Newbie - Assault Cube Address Questions
Posted: Sat Aug 25, 2018 5:08 am
Hey guys I am new to coding and finding addresses in CE. I have a couple questions out of curiosity hope some of you can help me out.
1) Let say I’m trying to find recoil address. I have seen multiple tutorials methods stating to find it by decreased/increased values as hot keys etc. and some other method. But wouldn’t it be easier to find it inside the local player base data structure instead of searching values? I thought everything relating to the player is stored in local player base. Just confused.
2) Another question, I am trying to find the ammo address. I got leaded from 3 multilevel pointers offsets which were: 0x0, 0x14, 0x374 which directed me to the static local player base pointer 0x509b74. Now I look inside of it by dissect data structure and find the ammo offset 0x150 - I assume this is the final offset address for ammo right?
So when I code in Visual Studio I can use this Local Player Base + 0x150? So what are the 3 other offsets before used for then? Just confused about what offset to use and what they are called....
1) Let say I’m trying to find recoil address. I have seen multiple tutorials methods stating to find it by decreased/increased values as hot keys etc. and some other method. But wouldn’t it be easier to find it inside the local player base data structure instead of searching values? I thought everything relating to the player is stored in local player base. Just confused.
2) Another question, I am trying to find the ammo address. I got leaded from 3 multilevel pointers offsets which were: 0x0, 0x14, 0x374 which directed me to the static local player base pointer 0x509b74. Now I look inside of it by dissect data structure and find the ammo offset 0x150 - I assume this is the final offset address for ammo right?
So when I code in Visual Studio I can use this Local Player Base + 0x150? So what are the 3 other offsets before used for then? Just confused about what offset to use and what they are called....