Phasmophobia I12CPP

Anything Cheat Engine related, bugs, suggestions, helping others, etc..
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AbraxasNarith2
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Phasmophobia I12CPP

Post by AbraxasNarith2 »

So, I've been working on a cheat table for Phasmophobia, I've got the X and Z coordinates (I don't need/want Y) but now after the update I'm looking for the correct enum for Ghost Type, Name, Age and maybe Room.
The thing is, the update came with I12CPP and now I don't know what I'm looking for to find these strings.
Has anyone figured it out yet?

Edit: I believe I found the enum for the ghost name, type, age, room, etc. but I'm uncertain how I should script it so it calls the name, age, type and room.

ODimm
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Re: Phasmophobia I12CPP

Post by ODimm »

viewtopic.php?p=162223#p162223

you just need to update the Instance, pointer path is still working to find the enum infos

AbraxasNarith2
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Re: Phasmophobia I12CPP

Post by AbraxasNarith2 »

Dude! Thanks so much! I only started to understand how it all works and thanks to your tip with updating the instance to your cheat table I've learned to make it myself.
Thanks again!

LeslieMood
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Re: Phasmophobia I12CPP

Post by LeslieMood »

Alright, Im a noob still trying to figure this out. How exactly do you update the instance?

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