Toukiden 2 [2017-3-27]

Mar 24, 2017
10
1
3
FYI, be careful when using warehouse pointer. I currently playing main story in age of war and i have been gathering materials from post age of war in single player headquarter. When i tried to access materials in the warehouse from post age of war in the main story, my game suddenly crashed. So to avoid this, my advice is try to open the warehouse pointer in single player headquarter because materials in there are not bound to the main story. If someone have complete material ids, the pointer would be perfect!!
 
Mar 3, 2017
42
0
6
Hi is there a chance for an option that allows you to change someone's affection level? i remember the toukiden kiwami table had an option like this
 

ColonelRVH

Expert Cheater
Table Maker
Mar 6, 2017
334
8
18
Reaper1222 post_id=3765 time=1491238691 user_id=122 said:
Hi is there a chance for an option that allows you to change someone's affection level? i remember the toukiden kiwami table had an option like this
Any particular reason for it? I haven't progressed much, so far the affection changes with the story line so i see no point in making one.
 

scatcat101

What is cheating?
Apr 4, 2017
3
0
1
How much do we have to donate for the full table? And do we have to donate again for updated versions in the future?
 
Mar 4, 2017
43
0
6
ColonelRVH post_id=3848 time=1491272179 user_id=712 said:
Reaper1222 post_id=3765 time=1491238691 user_id=122 said:
Hi is there a chance for an option that allows you to change someone's affection level? i remember the toukiden kiwami table had an option like this
Any particular reason for it? I haven't progressed much, so far the affection changes with the story line so i see no point in making one.
Well, it also changes when you kill Onii with them in the party (especially big Onii). Take your companion to endless expedition and the affection skyrockets.

That said, I cannot max affection of non-combatant NPCs even after story. There's no quest left for any chance of rasing affection. So a option on that would be nice, and probably easy too.
 

ColonelRVH

Expert Cheater
Table Maker
Mar 6, 2017
334
8
18
Added allallmagus's Fortify Armor and Fortify Weapon v1.0.1 to the first post.

scatcat101 post_id=3852 time=1491277989 user_id=1980 said:
How much do we have to donate for the full table? And do we have to donate again for updated versions in the future?
Once for all.

variante post_id=3909 time=1491314213 user_id=647 said:
ColonelRVH post_id=3848 time=1491272179 user_id=712 said:
Reaper1222 post_id=3765 time=1491238691 user_id=122 said:
Hi is there a chance for an option that allows you to change someone's affection level? i remember the toukiden kiwami table had an option like this
Any particular reason for it? I haven't progressed much, so far the affection changes with the story line so i see no point in making one.
Well, it also changes when you kill Onii with them in the party (especially big Onii). Take your companion to endless expedition and the affection skyrockets.

That said, I cannot max affection of non-combatant NPCs even after story. There's no quest left for any chance of rasing affection. So a option on that would be nice, and probably easy too.
I will look into it when I got time.
 
Mar 27, 2017
9
0
1
allallmagus post_id=3907 time=1491313484 user_id=1113 said:
My Table : Fortify Armor and Fortify Weapon v1.0.1
Armor + 255*3 max
Weapon + 165*3 max (not 255 Dexterity out)
Forge Status wont stay after reload.
 

allallmagus

What is cheating?
Mar 13, 2017
3
0
1
kyiori post_id=4001 time=1491395125 user_id=1678 said:
allallmagus post_id=3907 time=1491313484 user_id=1113 said:
My Table : Fortify Armor and Fortify Weapon v1.0.1
Armor + 255*3 max
Weapon + 165*3 max (not 255 Dexterity out)
Forge Status wont stay after reload.
Fortify Armor and Fortify Weapon => save=> load game=> OK
Tables only Toukiden 2 v1.0.1
Forge Status wont stay after reload ???
 

Corrodias

What is cheating?
Apr 6, 2017
1
0
1
This may sound like a silly request. I want to see what's outside the gate when you're in a lobby, and the gate doesn't open. I'd like to be able to change the player's position (X/Y/Z). I tried to figure this out myself, but I'm too inexperienced, so none of the values I could find did anything when changed.
 
Mar 27, 2017
9
0
1
allallmagus post_id=4082 time=1491448108 user_id=1113 said:
kyiori post_id=4001 time=1491395125 user_id=1678 said:
allallmagus post_id=3907 time=1491313484 user_id=1113 said:
My Table : Fortify Armor and Fortify Weapon v1.0.1
Armor + 255*3 max
Weapon + 165*3 max (not 255 Dexterity out)
Forge Status wont stay after reload.
Fortify Armor and Fortify Weapon => save=> load game=> OK
Tables only Toukiden 2 v1.0.1
Forge Status wont stay after reload ???
im using v1.0.2 and i changed your script +255 to +40 for fortify armor. after forging armor parts to +40 and save, next reload changed back to +9. am I doing something wrong here?
 

skippersp

Novice Cheater
Mar 24, 2017
24
0
1
A cheat-packed table for Toukiden 2 Steam/Codex v1.0.3. Older versions of the game not supported. Includes some neat scripts from other authors.
  • Storage location and limits: Get pointer to Weapon, armor, material storage location and limits. Currently 2000, 800, and 1500 respectively. Changing your storage limit without doing the appropriate quests may bug the blacksmith.
  • Weapon editor: Change weapon ID, fortification levels for Attack, Attack+Dexterity, Element/Status, and corresponding ultimate levels. Game will try to limit weapon's Attack and Element/Status to 2500, and over-limit Dex is shown blank - but it works.
  • Armor editor: Same effects above, but for armor.
  • Item editor: Change item/material ID and quantity.
  • Machina editor: Set unlimited durability; perfect missions; instant complete missions; edit all 25 rewards; set all rewards to 9; edit all 25 rewards by IDs; set search/battle ability; and edit brain circuit.
  • All weapon recipes: Unlocks all weapon recipes at the blacksmith and sets their requirements to 1 Tenacious Claw and 10 Haku. This effect is available across all characters and lasts until you close the game. Activates right when you select Create Weapon at the blacksmith.
  • All armor recipes: Same thing above but for armor.
  • All items: Get 500 of each item/material upon opening your storage.
  • Free shrine prayer, food, pool entry, no cooldown: Eat, pray, and bathe for free. Ignore cooldown after eating and bathing.
  • Infinite shop stock: Set quantity of purchased items to 9; no decrease.
  • Infinite items: Item quantity does not decrease when selling at the shop, or using pool card, etc.
  • Instant charged attacks
  • Instant kill
  • Instant purification
  • Empty boss defense gauge
  • Infinite health (Godmode) / Buddha mode: Take no damage -or- allow HP to decrease but never below 1.
  • Infinite defense gauge
  • Infinite focus
  • Infinite weapon gauge
  • Infinite unity gauge
  • Infinite mitama skill duration
  • Infinite mitama skill use, no cooldown: May occasionally cause CPU allies to stop and spam skills. This bug does not apply to certain battle styles.
  • Infinite food, shrine, pool effect duration: Another reference to these effects are stored in a memory location near your money (Haku). Game will try to overwrite cooldowns if this script is OFF.
  • Moon Walker: Be more agile and turn faster while running or stormrunning.
  • Set skill macro: Create your own skill macro; combine skills from every battle style or chain together all your favorites. See the online list - including a helper entry - for skill IDs and declare up to 16 skills in an array. Then let loose your creation on the Oni!
  • Inflict status debuffs, team immunity: Can set your attacks to always inflict poison and paralysis; Set your immunity from status ailments inflicted by enemy attacks; Set your attacks to inflict a slow debuff on enemies from 0=off/reset, to -99 percent, (-50% default); Set your attacks to inflict a movement debuff from 0=off/reset, to -100 percent rooted.
  • *NEW* (Ablution) Attacks inflict Ablution, instant destruction: Can also set whether the body part you attack immediately explodes and purifies.
  • (Agility) Invulnerable: Nullifies damage and prevents knockback/flinching.
  • (Brawn) Close Quarters Shove Advantage: Enables you push enemies around.
  • *NEW* (Carnage) Attacks inflict precision strikes
  • *NEW* (Illusion) Harder to detect, attacks inflict backstab: Enemies you hit will be aggro'ed as usual, but others will not.
  • *NEW* (Taunt) Attract all enemies: Aggro enemies from far - even those newly spawned.
  • (Knives) Spin - No Recoil
  • (Knives) Spin - Increased Movement Speed
  • (Bow) Instant homing arrow charges: Hold key/button for [Special Attack 1] to mark targets - up to ten charges, instantaneously.
  • (Club) Always in hyperskilled state
  • (Naginata) Always in hyperskilled state
  • (SPT) Infinite spirit gauge: For the SPT battle style; Quickly fills the spirit gauge and maxes power for SPT skills.
  • (SPC) Increased Paradox Range and Pull: Another awesome and fun script! Equip an SPC mitama to your weapon slot and activate Paradox. Set the orb to follow and lead in front of you. If leashed, can set the length and height. Can also set the range and scale of the effect. Enemies are pulled with massively increased force.
  • *PATCHED+UPDATED* (CON) Summoned Pet Settings and Behavior: Multiply attack speed for Bastion, Disciple, and may affect other skills; Set Follower to proactively seek and attack enemies within a given distance. Recall Follower using Ritual; Turn Striker into a clone of 3-4 of the other summoned pets, making it mimic their attacks; Set Bastion to follow and hover above you at given altitude; Set Decoy to never expire; Set Disciple to attack persistently, sticking to a tagged enemy until it dies. *Decoy should continue exploding on contact. Disciple should now work as described. Follower now attacks at a massively increased rate.*
  • Mitama Stats: Shows IDs for equipped mitama. Edit stats for mitama of your choosing like current proficiency values, skill levels (0=locked, max level depends on the skill), active boosts (shown in order in the game), and can even unlock mitama you haven't found, (may or may not break sequence). To manually update, have any mitama equipped and go to its Equip Boosts panel.
  • Activated skills editor: Edit/overwrite all +19 activated skills (aka Boosts); 9 for mitama, and 10 for other bonuses.
  • Max haku: Set your money to 99999990.


Other resources:
Weapon, armor, material, mitama, boost, and skill ID lists:
https://drive.google.com/open?id=16iPvVqA3mY7iegJh0Q0Jqz9PSEqmN806qF7xuV9-ZF0

(Official/Popular) Mitama list by JHKthree
https://drive.google.com/open?id=1NOk8jt1VMAdOgdC9lhLytIE8lwSKnHBWW8-Ua5oNGXk

CREDITS DUE FOR ALL OTHER SCRIPTS INCLUDED. FONT COLOR IN BLACK.
 

Attachments

Mar 27, 2017
9
0
1
seems like "Activated skills editor" for all +19 boosts are not working even after freezing the value?
i have set Carnage Link ID 283 for 1st boost and freeze it with X.
but when i used carnage, might and leech doesn't active together with carnage
 
Mar 3, 2017
43
0
6
skippersp post_id=4127 time=1491467992 user_id=1524 said:
Here's another compiled table for 1.0.1, including my own (blue) scripts. They are:
  • Storage location and limits: Get pointer to Weapon, armor, material storage location and limits. Currently 2000, 800, and 1500 respectively.
  • Weapon editor: Change weapon ID, fortification levels for Attack, Attack+Dexterity, Element/Status, and corresponding ultimate levels. +1020 permanent Anomalos Truebow :D . Game will try to limit weapon's Attack and Element/Status to 2500, and over-limit Dex is shown blank -- but it works.
  • Armor editor: Same effects above, but for armor.
  • Item editor: Change item (material) id and quantity.
  • Free shrine prayer, food, pool entry, no cooldown: Eat, pray, and bathe for free. No cooldown after eating.
  • Infinite shop stock: Set quantity of purchased items to 9; no decrease.
  • Infinite items: Item quantity does not decrease when selling at the shop, or using pool card, etc.
  • Instant charged attacks
  • Instant kill
  • Instant purification
  • Infinite health (Godmode) / Buddha mode: Take no damage -or- allow HP to decrease but never below 1
  • Infinite defense gauge
  • Infinite focus
  • Infinite weapon gauge
  • Infinite mitama skill duration
  • Infinite mitama skill use, no cooldown: (BUG) May cause CPU allies to spam skills where they stand. Does not apply to certain battle styles.
  • Infinite unity gauge
  • Infinite food, shrine, pool effect duration: Another reference to these effects are stored in a memory location near your money (Haku). Game will try to overwrite cooldowns if this script is OFF.
  • Infinite spirit gauge: For the SPT battle style; Spam max-power full-duration Pursuit, Fountain, and Eruption.
  • Instant homing arrow charges: For bows; hold key/button for [Special Attack 1] to mark targets - up to ten charges, instantaneously.
  • Empty boss defense gauge
  • Activated skills editor: Edit/overwrite all +19 activated skills (aka Boosts); 9 for mitama, and 10 for other. Change skill IDs then freeze their values on the table.
  • Max haku: Set your money to 99999990.


Weapon, armor, skill (aka boost), and material ID lists:
https://drive.google.com/open?id=16iPvVqA3mY7iegJh0Q0Jqz9PSEqmN806qF7xuV9-ZF0

(Official/Popular) Mitama list by JHKthree
https://drive.google.com/open?id=1NOk8jt1VMAdOgdC9lhLytIE8lwSKnHBWW8-Ua5oNGXk


Except for armor, I will not fill any more dropdown lists in the table because there are just too many. Other Ideas and suggestions welcome.



TODO:
  • Get cooldown after bathing
  • Immune to status ailments
  • Mitama ID list
  • Improve the Activated skills editor for the +10 other skills, (gotta know how they work in code besides setting IDs)
  • [Your] Attacks always inflict status ailments



CREDITS DUE FOR ALL OTHER SCRIPTS INCLUDED. FONT COLOR IN BLACK. If you spot these in the table then you know who you are :cool: . No need to repeat quality work twice.
Can you update Item Editor for 1.03? Weapon and Armor Editor work well but the Item not work.
 

skippersp

Novice Cheater
Mar 24, 2017
24
0
1
kyiori post_id=4292 time=1491571748 user_id=1678 said:
seems like "Activated skills editor" for all +19 boosts are not working even after freezing the value?
i have set Carnage Link ID 283 for 1st boost and freeze it with X.
but when i used carnage, might and leech doesn't active together with carnage
Then it's definitely using extra logic to activate a boost like Carnage+ (Link).
I tested this script using easy boosts like Attack up and deluded myself into thinking it works 100%.

It'll be fixed by the next table update.
 
Apr 6, 2017
6
0
1
skippersp post_id=4127 time=1491467992 user_id=1524 said:
Here's another compiled table for 1.0.1, including my own (blue) scripts. They are:
  • Storage location and limits: Get pointer to Weapon, armor, material storage location and limits. Currently 2000, 800, and 1500 respectively. Changing your storage limit without doing the appropriate quests may bug the blacksmith - (is what happened to me).
  • Weapon editor: Change weapon ID, fortification levels for Attack, Attack+Dexterity, Element/Status, and corresponding ultimate levels. Game will try to limit weapon's Attack and Element/Status to 2500, and over-limit Dex is shown blank -- but it works.
  • Armor editor: Same effects above, but for armor.
  • *UPDATED* Item editor: Change item/material ID and quantity. [Added a few missing items at the end of the list online and in the table's dropdown]
  • *NEW* All materials: Get all materials upon opening your storage.
  • Free shrine prayer, food, pool entry, no cooldown: Eat, pray, and bathe for free. Ignore cooldown after eating and bathing.
  • Infinite shop stock: Set quantity of purchased items to 9; no decrease.
  • Infinite items: Item quantity does not decrease when selling at the shop, or using pool card, etc.
  • Instant charged attacks
  • Instant kill
  • Instant purification
  • Infinite health (Godmode) / Buddha mode: Take no damage -or- allow HP to decrease but never below 1
  • Infinite defense gauge
  • Infinite focus
  • Infinite weapon gauge
  • Infinite unity gauge
  • Infinite mitama skill duration
  • Infinite mitama skill use, no cooldown: May cause CPU allies to spam skills where they stand. This bug does not apply to certain battle styles.
  • Infinite food, shrine, pool effect duration: Another reference to these effects are stored in a memory location near your money (Haku). Game will try to overwrite cooldowns if this script is OFF.
  • Infinite spirit gauge: For the SPT battle style; Spam max-power full-duration Pursuit, Fountain, and Eruption.
  • Instant homing arrow charges: For bows; hold key/button for [Special Attack 1] to mark targets - up to ten charges, instantaneously.
  • Empty boss defense gauge
  • *NEW* Inflict status debuffs, team immunity: This script is HILARIOUS. Can set your attacks to always inflict poison and paralysis. Can set your attacks to cause a slow debuff on enemies from 0=Off/reset, to -99 percent, (-50% default). Can set your immunity to status ailments but does not heal your current status immediately (so turn the script on before getting hit).
  • *NEW* Mitama Stats: Shows IDs for equipped mitama. Edit stats for mitama of your choosing like current proficiency values, skill levels (0=locked, max level depends on the skill), active boosts (shown in order in the game), and can even unlock mitama you haven't found, (may or may not break sequence).
  • *PATCHED* Activated skills editor: Edit/overwrite all +19 activated skills (aka Boosts); 9 for mitama, and 10 for other bonuses. [Will now work with boosts like Carnage+ (Link)]
  • Max haku: Set your money to 99999990.


Weapon, armor, skill (aka boost), mitama, and material ID lists:
https://drive.google.com/open?id=16iPvVqA3mY7iegJh0Q0Jqz9PSEqmN806qF7xuV9-ZF0

(Official/Popular) Mitama list by JHKthree
https://drive.google.com/open?id=1NOk8jt1VMAdOgdC9lhLytIE8lwSKnHBWW8-Ua5oNGXk


TODO:
  • When activating a skill in battle, activate all skills from every battle style, (can turn off undesirable skills too).


Ideas and feedback, welcome.


CREDITS DUE FOR ALL OTHER SCRIPTS INCLUDED. FONT COLOR IN BLACK. If you spot these in the table then you know who you are :cool: . No need to repeat quality work twice.
All material cheat cause the game stop working on 1.03
please provide cheat for 1.03 too,, thanks :)
 
Mar 3, 2017
42
0
6
skippersp post_id=4127 time=1491467992 user_id=1524 said:
Here's another compiled table for 1.0.1, including my own (blue) scripts. They are:
  • Storage location and limits: Get pointer to Weapon, armor, material storage location and limits. Currently 2000, 800, and 1500 respectively. Changing your storage limit without doing the appropriate quests may bug the blacksmith - (is what happened to me).
  • Weapon editor: Change weapon ID, fortification levels for Attack, Attack+Dexterity, Element/Status, and corresponding ultimate levels. Game will try to limit weapon's Attack and Element/Status to 2500, and over-limit Dex is shown blank -- but it works.
  • Armor editor: Same effects above, but for armor.
  • *UPDATED* Item editor: Change item/material ID and quantity. [Added a few missing items at the end of the list online and in the table's dropdown]
  • *NEW* All materials: Get all materials upon opening your storage.
  • Free shrine prayer, food, pool entry, no cooldown: Eat, pray, and bathe for free. Ignore cooldown after eating and bathing.
  • Infinite shop stock: Set quantity of purchased items to 9; no decrease.
  • Infinite items: Item quantity does not decrease when selling at the shop, or using pool card, etc.
  • Instant charged attacks
  • Instant kill
  • Instant purification
  • Infinite health (Godmode) / Buddha mode: Take no damage -or- allow HP to decrease but never below 1
  • Infinite defense gauge
  • Infinite focus
  • Infinite weapon gauge
  • Infinite unity gauge
  • Infinite mitama skill duration
  • Infinite mitama skill use, no cooldown: May cause CPU allies to spam skills where they stand. This bug does not apply to certain battle styles.
  • Infinite food, shrine, pool effect duration: Another reference to these effects are stored in a memory location near your money (Haku). Game will try to overwrite cooldowns if this script is OFF.
  • Infinite spirit gauge: For the SPT battle style; Spam max-power full-duration Pursuit, Fountain, and Eruption.
  • Instant homing arrow charges: For bows; hold key/button for [Special Attack 1] to mark targets - up to ten charges, instantaneously.
  • Empty boss defense gauge
  • *NEW* Inflict status debuffs, team immunity: This script is HILARIOUS. Can set your attacks to always inflict poison and paralysis. Can set your attacks to cause a slow debuff on enemies from 0=Off/reset, to -99 percent, (-50% default). Can set your immunity to status ailments but does not heal your current status immediately (so turn the script on before getting hit).
  • *NEW* Mitama Stats: Shows IDs for equipped mitama. Edit stats for mitama of your choosing like current proficiency values, skill levels (0=locked, max level depends on the skill), active boosts (shown in order in the game), and can even unlock mitama you haven't found, (may or may not break sequence).
  • *PATCHED* Activated skills editor: Edit/overwrite all +19 activated skills (aka Boosts); 9 for mitama, and 10 for other bonuses. [Will now work with boosts like Carnage+ (Link)]
  • Max haku: Set your money to 99999990.


Weapon, armor, skill (aka boost), mitama, and material ID lists:
https://drive.google.com/open?id=16iPvVqA3mY7iegJh0Q0Jqz9PSEqmN806qF7xuV9-ZF0

(Official/Popular) Mitama list by JHKthree
https://drive.google.com/open?id=1NOk8jt1VMAdOgdC9lhLytIE8lwSKnHBWW8-Ua5oNGXk


TODO:
  • When activating a skill in battle, activate all skills from every battle style, (can turn off undesirable skills too).


Ideas and feedback, welcome.


CREDITS DUE FOR ALL OTHER SCRIPTS INCLUDED. FONT COLOR IN BLACK. If you spot these in the table then you know who you are :cool: . No need to repeat quality work twice.
Hi good table, but can you update it so it works with 1.03 version of the game?
 
Mar 4, 2017
43
0
6
skippersp post_id=4127 time=1491467992 user_id=1524 said:
*snipped*
Seems to fetch wrong addresses all over, previous table was okay. Why do our table creators insist on older version of the game I wonder.
 
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