest.
I am using steam version aswell. U can't use total stats because its always a random number. just like items.
u have to do an unknown scan. and keep switching any item in 1 slot with different stats and search for changed value. and unchanged ofcourse to speed up the process. if u have keybinds its just a minute worth of time.
U can't pointer or aob this game. and the kind of code injection is not in my skill range. I haven't done cheat engine in a long while.
Ur able to give it to any item even items without stats.
example of what ur looking for ^.
38-3/7=5, i'm guessing the upgrade stone you used for your test was a premium upgrade?; they might not be handled the same way as the other ones due to the resetter stone existing
I used premium stones yes, but even when using normal stones the values change the same way.