[Need Help] Save As EXE, but don't extract every time on launch

Want Cheat Engine to do something specific and no idea how to do that, ask here. (From simple scripts to full trainers and extensions)
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Andarkvolt
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[Need Help] Save As EXE, but don't extract every time on launch

Post by Andarkvolt » Thu Feb 27, 2020 9:15 am

Hello everyone,

When I save my Lua Script as an EXE, it will save as one EXE file. When I open that EXE file, I know it extracts the content into "C:\Users\Username\AppData\Local\Temp\cetrainers" and runs CE from there.

I'm wondering if there's a way to save my form and script (trainer) without having to put everything in a single EXE (e.g into a couple of files in a folder instead of having to extract it).

This way I can use relative pathing in my script as well as not needing to extract the files every time I open my trainer.

I've seen those types of trainers before, but I'm not sure how it is achieved.

All help is welcome!

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