Scavenger SV-4 (2018-02-25)


RCE Fanatics
Mar 3, 2017
Simple table for Scavenger SV-4, may or may not work.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

1. Player Stats.
"Player Damage / Radiation Set to 0?" sets Player Damage and Radiation to almost 0.
"Rover Base Power Production Set to Massive?" sets Rover Base Power Production to massive.
"Modules Damage Set to 0?" sets Modules Damage to 0.
"Modules Research Progress Set to Massive?" sets Modules Research Progress to massive.

1. Player Stats.
"Gas Reserve Set to Massive?" sets Gas Reserve to massive.
"EVA Suit Air Set to Massive?" sets EVA Suit Air to massive.
"Internal Rover Temperature Set to 0?" sets Internal Rover Temperature to 0.


Jun 19, 2017
Holy heck, I cant believe I missed this. Thank you, dude. I dont suppose I could convince you to update it to 1.05, could i?
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