Moonlighter asset editing- UPDATED!!!

Memory scanning, code injection, debugger internals and other gamemodding related discussion
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THE MAD HACKER
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Moonlighter asset editing- UPDATED!!!

Post by THE MAD HACKER »

I need help please with this because it is starting to tick me off. :x
I changed the only the max stack to 99 for the Hit Point Potion 1 and the game will load but the
Hit Point Potion 1 will not max stack to 99. I change both the max stack and the max chest stack to 99 for the Hit Point Potion 1 and the damn game will not load at all. Is there some kind of anti cheat that TOXIC's anti cheat dll didn't fix like a file size check? If there is can someone disable it?
It seem if the file gets too big the game will not load. I want to mod the assets in the first pic for
the FR community which will probability take me days and share them here.
Here is the item asset un modded. I hope the the pics help explain things too.
EDIT: Sorry, my moonlighter version is 1.7.9.5.
I WILL ALWAYS USE MEGA INSTEAD OF THOSE SCAM SHARE SITES WITH THEIR FAKE WAIT TIMERS.

UPDATE!!!: EVERYTHING YOU NEED IS HERE TO SEE WHAT I'M TALKING ABOUT.
(DOWNLOAD AS ZIP TO GET ALL FILES)
[Link]


THANKS
THE MAD HACKER

THE MAD HACKER
Novice Cheater
Novice Cheater
Posts: 16
Joined: Sun Aug 26, 2018 4:31 am
Reputation: 2

Re: Moonlighter asset editing- UPDATED!!!

Post by THE MAD HACKER »

Hay STN, if you are not too busy maybe you could take a look at this problem.
I haven't gotten any responses from anybody to help.

THE MAD HACKER
Novice Cheater
Novice Cheater
Posts: 16
Joined: Sun Aug 26, 2018 4:31 am
Reputation: 2

Re: Moonlighter asset editing- UPDATED!!!

Post by THE MAD HACKER »

Well This worked, but still if I change one more thing in the constants asset it won't load.
Anybody? still waiting for help.

UPDATE!! I change Some other things and it loaded and there was some things I changed and it didn't. :x

Image

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