Custom CE-AI
Posted: Tue Feb 04, 2025 5:25 am
Working on a project, not sure the direction, so trying plugin first, then maybe a custom CE coded in Delphi.
Work in Progress:
Based on the codebase analysis, here are the current features implemented in the AIPlugin:
Core Plugin Features:
Integration with Cheat Engine through the CESDK
Plugin initialization and cleanup
Process attachment and memory manipulation capabilities
AI-Powered Analysis:
Screen Analysis:
Automatic screen capture and analysis
Pattern recognition and matching
UI element detection
Memory target identification
Analysis history tracking and export (JSON, CSV, HTML)
Memory Analysis:
Memory region scanning
Pattern-based memory searching
Value type detection (integers, floats)
Automated memory pattern suggestions
AI Services Integration:
Multiple AI provider support:
OpenAI integration
Anthropic (Claude) integration
Ollama integration for local AI
Support for streaming responses
Image analysis capabilities
Pattern Matching System:
Screen pattern detection and matching
Pattern confidence calculation
Pattern persistence and management
Edge detection and rectangle tracing
Similarity comparison for UI elements
User Interface:
Main plugin interface (AIForm)
Analysis result visualization
Pattern creation and management
Export functionality
Auto-analysis controls
Status updates and error handling
Automation Features:
Script generation
Automated memory scanning
Pattern-based automation suggestions
Interval-based auto-analysis
Development Tools:
CI/CD pipeline setup
Deployment scripts
Silent installation support
Testing framework
Safety Features:
Process handle management
Error handling and logging
Resource cleanup
Memory safety checks
The plugin is designed to provide AI-assisted game analysis and memory manipulation, with a focus on:
Visual analysis of game screens
Memory pattern detection
Automated script generation
Multiple AI provider support
Pattern-based automation
Work in Progress.
Work in Progress:
Based on the codebase analysis, here are the current features implemented in the AIPlugin:
Core Plugin Features:
Integration with Cheat Engine through the CESDK
Plugin initialization and cleanup
Process attachment and memory manipulation capabilities
AI-Powered Analysis:
Screen Analysis:
Automatic screen capture and analysis
Pattern recognition and matching
UI element detection
Memory target identification
Analysis history tracking and export (JSON, CSV, HTML)
Memory Analysis:
Memory region scanning
Pattern-based memory searching
Value type detection (integers, floats)
Automated memory pattern suggestions
AI Services Integration:
Multiple AI provider support:
OpenAI integration
Anthropic (Claude) integration
Ollama integration for local AI
Support for streaming responses
Image analysis capabilities
Pattern Matching System:
Screen pattern detection and matching
Pattern confidence calculation
Pattern persistence and management
Edge detection and rectangle tracing
Similarity comparison for UI elements
User Interface:
Main plugin interface (AIForm)
Analysis result visualization
Pattern creation and management
Export functionality
Auto-analysis controls
Status updates and error handling
Automation Features:
Script generation
Automated memory scanning
Pattern-based automation suggestions
Interval-based auto-analysis
Development Tools:
CI/CD pipeline setup
Deployment scripts
Silent installation support
Testing framework
Safety Features:
Process handle management
Error handling and logging
Resource cleanup
Memory safety checks
The plugin is designed to provide AI-assisted game analysis and memory manipulation, with a focus on:
Visual analysis of game screens
Memory pattern detection
Automated script generation
Multiple AI provider support
Pattern-based automation
Work in Progress.