Middle-earth: Shadow of War (PATCH 11.10.2017)

Nixye

What is cheating?
Oct 20, 2017
2
0
1
Soo, i thik i fckd up really good, i tried to up level on the EPIC Celebrimbor set, the cape and the armor, and they vanished from the game.

There is a way to replicate them? What are the options to choose from?
 
Mar 4, 2017
6
0
1
Can someone tell me why I get this pop up - Expected Process = TEW2.exe - the only thing I change is I remove the part to open up a website when enabling the table and delete the site in the enable menu. Thanks.
 

Kalas

Cat'n America!
Fearless Donors
Mar 3, 2017
500
28
28
I must have forgotten to set it to SOW.exe instead, just replace with the game process .exe.
 

Testify

What is cheating?
Oct 1, 2017
3
0
1
predprey post_id=20815 time=1508311612 user_id=49 said:
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1951</ID>
      <Description>"Multi Skill Upgrade Toggle (Modifier Key Ctrl/L2)"</Description>
      <LastState/>
      <Color>FF8000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(aob_controllerState,ShadowOfWar.exe,0F 11 87 40 01 00 00 48 8D)
registersymbol(aob_controllerState)
alloc(newmem_controllerState,1024,ShadowOfWar.exe)
alloc(ptr_controllerState,8,ShadowOfWar.exe)
label(return_controllerState)

newmem_controllerState:
  lea rbp,[rdi+00000140]
  mov [ptr_controllerState],rbp
  movups [rdi+00000140],xmm0
  jmp long return_controllerState

aob_controllerState:
  jmp newmem_controllerState
  nop
  nop
return_controllerState:

//====================================================================================================

aobscanmodule(aob_MultiSkillUpgrade,ShadowOfWar.exe,49 8B 16 45 8B C7)
alloc(newmem_MultiSkillUpgrade,1024,ShadowOfWar.exe)
label(backup_MultiSkillUpgrade)
label(return_MultiSkillUpgrade)
registersymbol(aob_MultiSkillUpgrade)
registersymbol(backup_MultiSkillUpgrade)

newmem_MultiSkillUpgrade:
  sub rsp,28
//Keyboard Modifier
  push rax
  push rcx
  push rdx
  push r8
  push r9
  push r10
  push r11
  mov rcx,11 //VK_CONTROL = 0x11
  call GetAsyncKeyState
  test ax,ax
  pop r11
  pop r10
  pop r9
  pop r8
  pop rdx
  pop rcx
  pop rax
  js short @f
//Gamepad Modifier
  push rax
  mov rax,[ptr_controllerState]
  cmp byte ptr [rax+6],0
  pop rax
  jne short @f
  add rsp,28
//Original Code
  reassemble(aob_MultiSkillUpgrade+9)
  jmp long return_MultiSkillUpgrade
@@:
  add rsp,28
  jmp long return_MultiSkillUpgrade
backup_MultiSkillUpgrade:
  readmem(aob_MultiSkillUpgrade+9,5)

aob_MultiSkillUpgrade+9:
  jmp newmem_MultiSkillUpgrade
return_MultiSkillUpgrade:

[DISABLE]
aob_MultiSkillUpgrade+9:
  readmem(backup_MultiSkillUpgrade,5)

unregistersymbol(aob_MultiSkillUpgrade)
unregistersymbol(backup_MultiSkillUpgrade)
dealloc(newmem_MultiSkillUpgrade)

{
// ORIGINAL CODE - INJECTION POINT: ShadowOfWar.AK::StreamMgr::SetFileLocationResolver+8A184A

"ShadowOfWar.exe"+18572C5: 48 8B 8E A0 03 00 00  -  mov rcx,[rsi+000003A0]
"ShadowOfWar.exe"+18572CC: 48 85 C9              -  test rcx,rcx
"ShadowOfWar.exe"+18572CF: 74 21                 -  je ShadowOfWar.exe+18572F2
"ShadowOfWar.exe"+18572D1: 4C 39 61 40           -  cmp [rcx+40],r12
"ShadowOfWar.exe"+18572D5: 74 1B                 -  je ShadowOfWar.exe+18572F2
"ShadowOfWar.exe"+18572D7: 48 8B 0D 02 3D AD 00  -  mov rcx,[ShadowOfWar.exe+232AFE0]
"ShadowOfWar.exe"+18572DE: BA 08 00 00 00        -  mov edx,00000008
"ShadowOfWar.exe"+18572E3: 4D 8B 06              -  mov r8,[r14]
"ShadowOfWar.exe"+18572E6: 48 8B 89 18 6D 00 00  -  mov rcx,[rcx+00006D18]
"ShadowOfWar.exe"+18572ED: E8 76 86 F6 FF        -  call ShadowOfWar.exe+17BF968
// ---------- INJECTING HERE ----------
"ShadowOfWar.exe"+18572F2: 49 8B 16              -  mov rdx,[r14]
"ShadowOfWar.exe"+18572F5: 45 8B C7              -  mov r8d,r15d
// ---------- DONE INJECTING  ----------
"ShadowOfWar.exe"+18572F8: 48 8B CE              -  mov rcx,rsi
"ShadowOfWar.exe"+18572FB: E8 68 72 C7 FE        -  call ShadowOfWar.exe+4CE568
"ShadowOfWar.exe"+1857300: 49 83 C6 08           -  add r14,08
"ShadowOfWar.exe"+1857304: 48 FF C7              -  inc rdi
"ShadowOfWar.exe"+1857307: 48 3B FB              -  cmp rdi,rbx
"ShadowOfWar.exe"+185730A: 75 A7                 -  jne ShadowOfWar.exe+18572B3
"ShadowOfWar.exe"+185730C: 8B 85 90 01 00 00     -  mov eax,[rbp+00000190]
"ShadowOfWar.exe"+1857312: 48 8D 8D 98 01 00 00  -  lea rcx,[rbp+00000198]
"ShadowOfWar.exe"+1857319: 49 8B FC              -  mov rdi,r12
"ShadowOfWar.exe"+185731C: 4C 8D B5 98 01 00 00  -  lea r14,[rbp+00000198]
}

//====================================================================================================

aob_controllerState:
  db 0F 11 87 40 01 00 00

unregistersymbol(aob_controllerState)
unregistersymbol(ptr_controllerState)
dealloc(newmem_controllerState)
dealloc(ptr_controllerState)
{
// ORIGINAL CODE - INJECTION POINT: ShadowOfWar.AK::MemoryMgr::Free+8E792

"ShadowOfWar.exe"+245989: 41 56                 -  push r14
"ShadowOfWar.exe"+24598B: 41 57                 -  push r15
"ShadowOfWar.exe"+24598D: 48 83 EC 30           -  sub rsp,30
"ShadowOfWar.exe"+245991: 48 8B F9              -  mov rdi,rcx
"ShadowOfWar.exe"+245994: 48 8D 91 18 01 00 00  -  lea rdx,[rcx+00000118]
"ShadowOfWar.exe"+24599B: 48 8D 48 18           -  lea rcx,[rax+18]
"ShadowOfWar.exe"+24599F: E8 8C B5 B8 00        -  call ShadowOfWar.exe+DD0F30
"ShadowOfWar.exe"+2459A4: 0F 10 87 90 01 00 00  -  movups xmm0,[rdi+00000190]
"ShadowOfWar.exe"+2459AB: 4C 8D B7 80 01 00 00  -  lea r14,[rdi+00000180]
"ShadowOfWar.exe"+2459B2: 4C 8D 7F 08           -  lea r15,[rdi+08]
// ---------- INJECTING HERE ----------
"ShadowOfWar.exe"+2459B6: 0F 11 87 40 01 00 00  -  movups [rdi+00000140],xmm0
// ---------- DONE INJECTING  ----------
"ShadowOfWar.exe"+2459BD: 48 8D 6C 24 70        -  lea rbp,[rsp+70]
"ShadowOfWar.exe"+2459C2: 0F 10 8F A0 01 00 00  -  movups xmm1,[rdi+000001A0]
"ShadowOfWar.exe"+2459C9: 0F 11 8F 50 01 00 00  -  movups [rdi+00000150],xmm1
"ShadowOfWar.exe"+2459D0: 0F 10 87 B0 01 00 00  -  movups xmm0,[rdi+000001B0]
"ShadowOfWar.exe"+2459D7: 0F 11 87 60 01 00 00  -  movups [rdi+00000160],xmm0
"ShadowOfWar.exe"+2459DE: 0F 10 8F C0 01 00 00  -  movups xmm1,[rdi+000001C0]
"ShadowOfWar.exe"+2459E5: 0F 11 8F 70 01 00 00  -  movups [rdi+00000170],xmm1
"ShadowOfWar.exe"+2459EC: 8B 87 D0 01 00 00     -  mov eax,[rdi+000001D0]
"ShadowOfWar.exe"+2459F2: 89 44 24 70           -  mov [rsp+70],eax
"ShadowOfWar.exe"+2459F6: 33 C0                 -  xor eax,eax
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Multi Skill Upgrade Toggle (Modifier Key Ctrl/L2) - Self-explanatory. Retains normal game behavior if modifier key is not pressed.
I am having a hard time assembling this and when i do get it to assemble it will not activate... obviously I am a complete rookie at CE coding, if anyone could help I would appreciate it.
 
Oct 20, 2017
5
0
1
dirtydanisreal post_id=20353 time=1508089405 user_id=4926 said:
SunBeam post_id=20329 time=1508079061 user_id=57 said:
dirtydanisreal post_id=20324 time=1508077975 user_id=4926 said:
So dumped the strings and found all SORTS of goodies!!!!
Did you happen to find anything on the lines of ShowDebugMenu?

Woah how did you get to that menu!?

and here is some stuff

<spoiler>
9175181C - ShowDebugMenu
141F7B4E8 - ShowDebugMenu
93AB06D4 - DebugMenu_Active
93E4C70C - DebugMenu
93E4D248 - DebugMenuActivate_Hydra
93E4D304 - DebugMenuActivate_Menu
93F91AC4 - DebugMenu_ConsoleCommand
93F91AE0 - DBG-MenuButton
93F91E2C - DebugMenu_ScriptHookEntry
93F91E48 - DBG-ScriptHookEntry
94086970 - DebugMenuActivate1
94086984 - DebugMenuActivate2
94086998 - DebugMenuActivate3
940869AC - DebugMenuActivate4
940872F4 - DebugGodShortcut
94087308 - DebugMenuGodShortcut
141B75D80 - DebugMenuActivate3
141B75D98 - DebugMenuActivate4
141B75DB0 - DebugMenuActivate1
141B75DC8 - DebugMenuActivate2
141B94458 - InDebugMenu
141BC51C0 - Debug.Shared
141BC51D0 - Debug Menu Information.
141BC51E8 - DebugMenuCommandSet
141BC5408 - ShowInDebugMenu
141BC53B8 - Debug.ConvarShortcut
938CDEAC - interface\flash\widgets\debugmenu.gfx
93AAF6B0 - DebugMenu_PromptBar
93E4D4FC - DebugSpawnMode
93EB8444 - Debug_CheatEntry
93EB8458 - DBG-CheatEntry
93EEC0C8 - menu_debug_enter
93F1496C - menu_debug_exit
93F5C878 - Debug/DebugDraw
93F5C888 - Debug.DebugDraw
940681A4 - Mirian_DebugGrant
9408DE3C - UI.DebugScreenoutput 1
94354474 - Open Debug Settings
94367C76 - (Debug) Set As Follower
94643D4A - DEBUG - Possess
95A83889 - p_debug
950E7804 - debug /O3 /nologo /noprecompile /DPLATFORM_PC_DX11=1
C583B174 - MountDebug.CommandOveride
141BC53B8 - Debug.ConvarShortcut
141BC5620 - DebugScript
141BC5630 - Debug.LevelScriptType
141BC5648 - public Debug.DebugScript
141BC5668 - Debug.DebugScript
</spoiler>

i have some more commands if you need them. saw a ton that are debug related. itd be amazing if there was a way you could get access to the console or somthing like you did with PREY, where you can query commands to it.

Itd be epic if we can swap out the player model or the model for the orc. Also i was trying to see if i could grab the value to let you do the double jump multiple times.
Hey man, how do we activate the debug menu or input these addresses, they are addresses right? Sorry im v new to cheat engine and would like to know how you found these, thanks
 

Kalas

Cat'n America!
Fearless Donors
Mar 3, 2017
500
28
28
I would recommend launching the game in offline mode.
 

Megasder

Novice Cheater
Sep 28, 2017
19
0
1
Testify post_id=21639 time=1508775088 user_id=8960 said:
predprey post_id=20815 time=1508311612 user_id=49 said:
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1951</ID>
      <Description>"Multi Skill Upgrade Toggle (Modifier Key Ctrl/L2)"</Description>
      <LastState/>
      <Color>FF8000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(aob_controllerState,ShadowOfWar.exe,0F 11 87 40 01 00 00 48 8D)
registersymbol(aob_controllerState)
alloc(newmem_controllerState,1024,ShadowOfWar.exe)
alloc(ptr_controllerState,8,ShadowOfWar.exe)
label(return_controllerState)

newmem_controllerState:
  lea rbp,[rdi+00000140]
  mov [ptr_controllerState],rbp
  movups [rdi+00000140],xmm0
  jmp long return_controllerState

aob_controllerState:
  jmp newmem_controllerState
  nop
  nop
return_controllerState:

//====================================================================================================

aobscanmodule(aob_MultiSkillUpgrade,ShadowOfWar.exe,49 8B 16 45 8B C7)
alloc(newmem_MultiSkillUpgrade,1024,ShadowOfWar.exe)
label(backup_MultiSkillUpgrade)
label(return_MultiSkillUpgrade)
registersymbol(aob_MultiSkillUpgrade)
registersymbol(backup_MultiSkillUpgrade)

newmem_MultiSkillUpgrade:
  sub rsp,28
//Keyboard Modifier
  push rax
  push rcx
  push rdx
  push r8
  push r9
  push r10
  push r11
  mov rcx,11 //VK_CONTROL = 0x11
  call GetAsyncKeyState
  test ax,ax
  pop r11
  pop r10
  pop r9
  pop r8
  pop rdx
  pop rcx
  pop rax
  js short @f
//Gamepad Modifier
  push rax
  mov rax,[ptr_controllerState]
  cmp byte ptr [rax+6],0
  pop rax
  jne short @f
  add rsp,28
//Original Code
  reassemble(aob_MultiSkillUpgrade+9)
  jmp long return_MultiSkillUpgrade
@@:
  add rsp,28
  jmp long return_MultiSkillUpgrade
backup_MultiSkillUpgrade:
  readmem(aob_MultiSkillUpgrade+9,5)

aob_MultiSkillUpgrade+9:
  jmp newmem_MultiSkillUpgrade
return_MultiSkillUpgrade:

[DISABLE]
aob_MultiSkillUpgrade+9:
  readmem(backup_MultiSkillUpgrade,5)

unregistersymbol(aob_MultiSkillUpgrade)
unregistersymbol(backup_MultiSkillUpgrade)
dealloc(newmem_MultiSkillUpgrade)

{
// ORIGINAL CODE - INJECTION POINT: ShadowOfWar.AK::StreamMgr::SetFileLocationResolver+8A184A

"ShadowOfWar.exe"+18572C5: 48 8B 8E A0 03 00 00  -  mov rcx,[rsi+000003A0]
"ShadowOfWar.exe"+18572CC: 48 85 C9              -  test rcx,rcx
"ShadowOfWar.exe"+18572CF: 74 21                 -  je ShadowOfWar.exe+18572F2
"ShadowOfWar.exe"+18572D1: 4C 39 61 40           -  cmp [rcx+40],r12
"ShadowOfWar.exe"+18572D5: 74 1B                 -  je ShadowOfWar.exe+18572F2
"ShadowOfWar.exe"+18572D7: 48 8B 0D 02 3D AD 00  -  mov rcx,[ShadowOfWar.exe+232AFE0]
"ShadowOfWar.exe"+18572DE: BA 08 00 00 00        -  mov edx,00000008
"ShadowOfWar.exe"+18572E3: 4D 8B 06              -  mov r8,[r14]
"ShadowOfWar.exe"+18572E6: 48 8B 89 18 6D 00 00  -  mov rcx,[rcx+00006D18]
"ShadowOfWar.exe"+18572ED: E8 76 86 F6 FF        -  call ShadowOfWar.exe+17BF968
// ---------- INJECTING HERE ----------
"ShadowOfWar.exe"+18572F2: 49 8B 16              -  mov rdx,[r14]
"ShadowOfWar.exe"+18572F5: 45 8B C7              -  mov r8d,r15d
// ---------- DONE INJECTING  ----------
"ShadowOfWar.exe"+18572F8: 48 8B CE              -  mov rcx,rsi
"ShadowOfWar.exe"+18572FB: E8 68 72 C7 FE        -  call ShadowOfWar.exe+4CE568
"ShadowOfWar.exe"+1857300: 49 83 C6 08           -  add r14,08
"ShadowOfWar.exe"+1857304: 48 FF C7              -  inc rdi
"ShadowOfWar.exe"+1857307: 48 3B FB              -  cmp rdi,rbx
"ShadowOfWar.exe"+185730A: 75 A7                 -  jne ShadowOfWar.exe+18572B3
"ShadowOfWar.exe"+185730C: 8B 85 90 01 00 00     -  mov eax,[rbp+00000190]
"ShadowOfWar.exe"+1857312: 48 8D 8D 98 01 00 00  -  lea rcx,[rbp+00000198]
"ShadowOfWar.exe"+1857319: 49 8B FC              -  mov rdi,r12
"ShadowOfWar.exe"+185731C: 4C 8D B5 98 01 00 00  -  lea r14,[rbp+00000198]
}

//====================================================================================================

aob_controllerState:
  db 0F 11 87 40 01 00 00

unregistersymbol(aob_controllerState)
unregistersymbol(ptr_controllerState)
dealloc(newmem_controllerState)
dealloc(ptr_controllerState)
{
// ORIGINAL CODE - INJECTION POINT: ShadowOfWar.AK::MemoryMgr::Free+8E792

"ShadowOfWar.exe"+245989: 41 56                 -  push r14
"ShadowOfWar.exe"+24598B: 41 57                 -  push r15
"ShadowOfWar.exe"+24598D: 48 83 EC 30           -  sub rsp,30
"ShadowOfWar.exe"+245991: 48 8B F9              -  mov rdi,rcx
"ShadowOfWar.exe"+245994: 48 8D 91 18 01 00 00  -  lea rdx,[rcx+00000118]
"ShadowOfWar.exe"+24599B: 48 8D 48 18           -  lea rcx,[rax+18]
"ShadowOfWar.exe"+24599F: E8 8C B5 B8 00        -  call ShadowOfWar.exe+DD0F30
"ShadowOfWar.exe"+2459A4: 0F 10 87 90 01 00 00  -  movups xmm0,[rdi+00000190]
"ShadowOfWar.exe"+2459AB: 4C 8D B7 80 01 00 00  -  lea r14,[rdi+00000180]
"ShadowOfWar.exe"+2459B2: 4C 8D 7F 08           -  lea r15,[rdi+08]
// ---------- INJECTING HERE ----------
"ShadowOfWar.exe"+2459B6: 0F 11 87 40 01 00 00  -  movups [rdi+00000140],xmm0
// ---------- DONE INJECTING  ----------
"ShadowOfWar.exe"+2459BD: 48 8D 6C 24 70        -  lea rbp,[rsp+70]
"ShadowOfWar.exe"+2459C2: 0F 10 8F A0 01 00 00  -  movups xmm1,[rdi+000001A0]
"ShadowOfWar.exe"+2459C9: 0F 11 8F 50 01 00 00  -  movups [rdi+00000150],xmm1
"ShadowOfWar.exe"+2459D0: 0F 10 87 B0 01 00 00  -  movups xmm0,[rdi+000001B0]
"ShadowOfWar.exe"+2459D7: 0F 11 87 60 01 00 00  -  movups [rdi+00000160],xmm0
"ShadowOfWar.exe"+2459DE: 0F 10 8F C0 01 00 00  -  movups xmm1,[rdi+000001C0]
"ShadowOfWar.exe"+2459E5: 0F 11 8F 70 01 00 00  -  movups [rdi+00000170],xmm1
"ShadowOfWar.exe"+2459EC: 8B 87 D0 01 00 00     -  mov eax,[rdi+000001D0]
"ShadowOfWar.exe"+2459F2: 89 44 24 70           -  mov [rsp+70],eax
"ShadowOfWar.exe"+2459F6: 33 C0                 -  xor eax,eax
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Multi Skill Upgrade Toggle (Modifier Key Ctrl/L2) - Self-explanatory. Retains normal game behavior if modifier key is not pressed.
I am having a hard time assembling this and when i do get it to assemble it will not activate... obviously I am a complete rookie at CE coding, if anyone could help I would appreciate it.
Go Here and in the first comment you can download the table
 
Oct 16, 2017
7
0
1
Is anyone able to take a look at Army's No Mount Cooldown Script? I can toggle it, but it has no effect ingame at all. Playing on Steam version.
 
Oct 16, 2017
7
0
1
SunBeam post_id=21961 time=1509032262 user_id=57 said:
Care to clarify on that? If you meant "has anyone disabled the Summon timer?" - then yes, I have it working.
Can you post the script or a CT? I would love to have it. Though a question. I did get the timer to work once, but it caused orc captains to fully heal too.
 
Oct 16, 2017
7
0
1
SunBeam post_id=22004 time=1509053046 user_id=57 said:
^ The location Army's hooked is managing more than just the Summon timer. That's why. Filtering needs to be applied.
I think part of my issue is I have no idea how to code a CT, or understand it's language :/

As such, I have to ask someone to help me get the mount CD working, or at least what I have to do. IN effect, I need help getting it to work, as I have no idea how to get started fixing the coding.
 
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