those of you wondering, about Drift... ther Values are for when you have Origin in Offline mode, same goes for Money.. buy a few cars, sell in online.. for money.. for Drift, the values for that should result in 24+ but the real values are in the higher ones, like for me.. was the 5xxxxxxx and 7xxxxxxx series of code.. this may work online but i havent tested this. also VEH Debugger crashes the game in this method, so i had to use Windows Debugger with "try and hide" option on.. with Stealth Edit enabled (plugin) this may work without Stealth Edit, this isnt MHW..
anyhow, trying to look up how to keep Ana alive while i fuck up Shaw in the next campaign race..
[COMPLETED] [REQUEST] Need For Speed Heat
- Empress_Ravenna
- Expert Cheater
- Posts: 380
- Joined: Mon Oct 09, 2017 11:42 pm
- Reputation: 51
Re: [COMPLETED] [REQUEST] Need For Speed Heat
Empress_Ravenna wrote: ↑Tue Dec 03, 2019 9:39 amthose of you wondering, about Drift... ther Values are for when you have Origin in Offline mode, same goes for Money.. buy a few cars, sell in online.. for money.. for Drift, the values for that should result in 24+ but the real values are in the higher ones, like for me.. was the 5xxxxxxx and 7xxxxxxx series of code.. this may work online but i havent tested this. also VEH Debugger crashes the game in this method, so i had to use Windows Debugger with "try and hide" option on.. with Stealth Edit enabled (plugin) this may work without Stealth Edit, this isnt MHW..
anyhow, trying to look up how to keep Ana alive while i fuck up Shaw in the next campaign race..
I think, drift points in Trial, but returns 1 in Open World, maybe you can improve my code
{ Game : NeedForSpeedHeat.exe
Version:
Date : 2019-12-30
Author : amoiseenko
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(INJECT,NeedForSpeedHeat.exe,8B 4A 10 89 4C 24 30 48 85 C0 74 14) // should be unique
alloc(newmem,$1000,"NeedForSpeedHeat.exe"+A482B1D)
label(code)
label(return)
newmem:
mov [rdx+10],f423f
code:
mov ecx,[rdx+10]
mov [rsp+30],ecx
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db 8B 4A 10 89 4C 24 30
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "NeedForSpeedHeat.exe"+A482B1D
"NeedForSpeedHeat.exe"+A482AFC: 8D 0F - lea ecx,[rdi]
"NeedForSpeedHeat.exe"+A482AFE: 1F - pop ds
"NeedForSpeedHeat.exe"+A482AFF: 00 40 53 - add [rax+53],al
"NeedForSpeedHeat.exe"+A482B02: 48 83 EC 20 - sub rsp,20
"NeedForSpeedHeat.exe"+A482B06: 80 7A 0C 00 - cmp byte ptr [rdx+0C],00
"NeedForSpeedHeat.exe"+A482B0A: 48 8B 59 F8 - mov rbx,[rcx-08]
"NeedForSpeedHeat.exe"+A482B0E: 74 7F - je NeedForSpeedHeat.exe+A482B8F
"NeedForSpeedHeat.exe"+A482B10: F6 42 04 02 - test byte ptr [rdx+04],02
"NeedForSpeedHeat.exe"+A482B14: 74 79 - je NeedForSpeedHeat.exe+A482B8F
"NeedForSpeedHeat.exe"+A482B16: 48 8B 83 C0 00 00 00 - mov rax,[rbx+000000C0]
// ---------- INJECTING HERE ----------
"NeedForSpeedHeat.exe"+A482B1D: 8B 4A 10 - mov ecx,[rdx+10]
"NeedForSpeedHeat.exe"+A482B20: 89 4C 24 30 - mov [rsp+30],ecx
// ---------- DONE INJECTING ----------
"NeedForSpeedHeat.exe"+A482B24: 48 85 C0 - test rax,rax
"NeedForSpeedHeat.exe"+A482B27: 74 14 - je NeedForSpeedHeat.exe+A482B3D
"NeedForSpeedHeat.exe"+A482B29: F6 40 1C 40 - test byte ptr [rax+1C],40
"NeedForSpeedHeat.exe"+A482B2D: 74 0E - je NeedForSpeedHeat.exe+A482B3D
"NeedForSpeedHeat.exe"+A482B2F: B8 01 00 00 00 - mov eax,00000001
"NeedForSpeedHeat.exe"+A482B34: EB 09 - jmp NeedForSpeedHeat.exe+A482B3F
"NeedForSpeedHeat.exe"+A482B36: 48 23 15 24 FA A2 FB - and rdx,[NeedForSpeedHeat.exe+5EB2561]
"NeedForSpeedHeat.exe"+A482B3D: 31 C0 - xor eax,eax
"NeedForSpeedHeat.exe"+A482B3F: 84 C0 - test al,al
"NeedForSpeedHeat.exe"+A482B41: 74 1B - je NeedForSpeedHeat.exe+A482B5E
}
Version:
Date : 2019-12-30
Author : amoiseenko
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(INJECT,NeedForSpeedHeat.exe,8B 4A 10 89 4C 24 30 48 85 C0 74 14) // should be unique
alloc(newmem,$1000,"NeedForSpeedHeat.exe"+A482B1D)
label(code)
label(return)
newmem:
mov [rdx+10],f423f
code:
mov ecx,[rdx+10]
mov [rsp+30],ecx
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db 8B 4A 10 89 4C 24 30
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "NeedForSpeedHeat.exe"+A482B1D
"NeedForSpeedHeat.exe"+A482AFC: 8D 0F - lea ecx,[rdi]
"NeedForSpeedHeat.exe"+A482AFE: 1F - pop ds
"NeedForSpeedHeat.exe"+A482AFF: 00 40 53 - add [rax+53],al
"NeedForSpeedHeat.exe"+A482B02: 48 83 EC 20 - sub rsp,20
"NeedForSpeedHeat.exe"+A482B06: 80 7A 0C 00 - cmp byte ptr [rdx+0C],00
"NeedForSpeedHeat.exe"+A482B0A: 48 8B 59 F8 - mov rbx,[rcx-08]
"NeedForSpeedHeat.exe"+A482B0E: 74 7F - je NeedForSpeedHeat.exe+A482B8F
"NeedForSpeedHeat.exe"+A482B10: F6 42 04 02 - test byte ptr [rdx+04],02
"NeedForSpeedHeat.exe"+A482B14: 74 79 - je NeedForSpeedHeat.exe+A482B8F
"NeedForSpeedHeat.exe"+A482B16: 48 8B 83 C0 00 00 00 - mov rax,[rbx+000000C0]
// ---------- INJECTING HERE ----------
"NeedForSpeedHeat.exe"+A482B1D: 8B 4A 10 - mov ecx,[rdx+10]
"NeedForSpeedHeat.exe"+A482B20: 89 4C 24 30 - mov [rsp+30],ecx
// ---------- DONE INJECTING ----------
"NeedForSpeedHeat.exe"+A482B24: 48 85 C0 - test rax,rax
"NeedForSpeedHeat.exe"+A482B27: 74 14 - je NeedForSpeedHeat.exe+A482B3D
"NeedForSpeedHeat.exe"+A482B29: F6 40 1C 40 - test byte ptr [rax+1C],40
"NeedForSpeedHeat.exe"+A482B2D: 74 0E - je NeedForSpeedHeat.exe+A482B3D
"NeedForSpeedHeat.exe"+A482B2F: B8 01 00 00 00 - mov eax,00000001
"NeedForSpeedHeat.exe"+A482B34: EB 09 - jmp NeedForSpeedHeat.exe+A482B3F
"NeedForSpeedHeat.exe"+A482B36: 48 23 15 24 FA A2 FB - and rdx,[NeedForSpeedHeat.exe+5EB2561]
"NeedForSpeedHeat.exe"+A482B3D: 31 C0 - xor eax,eax
"NeedForSpeedHeat.exe"+A482B3F: 84 C0 - test al,al
"NeedForSpeedHeat.exe"+A482B41: 74 1B - je NeedForSpeedHeat.exe+A482B5E
}
Re: [COMPLETED] [REQUEST] Need For Speed Heat
Where is download for this table ??
Re: [COMPLETED] [REQUEST] Need For Speed Heat
This is the table from the person above. so if something not working dont tell it me^^
but i download the game from igg and look what i can do. Then I can do a offline cheat table (maybe works for online too)
- Attachments
-
- NFS.CT
- (2.66 KiB) Downloaded 1983 times
Re: [COMPLETED] [REQUEST] Need For Speed Heat
Hello, i have a strange problem, money value is not showing up when i type in current value, i accidentally added 99 millions with trainer, so i was gonna "undo" that with removing all that money with cheat engine and adding normal amount i had. But value does not show up, i tried other value types, but still not getting current amount i have. Anybody know how can i find it !?
Re: [COMPLETED] [REQUEST] Need For Speed Heat
Last edited by hran7 on Mon Apr 03, 2023 10:05 am, edited 2 times in total.
Re: [COMPLETED] [REQUEST] Need For Speed Heat
so how is this [COMPLETED] when there is no table to download?
*confused*
*confused*
-
- What is cheating?
- Posts: 1
- Joined: Thu Jan 23, 2020 4:57 pm
- Reputation: 0
Re: [COMPLETED] [REQUEST] Need For Speed Heat
Last edited by hran7 on Mon Apr 03, 2023 10:04 am, edited 1 time in total.
Re: [COMPLETED] [REQUEST] Need For Speed Heat
-
- What is cheating?
- Posts: 3
- Joined: Fri May 01, 2020 11:41 am
- Reputation: 0
Re: [COMPLETED] [REQUEST] Need For Speed Heat
seems that i cant find the money values in current update trying all methods of search with just minimum knowledge of CE, i was offline mode in steam origin and disabled ethernet adapter and still couldnt find the money value. i bumped it to max ex. 998976115 in a trainer and somehow got the money to move to the cloud. im trying to do the same thing but with less. any help would be appreciated!
Re: [COMPLETED] [REQUEST] Need For Speed Heat
now is correct script FOR DRIFT POINTS, also works in free roam
Code: Select all
{ Game : NeedForSpeedHeat.exe
Version:
Date : 2022-10-24
Author : moas
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(INJECT,NeedForSpeedHeat.exe,F3 0F 58 4F 38 48 8D 57 38 30) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
mov [rdi+38],(float)999999
code:
addss xmm1,[rdi+38]
jmp return
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db F3 0F 58 4F 38
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: NeedForSpeedHeat.exe+CA91CA8
NeedForSpeedHeat.exe+CA91C86: 48 8B 5C 24 60 - mov rbx,[rsp+60]
NeedForSpeedHeat.exe+CA91C8B: 0F 57 C0 - xorps xmm0,xmm0
NeedForSpeedHeat.exe+CA91C8E: F3 0F 10 08 - movss xmm1,[rax]
NeedForSpeedHeat.exe+CA91C92: 0F 2E C8 - ucomiss xmm1,xmm0
NeedForSpeedHeat.exe+CA91C95: 74 11 - je NeedForSpeedHeat.exe+CA91CA8
NeedForSpeedHeat.exe+CA91C97: F3 0F 58 4F 38 - addss xmm1,[rdi+38]
NeedForSpeedHeat.exe+CA91C9C: 48 8D 57 38 - lea rdx,[rdi+38]
NeedForSpeedHeat.exe+CA91CA0: B0 01 - mov al,01
NeedForSpeedHeat.exe+CA91CA2: F3 0F 11 0A - movss [rdx],xmm1
NeedForSpeedHeat.exe+CA91CA6: EB 29 - jmp NeedForSpeedHeat.exe+CA91CD1
// ---------- INJECTING HERE ----------
NeedForSpeedHeat.exe+CA91CA8: F3 0F 58 4F 38 - addss xmm1,[rdi+38]
// ---------- DONE INJECTING ----------
NeedForSpeedHeat.exe+CA91CAD: 48 8D 57 38 - lea rdx,[rdi+38]
NeedForSpeedHeat.exe+CA91CB1: 30 C0 - xor al,al
NeedForSpeedHeat.exe+CA91CB3: F3 0F 11 0A - movss [rdx],xmm1
NeedForSpeedHeat.exe+CA91CB7: EB 18 - jmp NeedForSpeedHeat.exe+CA91CD1
NeedForSpeedHeat.exe+CA91CB9: 48 8D 51 38 - lea rdx,[rcx+38]
NeedForSpeedHeat.exe+CA91CBD: 0F 57 C0 - xorps xmm0,xmm0
NeedForSpeedHeat.exe+CA91CC0: 0F 2E 02 - ucomiss xmm0,[rdx]
NeedForSpeedHeat.exe+CA91CC3: 74 04 - je NeedForSpeedHeat.exe+CA91CC9
NeedForSpeedHeat.exe+CA91CC5: B0 01 - mov al,01
NeedForSpeedHeat.exe+CA91CC7: EB 02 - jmp NeedForSpeedHeat.exe+CA91CCB
}
Re: [COMPLETED] [REQUEST] Need For Speed Heat
what's the inject for speed traps and jumps?m01s33nk0 wrote: ↑Mon Oct 24, 2022 2:28 pmnow is correct script FOR DRIFT POINTS, also works in free roamCode: Select all
{ Game : NeedForSpeedHeat.exe Version: Date : 2022-10-24 Author : moas This script does blah blah blah } [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat aobscanmodule(INJECT,NeedForSpeedHeat.exe,F3 0F 58 4F 38 48 8D 57 38 30) // should be unique alloc(newmem,$1000,INJECT) label(code) label(return) newmem: mov [rdi+38],(float)999999 code: addss xmm1,[rdi+38] jmp return INJECT: jmp newmem return: registersymbol(INJECT) [DISABLE] //code from here till the end of the code will be used to disable the cheat INJECT: db F3 0F 58 4F 38 unregistersymbol(INJECT) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: NeedForSpeedHeat.exe+CA91CA8 NeedForSpeedHeat.exe+CA91C86: 48 8B 5C 24 60 - mov rbx,[rsp+60] NeedForSpeedHeat.exe+CA91C8B: 0F 57 C0 - xorps xmm0,xmm0 NeedForSpeedHeat.exe+CA91C8E: F3 0F 10 08 - movss xmm1,[rax] NeedForSpeedHeat.exe+CA91C92: 0F 2E C8 - ucomiss xmm1,xmm0 NeedForSpeedHeat.exe+CA91C95: 74 11 - je NeedForSpeedHeat.exe+CA91CA8 NeedForSpeedHeat.exe+CA91C97: F3 0F 58 4F 38 - addss xmm1,[rdi+38] NeedForSpeedHeat.exe+CA91C9C: 48 8D 57 38 - lea rdx,[rdi+38] NeedForSpeedHeat.exe+CA91CA0: B0 01 - mov al,01 NeedForSpeedHeat.exe+CA91CA2: F3 0F 11 0A - movss [rdx],xmm1 NeedForSpeedHeat.exe+CA91CA6: EB 29 - jmp NeedForSpeedHeat.exe+CA91CD1 // ---------- INJECTING HERE ---------- NeedForSpeedHeat.exe+CA91CA8: F3 0F 58 4F 38 - addss xmm1,[rdi+38] // ---------- DONE INJECTING ---------- NeedForSpeedHeat.exe+CA91CAD: 48 8D 57 38 - lea rdx,[rdi+38] NeedForSpeedHeat.exe+CA91CB1: 30 C0 - xor al,al NeedForSpeedHeat.exe+CA91CB3: F3 0F 11 0A - movss [rdx],xmm1 NeedForSpeedHeat.exe+CA91CB7: EB 18 - jmp NeedForSpeedHeat.exe+CA91CD1 NeedForSpeedHeat.exe+CA91CB9: 48 8D 51 38 - lea rdx,[rcx+38] NeedForSpeedHeat.exe+CA91CBD: 0F 57 C0 - xorps xmm0,xmm0 NeedForSpeedHeat.exe+CA91CC0: 0F 2E 02 - ucomiss xmm0,[rdx] NeedForSpeedHeat.exe+CA91CC3: 74 04 - je NeedForSpeedHeat.exe+CA91CC9 NeedForSpeedHeat.exe+CA91CC5: B0 01 - mov al,01 NeedForSpeedHeat.exe+CA91CC7: EB 02 - jmp NeedForSpeedHeat.exe+CA91CCB }
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