Final Fantasy VII Remake Anyone Tutorial Swarp to Enemy

Memory scanning, code injection, debugger internals and other gamemodding related discussion
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primeval
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Final Fantasy VII Remake Anyone Tutorial Swarp to Enemy

Post by primeval »



Get any memory (RAM) editor like cheat engine, ArtMoney etc.

[Link]

[Link]

For legit party members, just 1 byte scan is enough, they use IDs from 00 to 06 (Cloud, Barret, Tifa, Aerith, Red, Yuffie, Sonon). One address for in battle, second out of battle. Cycle through characters & scan respective values to filter.

For NPCs you will need to replace unit itself first, then manually assign actions/animation/skills to custom buttons you'll create. Hot Key function of cheat engine is very good for it. Check it's wiki for info [Link]

So you'll end up with your own custom button configuration, depending on what you're playing on, be it keyboard or controller.

You can either use string scan or AoB. Example - PC0000_00_Cloud - shows related stuff to basic Cloud unit, like his standard costume or alternative outfits.

Player characters use PC00xx
Cloud 00, Barret 01, Tifa 02, Aerith 03, Red 04, Yuffie 05, Sonon 06

NPCs like Jessie use NP00xx
Biggs is 00, Wedge is 01, Jess is 02

Enemies use EM or EB00xx
Sephiroth 21, Reno 03, Rude 05, Rufus 16, Nero 1004, Weiss 1005

Find relative info & rewrite. Skills character have also have their name along. For example Cloud's Limit called exactly that way. Names in the menus can be edited just as any other text. Many skills do not use in game names however, so enter ID of an NPC character without name and check all the results to find skills you going to use, which are scattered in the game's data.

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