- Player/Map positions (Both double).
- Basic Teleport to position made (hotkeys).
- The waypoint address will change if you removed (by x).
- When i try to dissect the map coords on write/read it's shows FFFFFFFFFFFFFFF instead of selected address to compare. The offset is right and i can change the value to move the waypoint.
I have some images showing what i have, if someone can show me where i mistake and help me merge the 2 tables I will be grateful and i will post my table when i finish it.
![Image](https://i.imgur.com/k1UsRvr.jpg)
I tried to make an alloc and register a symbol to get the value, but isn't getting the right adress, no matter where i inject. I didn't have this problem until now.
![Image](https://i.imgur.com/R5lTgpW.jpg)
found using rdx base value, the float value seems to move the waypoint up/down, maybe is the y?