Middle-Earth: Shadow of War (All Versions)

Oct 12, 2017
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#81
Simpanra post_id=19933 time=1507812586 user_id=9285 said:
* impatient duplicate of comment posted above, please ignore :?
Hehe, I would like to know me too, value of 1000 is too much, I which to try with a value of 600~ and without the modifications on the bow zoom and walk speed. Thank you anyway incarn, future look bright for this amazing game !

Edit : after some test on your script : with the zoom hack, we lose the view of the animations/characters on the aerial shoots, right click to turn the orcs models in the detail of orcs (x) toggle the zoom hack (should do it in some other menu), stealth kill bug the camera (because of the camera distance I guess, I think a lower value like 600~should resolve the problem), the camera bug out if I look from the ground to see up (same problem as previous). Cheers.
 
Oct 11, 2017
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#82
Simpanra post_id=19924 time=1507808049 user_id=9285 said:
incarn post_id=19896 time=1507785431 user_id=1445 said:
New Version.

Please note, I only use keyboard and mouse, so no joystick support sorry.

This one will default to 1000 dist as the previous one did.
While you hold right mouse it:
zooms to 50 dist (better than normal bow zoom)
enables speed hack at 50% normal speed.

ShadowOfWar FOV 2.CT

Bugs/Irritations:
Takes a little while for first aob scan when you check main. (at least for me)
Bumps around sometimes when camera really wants to be closer to you but script is overriding it.
I can see the float containing your default distance of 1000 in the original CT, but I can't find where you store / use 1000 in 2.CT, any tips? :D
yeah i can't see this either...

how hard would it be to alter the fov instead of the camera distance? I think that would solve the clipping and camera stuttering that happens when you physically move the camera.
 
Mar 22, 2017
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#83
heya Guys.
Disabled speedhack.
Added some comment lines so you know where the 1000/600/500 can be selected.

<ATTACHMENT filename="ShadowOfWar FOV 3.CT" index="0">[attachment=0]ShadowOfWar FOV 3.CT[/attachment]</ATTACHMENT>

-- comments out a line so just enable one that you want.

I am modding Distance, simply because that what I have found.
I suspect even with a wider FOV I would feel too close to Talion still.
 

Attachments

seikur0

Expert Cheater
Table Maker
Aug 26, 2017
203
37
28
#84
nobackup post_id=19988 time=1507841627 user_id=9256 said:
how hard would it be to alter the fov instead of the camera distance? I think that would solve the clipping and camera stuttering that happens when you physically move the camera.
Use my table to edit the fov :D I also might add other stuff later, if I think it's cool and nobody else does it^^
http://fearlessrevolution.com/viewtopic.php?f=4&t=5132"><LINK_TEXT text="viewtopic.php?f=4&t=5132">http://fearlessrevolution.com/viewtopic.php?f=4&t=5132</LINK_TEXT>
 
Mar 22, 2017
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#85
seikur0 post_id=19998 time=1507845735 user_id=8101 said:
nobackup post_id=19988 time=1507841627 user_id=9256 said:
how hard would it be to alter the fov instead of the camera distance? I think that would solve the clipping and camera stuttering that happens when you physically move the camera.
Use my table to edit the fov :D I also might add other stuff later, if I think it's cool and nobody else does it^^
http://fearlessrevolution.com/viewtopic.php?f=4&t=5132"><LINK_TEXT text="viewtopic.php?f=4&t=5132">http://fearlessrevolution.com/viewtopic.php?f=4&t=5132</LINK_TEXT>
Thanks seikur0, I can now abandon this. :)
 

dl748

Expert Cheater
Jul 9, 2017
111
0
16
#86
Added the FOV variable guys I'm not using seikur0's but rather the one that game is using. But thanks, seikur0 for the location of your code, it was easier to track down how it was getting calculated.
 

dl748

Expert Cheater
Jul 9, 2017
111
0
16
#88
[quote="Lord Blade" post_id=20019 time=1507866307 user_id=911]
I'm just waiting for someone to figure out editing the orcs. lol
[/quote]

I'll look into it this weekend. Did the arrow fix, work for you?
 

Lord Blade

Expert Cheater
Mar 9, 2017
385
1
18
#89
Yeah, arrows are fine.

Also, if possible, something to make YOUR orcs invincible during the pit fights. I'm just losing tons of orcs one after another because the AI for your orcs is garbage compared to the enemy.
 

The Mogician

Expert Cheater
Table Maker
Mar 4, 2017
243
19
18
#90
[quote="Lord Blade" post_id=20022 time=1507866747 user_id=911]
Yeah, arrows are fine.

Also, if possible, something to make YOUR orcs invincible during the pit fights. I'm just losing tons of orcs one after another because the AI for your orcs is garbage compared to the enemy.
[/quote]

Use Olog Hai for pit fights can make things quite easy. They don't really stutter to enemy hits and their knocks are pretty damaging.
 

dl748

Expert Cheater
Jul 9, 2017
111
0
16
#91
[quote="Lord Blade" post_id=20022 time=1507866747 user_id=911]
Yeah, arrows are fine.

Also, if possible, something to make YOUR orcs invincible during the pit fights. I'm just losing tons of orcs one after another because the AI for your orcs is garbage compared to the enemy.
[/quote]

I haven't been able to play MUCH. I want to, but i'm so busy during the week. If I get to the pit fights I'll be sure to figure that one out.
 

Lord Blade

Expert Cheater
Mar 9, 2017
385
1
18
#92
[quote="The Mogician" post_id=20023 time=1507867140 user_id=533]Use Olog Hai for pit fights can make things quite easy. They don't really stutter to enemy hits and their knocks are pretty damaging.
[/quote]
You'd think that. But watching my epic level 60 Olog with uber skills and resistances to pretty much everything get killed by a regular level 20 orc with nothing... yeah, it's not a matter of what you use, it's just bad AI.

As far as I can tell, YOUR orcs will stand around and taunt a lot. Just strut about, arms out... and get murdered. They aren't anywhere near as aggressive as the opponents. I'm losing countless orcs who should have no chance in hell of getting beaten.
 

syn1117

What is cheating?
Oct 13, 2017
2
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1
#94
Hi, sorry for the noob question, I found the mirian code just by scanning, I cant figure out how to execute this script to get the gems or anything. I'm pretty new to anything more advanced than scanning.
 

seikur0

Expert Cheater
Table Maker
Aug 26, 2017
203
37
28
#95
dl748 post_id=20018 time=1507866026 user_id=7080 said:
Added the FOV variable guys I'm not using seikur0's but rather the one that game is using. But thanks, seikur0 for the location of your code, it was easier to track down how it was getting calculated.
That is certainly the cleanest solution, but I decided against it, because of the dynamic fov in the game. Because the 40° degrees fov is the one for standing around and the game changes that in different situations like cut scenes and I think battles or even when running?

There could be two ways how the game does it:
1) So if you change the 40° and it scales that by 1.1 when running you won't really set the maximum by changing the 40°. For example you want 75° and it might look ugly in some situations, when it changes to 83° due to running around or something.
2) The other possibility would be there's another value for each camera situation, like running 45°, battles 46° etc., in that case you only change the stationary 40° to a higher value and it will instead zoom in in some situations, which probably would be weird as well.

But since you already added the 40° for running why not add the 30° for bow zoom as well? Should be nearby.
 

glitch83

Expert Cheater
Mar 29, 2017
81
0
6
#98
please add unlimited summon cooldown as it takes too much time to wait after summoned.
 
Apr 5, 2017
7
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1
#99
I'm getting a lua console error on repeat:
Code:
Error:[string "local syntaxcheck,memrec=...
..."]:445: attempt to perform arithmetic on a nil value (local 'haddr')
Not sure what to make of it, as most of the options work fine. The timer doesn't, except for a couple times where it did. But XP, health, focus, arrows, and Mirian are working fine.
 

Garou

What is cheating?
Oct 13, 2017
3
0
1
Heya, can I use this cheat to ONLY add mirian for purchasing boxes? I am not interested in cheating any other way, and I would prefer to not have endless or huge amount of mirian but rather just add it as needed, is that possible?
 
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