- Mar 2, 2017
Sodruza post_id=448 time=1488617508 user_id=430 said:
Trust me, I really tried this before and I guarantee the ID is not close from the XYZ pos in this game.
For example, coordinate X may be at [base+70], but you might find that some random value at [base+44] is being accessed by an instruction that is exclusive to that structure (or blue team structures) etc..
For that matter, a value that is several levels deep inside of a pointer tree may be viable and you are just not seeing it because you have not manually changed the element at those particular offsets.