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Player pointer scripts
Posted: Wed Mar 13, 2019 10:05 pm
I have seen on multiple tables scripts that automatically find a whole list of pointers that correlate to certain aspects of a game like the player or an object and I wanted to learn more about how those are made so I can make some myself.
Re: Player pointer scripts
Posted: Wed Mar 13, 2019 10:26 pm
One simple way is just finding one of the values and looking around that value, in some games most player related values are near, so If you make a script that points to the base value, then you'll be able to access those using the base value+offset.
Something more complicated is this: [Link]