Game executing in dll (vcruntime)

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Game executing in dll (vcruntime)

Post by CheatingMuppet » Sun Sep 29, 2019 9:31 am

Game: Journey of Life
Engine: Unreal Engine 4.22.3

Whenever I try to find what accesses something it always takes me to "VCRUNTIME140.dll+135A" and if I try to find what writes to something it always takes me to "VCRUNTIME140.dll+1358" I have no idea what is going on here. It looks like everything is run through here and as such I cannot do anything with it. Can anyone shed some light on this ?

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Re: Game executing in dll (vcruntime)

Post by JohnFK » Sun Sep 29, 2019 12:30 pm

Game uses scripts which are executed by the same function. Three solutions:

a) Pointer scanner
b) Back trace and find an injection spot
c) Skip the game and focus on Unity like 95% of all others here because they're easy peasy

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