Xcom 2 War of the Chosen

Kokuto

What is cheating?
Sep 18, 2017
4
0
1
The table(s) do not seem to work. When attempting to use them, an error message pops up instead.
 

Darkedone02

Expert Cheater
Mar 2, 2017
314
4
18
Where the rest of the cheats? Instant construction, instant research, where the rest of them?
DrummerIX post_id=16291 time=1504003134 user_id=1466 said:
I modified Zanzer's original table for Xcom2 to make the unit pointers work with War of the Chosen. I haven't touched the Resource options yet, but I believe I have stats working for the unit pointers. Not sure about skills and the like. Some offsets have changed between versions.

I incorporated options for minimum stats of the first character selected. I've only tested this in the fighting map. You select a character in-game and then enable the Soldier Stats option. This sets minimum stats on the one you selected. I then select another soldier and then disable and re-enable the Soldier Stats option to set minimum stats on that soldier.

Zanzer's table made hacking this expansion easier. Just had to find new injection point and change some offsets of things that moved around. Many thanks to him.

EDIT1: Forgot to edit some other things to make it work. Disregard first file posted.

EDIT2: Attempted to modify the Skill options. I haven't tested them, but most things moved offsets by 0x24, so I just added that to everything. Hope it works for you if you need to use them. I'm not sure what else I will do. You can enable the console to cheat many things also.

EDIT3: I reworked the table to allow for disabling the automatic setting of minimum stats when you enable the Soldier Stat option per many requests. To enable the setting of minimum stats for everything, I put in an option that turns everything on; otherwise adjust as you see fit and enable/disable the Soldier Stat option as necessary. You can use the console for many cheats including setting resources.

EDIT4: Uploaded an incorrect table. Try things with this one.

EDIT5: I found the issue when trying to set stats from the Armory. It appears the pointers are always the same order of the list of soldiers in the armory, so you have to use this EDIT5 file and then there is an option for Selected Unit. Change this to the unit you want to edit along with the correct settings of the variables controlling which stats you want to set minimums too. It might take a few seconds for variables to update, but it will update that soldier when doing it from the Armory screen.

EDIT6: I changed a few things and hopefully this one doesn't crash for you. It wasn't crashing for me, but I now save the code registers in better manner.
Sadly your table don't work right, none of the edited stats worked on the fly and I'm getting basic starting stats...

you may have to update your table, and the game I have is the legit steam copy.
 

DrummerIX

RCE Fanatics
Talents
Fearless Donors
Mar 22, 2017
740
123
43
They may have updated the game. I will see if I can take a look at the table this week. I didn't do a full table because I don't like this game very much, but wanted to see if I could make some cheats for it. I based the table off of Zanzer's previous table.

You can cheat via the Console very easily and also there are mods available to cheat starting stats. I will take a look though to see what I can do about the table. Sorry for the inconvenience.
 

Darkedone02

Expert Cheater
Mar 2, 2017
314
4
18
DrummerIX post_id=18340 time=1506346450 user_id=1466 said:
They may have updated the game. I will see if I can take a look at the table this week. I didn't do a full table because I don't like this game very much, but wanted to see if I could make some cheats for it. I based the table off of Zanzer's previous table.

You can cheat via the Console very easily and also there are mods available to cheat starting stats. I will take a look though to see what I can do about the table. Sorry for the inconvenience.
Yeah I found out that the console cheats didn't really disable achievements. which is good. I have to use someone elses table here that also uses zanzer's method that actually worked for the time being.
 

ApeWithoutAWrench

What is cheating?
Sep 28, 2017
1
0
1
PTR check from SPEZI table is having very inconsistent results for me. Sometime PTR gets checked and it is all golden, sometimes nothing happens, it is like table isn't attached to the process.

What gives?

EDIT:

I ran the auto assembler script manually, and on execution this error message appears

 

Axeen

What is cheating?
Jul 28, 2017
3
0
1
ApeWithoutAWrench post_id=18548 time=1506606182 user_id=8872 said:
PTR check from SPEZI table is having very inconsistent results for me. Sometime PTR gets checked and it is all golden, sometimes nothing happens, it is like table isn't attached to the process.

What gives?

EDIT:

I ran the auto assembler script manually, and on execution this error message appears

Use the Notepad++ to fix it error
 

Sol

Cheater
May 19, 2017
29
1
3
How would one go about updating/fixing the Resource pointer in the table?
I know you can give yourself most (if not all) of the items in the game via the console, but it seems like there are a few things that aren't worded in an obvious manner like the rest or just aren't in there at all perhaps, such as the Assassin's weapons and some enemy corpses. It was nice to be able to just point at the thing in the inventory with the mouse and then edit the amount in the table.
If someone can get me pointed in the right direction on how to fix it, or just fix it themselves and post it here, I'd appreciate it.


UPDATE
Nevermind. I dove into google a bit and managed to find some posts that pointed me in the right direction for the console commands I was looking for.

Here they are, in case anyone else was looking:
The Assassin weapon id's:
- Shotgun -> CHOSENSHOTGUN_XCOM
- Sword -> CHOSENSWORD_XCOM

The Hunter weapon id's:
- Sniper -> CHOSENSNIPERRIFLE_XCOM
- Sidearm -> CHOSENSNIPERPISTOL_XCOM

The Warlock weapon id's:
- Rifle -> CHOSENRIFLE_XCOM
 
Sep 1, 2017
12
0
1
Please update table which can edit skill.

Such as Spazi's table:
http://fearlessrevolution.com/viewtopic.php?f=4&t=4725&start=75#p16861

Thanks.
 

Minivlade

What is cheating?
Oct 28, 2017
1
0
1
Hello DrummerIX,

Please be informed that since the 7.7GB update for War of the Chosen, your Cheat table is no longer functional. Please update it to factor in the patch. Thanks man!
 

Csimbi

RCE Fanatics
Talents
Apr 29, 2017
97
15
8
Hi peeps!
I got started with the game just recently.

I made two AOB scripts.
Both works with the current Steam release for me - right now ;-)

The first one is my usual Soldier Patcher.
Not much to add here, those playing with my previous XCOM2 tables should know how this works.

The second one I called Resource Enumerator.
It seems noone has hacked resources before - not even paid trainers, lol - so I thought I would see what's what...
Took a while, but found out where the resources are stored. I wonder how long it will take for the paid trainers to steal this...

Anyway, this script collects the stored resources that the game is accessing as you move around in the various sections of the base.
Each accessed resource is collected into the address list - name and amount - in chronological order.
So, the best moment to enable it is when you know that the resource you are looking for will be accessed - that way, it will be on the top of the list and you don't have to scroll too far down ;-)
So, just build one item and change its amount - and save time and resources :D
Mind you, there's an ID check built in (CAT_ID_STORAGE); someone please confirm that it actually works for them, too (so we would know that the ID is not some random value).
The code could be easily collect any other data the game is accessing (select a different ID and put into a different list).

Why this list? - you may ask.
Well, the thing is, the game does not really access the stored values...
Perhaps that's the reason they are were so hard to find...
I also found research times and foundry upgrade times though the same principle applies to those.
They don't even have a nice string that I could show...

Props to TechnoJacker.
 

Attachments

Kenu

Noobzor
Apr 14, 2017
8
0
1
Quick or instant build is impossible to do with cheat engine? Tried the give engineer thing and the level thing doesn't seem to do anything, there is no difference from 1 or 10 nor 1000.
 

crimsonsdws

What is cheating?
Mar 30, 2017
1
0
1
Hi Csimbi,

The resource scanning tool doesn't seem to be picking up any values. The solder patcher works great.
 

sniforge

What is cheating?
Jan 11, 2018
1
0
1
Spazi post_id=16861 time=1504653633 user_id=8324 said:
dickfacemccunt post_id=16817 time=1504596495 user_id=8006 said:
Thanks for your work! Can't believe this day has already come where we can edit WOTC abilities. I updated your table with Psi, SPARK, and Templar which were missing, although Psi probably won't work. I also fixed some ability mappings that didn't match on my end (I am running CODEX with the fix and mods):
Code:
4970:Medical Protocol
4959:Haywire Protocol
4980:Restoration
4935:Capacitor Discharge

5060:Run And Gun
4978:Reaper
58740:Bladestorm (Ranger)

4966:Killzone
4964:Serial
4945:Fan Fire

4982:Saturation Fire
4934:Rupture
By the way, what does skill type mean? I am seeing 0, 2, and 3 but never 1.
For your question, I have no clue.

Since there were no real solution for our IDs difference, I completely rewrote the soldier skills retrieval script. Now I get the IDs directly from the game, by searching for a name correspondance (and other things for duplicates cases).
Tell me if it works for you.
The first time take ~10 seconds on my PC

EDIT1: Bugfix, "Get all skills" script working, and code rewriting for less ugliness
EDIT2: Corrected "All skills" for Rangers
EDIT3: Added Ready Status, and more structure info for dev, +where I am at in my code in my search for crashes

Could you please update this table? it does not seem to work, and i dont know eneugh about cheat engine to make it work
Thank you
 
Apr 3, 2017
28
0
1
AMACHEATER post_id=35776 time=1520369186 user_id=1885 said:
Someone! Do a workable table for this awesome game please! >_<
Honestly, just use the console commands, at this point there's virtually no chance this table is going to get updated, and the console commands provides a lot more options
 

Eddy

Expert Cheater
Mar 19, 2017
65
0
6
For your question, I have no clue.

Since there were no real solution for our IDs difference, I completely rewrote the soldier skills retrieval script. Now I get the IDs directly from the game, by searching for a name correspondance (and other things for duplicates cases).
Tell me if it works for you.
The first time take ~10 seconds on my PC

EDIT1: Bugfix, "Get all skills" script working, and code rewriting for less ugliness
EDIT2: Corrected "All skills" for Rangers
EDIT3: Added Ready Status, and more structure info for dev, +where I am at in my code in my search for crashes
Is there any update?
 
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