1.400.0v3 ->>Added Alternate No Range Limit on Ability Use option: to 1.400.0 Codex/Steam (hotfix)
Added Alternate No Range Limit on Ability Use option for those of you who cannot activate the No Rang Limit on Ability use option I had on there. Just the normal or the alternate- whichever works for you.
1.400.0v2 ->>Added ANOTHER option: to 1.400.0 Codex/Steam (hotfix)
Added: Unlimited Super Capital Ships (Build as many as you want). Just keep clicking add to que. Removed the supercapital mod as it was just a lazy hack anyway. If you are using my old supercapital mod just deactivate it, it hasn't been updated anyway. Proxima Easy mod still works just fine also
Updated to 1.400.0 Codex/Steam (hotfix) & Also works for Cycle of Warfare DLC and the other DLC
-added a NEW option: Instant Boarding Actions: (Gets rid of waiting bar when moving from Room to Room While Boarding)<<-- You will like it!
Ok fixed/Corrected a LOT of things that were broken/not working. Removed experience. Added Infinite Hull to temporarily replace Godmode until
Schnitzelmaker fixes it (and Free shipbuilding if he wants). Everything other than those two options should work - if it doesn't post here in thread so I can fix it.
**NEW UNLIMITEDSUPERCAP Cheat Mod**
Tricks the game into thinking supercaps are cruisers so you can build an infinite amount of them. Instructions on how to install mod in zip file.
PROXIMA CHEAT MOD
Easy Proxima (takeover planet) Mod (get it and follw directions in the zip file:
you just have to clear hostile fleet from area destroy ONE anomaly generator. Scan anomaly, then destroy ONE defense platform and you can summon Proxima. Proxima will appear and instantly be ready to fire! Enjoy!
Updated to 1.050.0:
Added "10 million Command Points" (Schnitzelmaker) and "No Range Limit on Ability Use"-This lets you use your offensive abilities (like Execute) from any range. Note:Execute and Expose effects work from any range, other abilities like Overload and Shotgun will still fire but won't damage target until much closer to the target. If issues with Command points option then I also found an alternative address for them. Let me know.
Updated to 1.030.1 Version2:
Added Schnitzelmaker's improved Godmode and Troopers Always Ready options. Added my 150 Endurance on Advance (during boarding every time you advance you get 150 endurance - means you can always take a ship) and my Ignore Biometric Shields (Board the same ship as many times as you want) options.
Updated to 1.030.1:
Added 4 new scripts. May have to land on planet or load game after activating for them to show up/work):
Set Transporter Range (100,000)
Set Sensor Range (100,000)
Set Grappler Range (100,000)
Increase maneuverability (Currently Set High at 4.0) - !First MUST Mount Any Maneuver boosting enhancement <<<<--- What this does is change the maneuver enhancement to 4.0 (you can set the amount in the script.) So say a propulsion enhancement says it increases maneuverability by .30, well this does it by 4.0. Has to have a propulsion enhancement that changes maneuver for it to work though. With that option you can have a carrier handle like a corvette. Set the 4.0 option to what you want in the script.
Options for current version (1.400.0 + All 3 DLC)
271.1 KB Views: 646
377.1 KB Views: 536
Easier Proxima Fixed17.1 KB Views: 303
Added Infinite Hull (until Godmode is fixed) and new option Instant Boarding Actions! Fixed all the other options.392.7 KB Views: 340
Added Another Option: Unlimited Super Capital Ships (Build as many as you want)437.5 KB Views: 292
Added Alternate No Range Limit on Ability Use option for those of you who cannot activate the No Rang Limit on Ability use option I had on there. Just the normal or the alternate- whichever works for you.487.8 KB Views: 2,056