Always critical hit in rpg games (how !!?)
Posted: Sun Jul 04, 2021 12:06 am
Dear All,
I will really appreciate if someone help me / illustrate me what is the mechanism of finding the value of "always critical hit" in memory such that always critical hit will occur. What I need is the concept of finding (Always critical hit) in cheat engine or any memory scanner. I am an RPG game in 3ds and I want to do this task for fun.
by the way, I am not that naïve, but I cannot get it how it works.
should I search for a value of attack damage, then keep tracking this value ? or it is something else completely ?
note: I think this way I will find the damage hit value , but it will never be a critical hit, with special effect.
I hope you get it what i mean. Thanks.
I will really appreciate if someone help me / illustrate me what is the mechanism of finding the value of "always critical hit" in memory such that always critical hit will occur. What I need is the concept of finding (Always critical hit) in cheat engine or any memory scanner. I am an RPG game in 3ds and I want to do this task for fun.
by the way, I am not that naïve, but I cannot get it how it works.
should I search for a value of attack damage, then keep tracking this value ? or it is something else completely ?
note: I think this way I will find the damage hit value , but it will never be a critical hit, with special effect.
I hope you get it what i mean. Thanks.