Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-21

May 19, 2017
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Recifense post_id=30530 time=1516759760 user_id=68 said:
Hi guys,

A table was added for version 1.3.0 (Rise of the Tomb Kings). Please check at the first post.

Many thanks for my Patrons for providing the DLC.

Cheers!
you are a god amongst men, thanks. this maybe bolt to ask but can you maybe add tomb king jars, and maybe do something about the limit of all the units in there roster thanks anyway
 

Recifense

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Mar 2, 2017
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Mrmarklar post_id=30556 time=1516793628 user_id=5217 said:
Recifense post_id=30530 time=1516759760 user_id=68 said:
Hi guys,

A table was added for version 1.3.0 (Rise of the Tomb Kings). Please check at the first post.

Many thanks for my Patrons for providing the DLC.

Cheers!
you are a god amongst men, thanks. this maybe bolt to ask but can you maybe add tomb king jars, and maybe do something about the limit of all the units in there roster thanks anyway
JARS is already at the table. Look for [X] <==================== Player Info :: Current Plaques/Scrolls/Food/Jars/Way ==>

Just change the value.

Cheers!
 
Dec 8, 2017
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reci, had been purchased this game in steam but i have a problem when using your table in campaign, my total warhammer 2 stop working and exit the game.
 

master1221

What is cheating?
Apr 19, 2017
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gentlemen143 post_id=30583 time=1516817427 user_id=11168 said:
reci, had been purchased this game in steam but i have a problem when using your table in campaign, my total warhammer 2 stop working and exit the game.
I find that it does this when mods are enabled.

Disable your mods and see if it still works.

With the recent table anyways.
 

MaceWindow

What is cheating?
Apr 19, 2017
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I have a game crashes in company Mortal Empires. No mods.
In company of Vortex - work all right...
 
Mar 7, 2017
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I haven't had the game crash at all yet, but you should know that the game is simply buggy at this point with people mentioning it multiple times over at the official forums especially with regards to crashes. So not much (if anything) to do with the table.
 

Recifense

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Mar 2, 2017
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Hi guys,

I have added two more features related to spells during RTS battles:
Code:
- [X] <== Spell Unlimited Usage --------------> (HK: CTRL+numeric 1 / CTRL+numeric 0)
- [X] <== Spell Quick Cooldown --------------> (HK: CTRL+numeric 1 / CTRL+numeric 0)
Please check at the first post.

Cheers!
 
Dec 8, 2017
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master1221 post_id=30592 time=1516826652 user_id=3093 said:
gentlemen143 post_id=30583 time=1516817427 user_id=11168 said:
reci, had been purchased this game in steam but i have a problem when using your table in campaign, my total warhammer 2 stop working and exit the game.
I find that it does this when mods are enabled.

Disable your mods and see if it still works.

With the recent table anyways.
Reci, i am running without mod now but still the problem persist.. Total War Hammer 2 stop working.... when i am activating the scripts.

Please advise what is the solution..
 
Mar 7, 2017
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MaceWindow post_id=30596 time=1516828591 user_id=2843 said:
I have a game crashes in company Mortal Empires. No mods.
In company of Vortex - work all right...
Mortal Empires is a lot more of a resource hog. It doesn't crash for me, but it does slow down the game a lot compared to Vortex. I don't think the crashes are necessarely related to the table.
 

Recifense

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Mar 2, 2017
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Hi Guys,

The global spells (the ones at the right side of the battle screen) were included in the new options. (script v5.1). The last table was replaced. Please check at the first post.

Cheers!
 
Dec 8, 2017
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Recifense post_id=30662 time=1516929438 user_id=68 said:
Hi Guys,

The global spells (the ones at the right side of the battle screen) were included in the new options. (script v5.1). The last table was replaced. Please check at the first post.

Cheers!
Reci, 5.1 script working well now with or without mod.. thanks buddy.
 
Dec 8, 2017
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friendship, i have a problem in the fight battle manual,, it was disabled and i can't used it. does anybody encountered the same the have solution?
 
Dec 8, 2017
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Reci, i got an issue when activating Full Wind Of Magic because after a few minutes of gameplay the TWH2 stopped working and exit... the rest are okay. except this one only. both in campaign and custom battle, with or without mod.
 

Recifense

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Mar 2, 2017
664
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63
Hi guys,

Added one more feature ([X] <== Minimum Slaves per Settlement (DE) -> (HK: CTRL+numeric 8/ CTRL+numeric 5)) and reworked the pointers.

Please look at the first post.

Cheers!
 
Mar 20, 2017
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Any chance that you can remove turn timer for Regiment of Renown units? or just simply do it like Rites turn timer. Would be appreciate this, thanks.
 

Jayken1

What is cheating?
Feb 2, 2018
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could you please add a unlimmited army cap for tomb kings. the limit if i recall correctly is 15 due the the 5000 limit cap on jars.
 
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