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Ignore Crafting Requirements

Posted: Wed Oct 04, 2023 8:47 pm
by Lukacross
is this possible to do with emulators? i feel like its not or it would be super difficult to locate and do?

for instance i wanted this for monster hunter gen Ult on Ryujinx but editing memory isnt my forte, so before i get into it i was wondering if something like this would even be possible.

Re: Ignore Crafting Requirements

Posted: Sat Nov 04, 2023 1:35 pm
by reverser69
you have to understand the emulator. view it as a VM. you have to locate the bytecode that is responsible for the craft_req_check function.
i remember doing similar stuff with ps2 emulator + GOW2 in the good old days.