Trying to make a table for Archmage Rises.
Posted: Sat Aug 08, 2020 1:32 pm
So, I find the value for Stamina. It's a float value, with 1 being full and 0.X as it drops.
I do the "find what accesses this address" bit, do something that lowers it, and get a bunch of values I've not seen before.
I'm used to the eax and such. But this shows:
7FF808E4DFF9 - 49 8B 7D 00 - mov rdi,[r13+00]
255849FF0EE - F3 0F10 80 E0020000 - movss xmm0,[rax+000002E0]
255849FF17D - F3 0F10 81 E0020000 - movss xmm0,[rcx+000002E0]
2558A43B17F - F3 0F11 AE E0020000 - movss [rsi+000002E0],xmm5
2558A43B187 - F3 0F10 86 E0020000 - movss xmm0,[rsi+000002E0]
2558A43B1AD - F3 0F10 86 E0020000 - movss xmm0,[rsi+000002E0]
255AC6B5A8A - F3 0F10 81 E0020000 - movss xmm0,[rcx+000002E0]
255AC6B5AF3 - F3 0F10 80 E0020000 - movss xmm0,[rax+000002E0]
255849FF1E5 - F3 0F10 80 E0020000 - movss xmm0,[rax+000002E0]
25584A4CC20 - F3 0F10 86 E0020000 - movss xmm0,[rsi+000002E0]
So... which one would I be changing to make my stamina never drop?
And what exactly would I replace it with?
I do the "find what accesses this address" bit, do something that lowers it, and get a bunch of values I've not seen before.
I'm used to the eax and such. But this shows:
7FF808E4DFF9 - 49 8B 7D 00 - mov rdi,[r13+00]
255849FF0EE - F3 0F10 80 E0020000 - movss xmm0,[rax+000002E0]
255849FF17D - F3 0F10 81 E0020000 - movss xmm0,[rcx+000002E0]
2558A43B17F - F3 0F11 AE E0020000 - movss [rsi+000002E0],xmm5
2558A43B187 - F3 0F10 86 E0020000 - movss xmm0,[rsi+000002E0]
2558A43B1AD - F3 0F10 86 E0020000 - movss xmm0,[rsi+000002E0]
255AC6B5A8A - F3 0F10 81 E0020000 - movss xmm0,[rcx+000002E0]
255AC6B5AF3 - F3 0F10 80 E0020000 - movss xmm0,[rax+000002E0]
255849FF1E5 - F3 0F10 80 E0020000 - movss xmm0,[rax+000002E0]
25584A4CC20 - F3 0F10 86 E0020000 - movss xmm0,[rsi+000002E0]
So... which one would I be changing to make my stamina never drop?
And what exactly would I replace it with?