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Game crash while enabling AA with mono
I use aobscanregion with a very long string for names (around 88 chars each)
On memory browser using goto address Xenonauts:GroundCombat:UI:GCControlledActorsFragment:UpdateControlledActors
It won't crash
On memory browser using goto address Xenonauts.Strategy.UI.Components.AirCombat.AirCombatAircraftController.HitPointsUpdated
It will crash