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Automatically Activate scripts in Cheat Engine-Table using {!activate} command

Posted: Fri Feb 10, 2023 3:48 pm
by Vinnie_Irish
Hi there,

I'm struggling to activate scripts I have in a Cheat Engine-Table automatically.

I was given the following guide on how to do this:
By adding {!activate} on top of your AutoAssembler-Scripts (must be in the first line), you can also automatically activate the scripts after the table has been loaded. If you want a particular script to be executed after a delay, use {!activate, DELAY_IN_MS}
I'm only interested in automatically activating the scripts at this point and not using the activate delay option.

I've tried placing {!activate} in numerous places in my cheat table file - NeedForSpeedUnbound.CT, but haven't had any luck thus far.

I've attached the Cheat Table file:
NeedForSpeedUnbound.CT
(9.9 KiB) Downloaded 114 times
Can someone please provide me with an example of where to place the {!activate} command and I can do the rest?

Here's a screenshot of the Cheat Table with the process attached and the scripts in Cheat Engine:


Thanks again in advance ;)