Me too, except I was crazy enough to decide to learn how to make one. Thank goodness for Stephen Chapman's youtube channel!misterwashimashi wrote: ↑Fri Aug 12, 2022 7:46 amI'm glad I could help! Just wanna show my appreciation for making the Hajimari script, as well as for the modding you've been doing for the community. I've been hopelessly waiting and searching for a Hajimari free cam since last year until I finally stumbled upon your post here, luckily Kuro's PC release date was near at that time.
Good thing I found a cleared save file on lovers lab (which is the final dungeon save) and used it as a guinea pig to find possible bugs since the beginning of the game is a bit limited for experimentation. I hope the CE Script will still work in case CLE makes an update to the game on steam. If it did break I'll be glad to help again in case you need a bug tester
In regards to CLE breaking the script, it's when not if (so be ready new betas haha). Still, it's really unlikely they'll ever touch the engine code, so my guess is that it'll be mostly just finding the new offsets, maybe some creative AOB scanning if some of the structures change.
Edit: Also, impressive nonchalance to spoilers you have, downloading a final dungeon save!