[Request] Starcom: Nexus

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terabyte151
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[Request] Starcom: Nexus

Post by terabyte151 »

Game Name: Starcom: Nexus
Game Engine: Unity ?
Game Version: 1.0.10
Options Required: Cheat Table with:
  • Infinite Hull
  • Infinite Energy
Game/Steam Website:
Other Info: [Link]

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notpikachu
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Re: [Request] Starcom: Nexus

Post by notpikachu »

One of the game that caught my interest while I'm browsing space-related games.
Here's some values that I got, nothing fancy.

- Tested on 1.0.5, 1.0.10, 1.0.11c :)
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HakariTenrai
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Re: [Request] Starcom: Nexus

Post by HakariTenrai »

notpikachu wrote:
Mon Apr 27, 2020 8:51 am
One of the game that caught my interest while I'm browsing space-related games.
Here's some values that I got, nothing fancy.

- Tested on 1.0.5, 1.0.10, 1.0.11c :)
Is there anyway to change or lock the float values? Every time I try, they change back, whether I click the "x" or change the value.

Just as an example - I cannot get the health value to stay "locked" so that I do not take damage - changing the value does nothing, and locking it makes it look locked, but the ship still takes damage. Also, I tried playing with the hopper, to get it to go farther, but was only successful in "keeping the engine running".

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ReskyAW
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Re: [Request] Starcom: Nexus

Post by ReskyAW »

notpikachu wrote:
Mon Apr 27, 2020 8:51 am
One of the game that caught my interest while I'm browsing space-related games.
Here's some values that I got, nothing fancy.

- Tested on 1.0.5, 1.0.10, 1.0.11c :)
(v1.0.12) bro?

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Anklava
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Re: [Request] Starcom: Nexus

Post by Anklava »

Is it possible to increase the detection radius of planets in space using a table?
P.S.
Works in version 1.0.13c

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