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how to refresh the list with modules?

Posted: Thu Sep 16, 2021 5:58 pm
by coroco
hi, is it possible to refresh the module list of an open process in the cheat engine? Probably the module loads only after loading the save or starting a new game. So when I turn on the cheat engine before loading the game and want to check the module list I get an error.
Only after reopening the process in the cheat engine, you can use this module.
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Re: how to refresh the list with modules?

Posted: Thu Sep 16, 2021 6:12 pm
by GreenHouse
Not sure what you're doing there, but 'reinitializeSymbolhandler()' should do what you want.

Re: how to refresh the list with modules?

Posted: Thu Sep 16, 2021 6:24 pm
by coroco
GreenHouse wrote:
Thu Sep 16, 2021 6:12 pm
Not sure what you're doing there, but 'reinitializeSymbolhandler()' should do what you want.
This is how it works thank you! I just used a script that searched for the module but i couldn't find it o the modules list did not refresh, and this error pops up when you open the cheat engine before the application loads the module. When open the 'memory scan options' list when you select a newly loaded module this error pops up, it seems I think it's a bug in the cheat engine, this script not refresh modules.