Legend of Heroes: Trails of Cold Steel 2 (PC)

DrummerIX

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Mar 22, 2017
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I put in Always Have Megalith HP/EP/CP Regeneration Effect and Always Have Magius Arts Area Effect options. Enjoy!
 

KS212

Expert Cheater
Mar 3, 2017
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andonovmarko post_id=33488 time=1519257152 user_id=1493 said:
Is there a code for permanent Spirit Unification (in and outside of battle)?
It should be affected by the infinite turns for positive effects code.
 

KS212

Expert Cheater
Mar 3, 2017
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DrummerIX post_id=33494 time=1519261117 user_id=1466 said:
I fixed the issue with Always Critical during Divine Knight battles. It now won't always critical during those battles unless you hit the right spot like normal. It still criticals during regular battles though. EDIT 10.
Woah, kickass! How did you do it if you don't mind me asking? Was there some sort of identifier somewhere in the memory that points to what TYPE of battle you're in? I'd assume that would be the easiest way to differenciate and then simply make an IF statement somewhere.
 

DrummerIX

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Mar 22, 2017
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KS212 post_id=33510 time=1519271569 user_id=426 said:
DrummerIX post_id=33494 time=1519261117 user_id=1466 said:
I fixed the issue with Always Critical during Divine Knight battles. It now won't always critical during those battles unless you hit the right spot like normal. It still criticals during regular battles though. EDIT 10.
Woah, kickass! How did you do it if you don't mind me asking? Was there some sort of identifier somewhere in the memory that points to what TYPE of battle you're in? I'd assume that would be the easiest way to differenciate and then simply make an IF statement somewhere.
Part of the original code was causing it. I was changing something that shouldn't be changed and didn't need to to always critical on regular battles.
 

HanLiem

Expert Cheater
Aug 26, 2017
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DrummerIX post_id=33501 time=1519265365 user_id=1466 said:
I put in Always Have Megalith HP/EP/CP Regeneration Effect and Always Have Magius Arts Area Effect options. Enjoy!
DrummerIX I want to report that "Always Magius Effect" isn't working, I've tried with multiple Attacks and Support Art but none were succeed.
 

DrummerIX

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Mar 22, 2017
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HanLiem post_id=33512 time=1519272205 user_id=8096 said:
DrummerIX post_id=33501 time=1519265365 user_id=1466 said:
I put in Always Have Megalith HP/EP/CP Regeneration Effect and Always Have Magius Arts Area Effect options. Enjoy!
DrummerIX I want to report that "Always Magius Effect" isn't working, I've tried with multiple Attacks and Support Art but none were succeed.
It worked for me on Line type arts. I'm not sure what the regular effect is, but it increased range of line type arts at least for me. I will try to look further if you think there is something else to it.
 

HanLiem

Expert Cheater
Aug 26, 2017
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DrummerIX post_id=33514 time=1519272887 user_id=1466 said:
It worked for me on Line type arts. I'm not sure what the regular effect is, but it increased range of line type arts at least for me. I will try to look further if you think there is something else to it.
From my experience in #1, what changes is the width of the Art AoE, so Magius is widen the the width of the Line type Art Attack.
But I wonder why in my case the width or the circle AoE doesn't get any bigger, still thanks a lot DrummerIX :D
 
Mar 15, 2017
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1
HanLiem post_id=33495 time=1519261937 user_id=8096 said:
"Always recover HP/EP/CP Field Regeneration"
A gradual Regeneration not instant Refill I assume??
This will be a Nice Addition to the Great Table ;)
Yeah, the gradual regeneration.
DrummerIX post_id=33501 time=1519265365 user_id=1466 said:
I put in Always Have Megalith HP/EP/CP Regeneration Effect and Always Have Magius Arts Area Effect options. Enjoy!
Booyeah! Thanks alot!
 

DrummerIX

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Mar 22, 2017
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HanLiem post_id=33515 time=1519273511 user_id=8096 said:
DrummerIX post_id=33514 time=1519272887 user_id=1466 said:
It worked for me on Line type arts. I'm not sure what the regular effect is, but it increased range of line type arts at least for me. I will try to look further if you think there is something else to it.
From my experience in #1, what changes is the width of the Art AoE, so Magius is widen the the width of the Line type Art Attack.
But I wonder why in my case the width or the circle AoE doesn't get any bigger, still thanks a lot DrummerIX :D
Send me a save and I can try to figure out why. I was testing in the beginning of the game. It will be tomorrow before I can look at it if you send me a save.
 

HanLiem

Expert Cheater
Aug 26, 2017
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DrummerIX post_id=33517 time=1519274394 user_id=1466 said:
Send me a save and I can try to figure out why. I was testing in the beginning of the game. It will be tomorrow before I can look at it if you send me a save.
Here it is DrummerIX :)
and Thank you very much :D
 

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Mar 3, 2017
43
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Thanks for the tables.
Can you add Emblem 90% Chance of Triple Advantage for the Leader equiped that Master Quartz to every one in the party?
 

HanLiem

Expert Cheater
Aug 26, 2017
79
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nakint post_id=33522 time=1519282072 user_id=326 said:
Thanks for the tables.
Can you add Emblem 90% Chance of Triple Advantage for the Leader equiped that Master Quartz to every one in the party?
This will be an Awesome Addition to DrummerIX Great Table :D
I second to this request ;)
 

HanLiem

Expert Cheater
Aug 26, 2017
79
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6
DrummerIX post_id=33514 time=1519272887 user_id=1466 said:
It worked for me on Line type arts. I'm not sure what the regular effect is, but it increased range of line type arts at least for me. I will try to look further if you think there is something else to it.
DrummerIX, I want report that the Magius Effect succeeds on Line type Art, but Circle type Art gets smaller in exchange.
I don't remember but is there a Fan type Art??
Anyway, I will keep progressing the game and keep testing the option.
Thanks a lot DrummerIX :)
 

Artrain

What is cheating?
Feb 23, 2018
1
0
1
Hey guys! I just registered here to thank you for the amazing work you guys are doing and sharing with us. I've been using this table for a while now, and its really helped me play through the way I want to. Figured the least I could do was register and thank the ones responsible. If there's anything a newb non-software related guy like me can do to help, please let me know. :)
 

Cyber

Novice Cheater
Jun 13, 2017
23
10
3
Here is a party editor for ToCS2

Notes:
-It's not recommended to remove rean from your party.
-it's not recommended to increase number of character slots (see how to expand).

How to swap:
-Activate the table and open camp menu to update.
-Swap characters from and confirm support if there is any in active slots.(don't swap character with "leader" flag).
-Exit camp menu, if you cant change field character, go to camp menu then change party order and exit again.

How to expand character slots:

From 4 or less characters in your party ----> up to 7:
1. Load your save game that contains at least 1 support in your party.
2. Activate the table and open camp menu to update.
3. Copy "party flag" value.
4. Load your save game that contains 4 or less characters in party.
5. Open camp menu to update and replace current party flag value with the one you copy earlier.
6. Edit number of slots (example: from 1 to 7).
7. Edit number of supports (3 if there are 7 slots).
8. Edit slot 2 until slot 7 and confirm support characters (make sure you cant set any support chara as leader).
9. Save the game (better create a new save or overwrite old saves).
10. Exit the game (crash, it's fine).
11. Start the game again and load your latest save game.

From 5 ----> up to 7:
1. Activate the table and open camp menu to update.
2. Do step 6 until step 11 from previous method.
 

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HanLiem

Expert Cheater
Aug 26, 2017
79
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6
pwnajR post_id=33767 time=1519429668 user_id=6382 said:
Has anyone made an edit for max new game plus points yet?
On page 10, I've posted a save file that contain game Clear Data, in which it has 15 (Max) NG point.
Hope that helps :)
 
Mar 3, 2017
43
0
6
Cyber post_id=33718 time=1519407269 user_id=6502 said:
Here is a party editor for ToCS2

Notes:
-It's not recommended to remove rean from your party.
-it's not recommended to increase number of character slots (see how to expand).

How to swap:
-Activate the table and open camp menu to update.
-Swap characters from and confirm support if there is any in active slots.(don't swap character with "leader" flag).
-Exit camp menu, if you cant change field character, go to camp menu then change party order and exit again.

How to expand character slots:

From 4 or less characters in your party ----> up to 7:
1. Load your save game that contains at least 1 support in your party.
2. Activate the table and open camp menu to update.
3. Copy "party flag" value.
4. Load your save game that contains 4 or less characters in party.
5. Open camp menu to update and replace current party flag value with the one you copy earlier.
6. Edit number of slots (example: from 1 to 7).
7. Edit number of supports (3 if there are 7 slots).
8. Edit slot 2 until slot 7 and confirm support characters (make sure you cant set any support chara as leader).
9. Save the game (better create a new save or overwrite old saves).
10. Exit the game (crash, it's fine).
11. Start the game again and load your latest save game.

From 5 ----> up to 7:
1. Activate the table and open camp menu to update.
2. Do step 6 until step 11 from previous method.

Reupload, sorry...
Thanks for the table.
Can your Crow, Vita, Altina use Craft/S-Craft?
 

triguntrigun

What is cheating?
Feb 24, 2018
3
0
1
I don't know if anyone reported this before, but there is a bug (maybe it is working as intended) with the EXP multiplier script: The EXP is only multiplied for the active party members and not characters on reserve (characters that you can change in battle).

Can you check this?

Thank you for your hard work! This is a pretty amazing table.
 

Cyber

Novice Cheater
Jun 13, 2017
23
10
3
nakint post_id=33795 time=1519442868 user_id=326 said:
Can your Crow, Vita, Altina use Craft/S-Craft?
I don't know. I haven't test it further.
 
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