Tom Clancy's Ghost Recon Wildlands - AnvilNEXT64 Cheats and more..

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STN

Pleb
Staff member
Administrator
Mar 2, 2017
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#1
New table for Title Update 8. Download from attach.



Fixed "Add 100 Million To Tagged Resource" script
Fixed "Vehicle God" script
Fixed "Super Accuracy" script

Bonus:

• to find out which version of the game you're running (aside from the 7 digits at the bottom-left side of the main menu), use Cheat Engine to scan for ChangeList string



• check first occurrence in Memory View



Code: Select all

ChangeList:2504053
Version:10.37.0.2504053
User:silex-buildfarm
Branch://silex/tu8/
Project Name:TU8_Silex
Time:Tue Oct 03 13:26:35 2017
SDK:N/A
Exec:scimitar_engine_win64_f.exe
MD5:N/A

• these are the dumps I have so far (GRW.exe is the current executable):



Also, since some are perhaps curious, while for some it will be just an information "I've seen somewhere":

https://www.quora.com/How-is-Assassins- ... g-the-game

The game engine, which is externally marketed as Anvil(next) but is called Scimitar internally, for Assassin's Creed is coded mainly in C++. At the time I was at Ubisoft (which is 2013), they were developing a programming language with syntax similar to C# with many more extensions useful for game development (built-in support for writing state machines, partial class definition in multiple files) but with semantics from C++ (zero cost abstractions, etc.) and they were looking into integrating that language with Anvil.

The main game editor, internally also called Anvil (confusing, I know), is coded in C#. This game editor is a graphical UI for the game designers to design each level by dragging and dropping in game elements (like the towers that fire at your ship, or platform for the assassin to climb onto, etc.). The game engine supports a graphical scripting language used by the game designers to script out each in-game sequence. The designers create scripts using the Anvil editor. When a designer pushes the Build button on the Anvil editor, everything (including all the in-game objects, all graphical scripts, etc.) are serialized into an image which is then run by Scimitar.

Thought I'd toss this in.

Peace,
Sun

--

New table for Title Update 7. Table now features:

God Mode
Vechicle God (new)
Immunity (Invisibility|God Mode)
Unlimited Ammo|Items -- added a Force Clip Decrease script under this (requested)
No Reload (player-only)
No Recoil (player-only)
Super Accuracy (player-only)
Unlimited Drone Battery
Unlimited Drone Range
Remove Sync Shot Cooldown
Remove Rebel Support Cooldown
Acquire Skill Points Pointer
Add 100 Million To Tagged Resource
Instant Max Level (30 or 35 for DLC) (new)
Teleport To Marker (new)
Fast Tier One (new)

Observations:

Acquire Skill Points Pointer - enable it, open J menu, then change the sub-item's value in the table to the amount of Skill Points you want

Add 100 Million To Tagged Resource - once enabled, tag anything you find to get 100.000.000 of that particular Resource; you can then turn it off



Instant Level 30 - shoot an enemy or gain XP from some action to get instantly to level 30

Hellz, yeah. Easier now to upgrade these weapons :)



Works with the official version as well:





You may re-download the table from below.

Play nice,
Sun

---

Updated table below to v2415526 (works with v2355883 as well):



Play nice,
Sun

---

Hello folks.

Without any further ado, get table, run game, open table, enable [Gather Intel] script, then pick your choice. Note you have to be in-game for initialization script to work properly (run game, get in-map, alt-tab, Cheat Engine, open table, enable script; then the rest can be enabled at any time).

Features:

God Mode
Invisibility|God Mode
Stealth
Unlimited Ammo|Items
No Reload (player-only)
No Recoil (player-only)
Super Accuracy (player-only)
Unlimited Drone Battery
Unlimited Drone Range
Remove Sync Shot Cooldown
Remove Rebel Support Cooldown
Edit Skill Points
Edit Resources

Invisibility|God Mode feature has double-effect: it will render you invisible to any AI (just invisible, you can still be heard!). Works in conjunction with God Mode (you can have both enabled at the same time, no worries). Will add later on Stealth that fixes that (though it takes away any glimpse of challenge if nothing blows up or people yell scared).

Table works with version 2355883 only (might work with future ones):



Play nice. Will add more as I progress.

BR,
Sun
 

Attachments

  • 26.8 KB Views: 12,677
Aug 24, 2017
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#2
Hey man thats great. This one the only working cheat table/trainer I've ever found. Good work but I didn't figure it out for Edit Resources and Edit Skill points. Is it under the debugging section?
 
Aug 24, 2017
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#4
Is it still risky while using it online?

Thanks for the table, great job ! It remains to add functions to resources, and teleport :)))
 
Aug 17, 2017
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#5
dragonflyDF post_id=15976 time=1503601329 user_id=8066 said:
Is it still risky while using it online?
ofcouse there is. Best to avoid ban is completely disconnect from internet. With EAC disabled still not sure that you will get flagged or not.
 
Aug 17, 2017
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#7
SunBeam post_id=15965 time=1503597234 user_id=57 said:
The items not checked in first post are not available yet :) Will update as soon as I get more time to poke at it. Also, note that with Unlimited Ammo|Items on, you don't need to enable No Reload as well ;)
Maybe also add Time fast forward and backward too? _Vee has it but seem like not really working now.
 
Aug 21, 2017
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#11
From Tierone to higher experience?
Is it possible to measure infinite quantum numbers from Tierone?
 
Aug 17, 2017
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#12
leseho post_id=15992 time=1503625737 user_id=7992 said:
From Tierone to higher experience?
Is it possible to measure infinite quantum numbers from Tierone?
Might be possible if we find the right pointer. Most value in this game is client side anyway.
 

Cielos

RCE Fanatics
Talents
Mar 3, 2017
345
77
28
#13
WingmaN post_id=15986 time=1503611911 user_id=7500 said:
Took your work and changed little :D
credits? :oops:
 
Aug 21, 2017
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#14
jerrysd post_id=15993 time=1503628270 user_id=7919 said:
leseho post_id=15992 time=1503625737 user_id=7992 said:
From Tierone to higher experience?
Is it possible to measure infinite quantum numbers from Tierone?
Might be possible if we find the right pointer. Most value in this game is client side anyway.
I found the address with a cheat engine.
However, changing numbers does not apply.
Isn't it possible to change your experience to a cheat engine?
thx
 
Aug 24, 2017
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#15
I want resource cheat for upgrading the weapons. I got all skills unlocked. Tier 19 but I wanted to level 30 some of my loadouts. It is really painful to chasing cargos. Is it possible?

And @Wingman, your upgrade seems great but Skills&Resources ignore option won't work. I mean it is not able to mark it anyhow.

Cheers guys
 
Aug 17, 2017
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#16
leseho post_id=16011 time=1503650981 user_id=7992 said:
jerrysd post_id=15993 time=1503628270 user_id=7919 said:
leseho post_id=15992 time=1503625737 user_id=7992 said:
From Tierone to higher experience?
Is it possible to measure infinite quantum numbers from Tierone?
Might be possible if we find the right pointer. Most value in this game is client side anyway.
I found the address with a cheat engine.
However, changing numbers does not apply.
Isn't it possible to change your experience to a cheat engine?
thx
The value you found was Visual Value, so you need to find another one or try to trace it back to which write to that address
 

MasterVegito

Expert Cheater
Mar 12, 2017
116
1
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#18
If exp cheat can be done, you guys will be gods. Ubisoft puts more grinding in their games than JRPGS.
 
Mar 6, 2017
30
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#19
Hi. So, every time you enter the in-game menu, the addresses for the four resources (or rather, their visual values) are written to by an instruction located within something called "GRW.scimitar::GraphicLibFacade::eek:perator=". I don't know if it's common knowledge at this point, but I thought I'd mention it anyway.
 
Jul 31, 2017
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#20
SunBeam post_id=16008 time=1503648734 user_id=57 said:
WingmaN post_id=15986 time=1503611911 user_id=7500 said:
Took your work and changed little :D
Kindly ask for permission the next time, before integrating any of my work. Even though you possibly gave credit (noticed your video shows Extras in bold, therefore you *might* have mentioned something there?) asking for permission is the first step; I would prefer it that way. Thanks!
leseho post_id=15980 time=1503606337 user_id=7992 said:
Wonderful.
Wonderful.
Change your Tier One Experience.
Thank you.
Will look into it. Next week though, got a wedding to attend to (not mine) :)
I'm not one asking for permission ! I'm not a little boy, I have got nothing to take, you yourself have published your work and any conditions you are not expressed for distribution. I made myself clear ?
 
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