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Cemu, Pikmin 3, pointer assistance,

Posted: Mon Apr 02, 2018 12:07 am
by imeangay
Hello! I'm entirely new to finding pointers and such, I've been trying to find the sun dial, or the time stamp of the game Pikmin 3, which progresses the day as it goes, it gets darker, you can freeze the value to stop time, which si all fine, but it takes a long process to find it after every day, and after rebooting in case of crashes, I've followed a bunch fo tutorials, and have accessed the debug, and found the "pointer address" but ti does not come with an offset, it gives me move, rax + r11. Which i'm unsure what it means, Of course I've tried adding it as an offset but r11 is not an offset that can be used. Assistance would be nice, it telling me a general direction.

Re: Cemu, Pikmin 3, pointer assistance,

Posted: Mon Apr 02, 2018 6:40 am
by TimFun13
Look into code injection.

[Link]
[Link]

EDIT:
Totally missed the "CEMU" part.

Re: Cemu, Pikmin 3, pointer assistance,

Posted: Mon Apr 02, 2018 7:06 am
by SunBeam
An emulator works like an operating system. Considering it's supposed to run a multitude of games, you cannot find a "pointer" to your feature/option. Stick to values scanning and you'll be good.

SOLVED: Cemu, Pikmin 3, pointer assistance,

Posted: Mon Apr 02, 2018 9:43 pm
by imeangay
Thanks guys, I didn't know that.

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