Legend of Heroes Trails of Cold Steel 1

black_cat61924

What is cheating?
May 8, 2017
2
0
1
#61
DrummerIX post_id=14672 time=1501880709 user_id=1466 said:
tontsa00 post_id=14668 time=1501878919 user_id=846 said:
Did you fix character editor, or can you please explain how to use it since i'm only seeing ??? question marks all the time with all party members and nothing changes.
It was working for me. You may have to view your status menu after enabling the game and let it grab pointers, but it's was working fine for me.
Sry I got the same problem as him, would you mind elaborate that a bit? the EXP and the character stats are all on ???
I enabled the game -> tick the box -> open the status menu, but the table didn't catch the stats number.
 
Aug 5, 2017
11
0
1
#62
jameshendricks1969 post_id=14674 time=1501881887 user_id=7601 said:
Using the bonding points cheats can cause you to be unable to advance the story. I used them to complete all three bonding events on April 18th in the same day. This caused the game to not allow me to unlock the Old Schoolhouse building in "Old Schoolhouse Mystery." Starting a new game and not using the bonding points cheats fixed it and allowed me to unlock the building to advance the story.
hmm i did all 3 bonding in the noon and then the 2 bonding at the evening at april 18, then continued the story no problem

do 1 bonding event, point goes down to 1, then make it 2 again. that was what I did
 

tontsa00

Expert Cheater
Mar 8, 2017
191
7
18
#63
Does anyone have item list for inventory editor ?

Yeah i had same problem, nothing updates for character editor, i waited minutes and nothing happened. Do you have to change character id's, if so what are ID's for party members ?
 

Greendax

What is cheating?
Aug 5, 2017
2
0
1
#64
could you please upload the old 9 again?
the new 9 and onward don't work with the gog version which hasn' t been patched jet
the old 9 worked with the gog version
 

Greendax

What is cheating?
Aug 5, 2017
2
0
1
#65
edit the old pst was false have to start gem in windowed to get it to work 9 and onward still work
 
May 8, 2017
12
0
1
#66
Update 1.1 is out. Not sure if I can give up the bonding table, though update on the table is much appreciated!
 

DrummerIX

RCE Fanatics
Talents
Fearless Donors
Mar 22, 2017
739
120
43
#67
black_cat61924 post_id=14701 time=1501926756 user_id=4113 said:
DrummerIX post_id=14672 time=1501880709 user_id=1466 said:
tontsa00 post_id=14668 time=1501878919 user_id=846 said:
Did you fix character editor, or can you please explain how to use it since i'm only seeing ??? question marks all the time with all party members and nothing changes.
It was working for me. You may have to view your status menu after enabling the game and let it grab pointers, but it's was working fine for me.
Sry I got the same problem as him, would you mind elaborate that a bit? the EXP and the character stats are all on ???
I enabled the game -> tick the box -> open the status menu, but the table didn't catch the stats number.
Can you PM me a save you have this problem on? It will help determine the issue.
 

tontsa00

Expert Cheater
Mar 8, 2017
191
7
18
#68
Yet again character editor DOES NOT WORK, unless you have to use character ID's, which ofcourse i asked but my question was ignored, so do i have use certain character ID then in order to get that damn character editor working.

Also does anyone have inventory item list for inventory editor ?
 

DrummerIX

RCE Fanatics
Talents
Fearless Donors
Mar 22, 2017
739
120
43
#69
tontsa00 post_id=14717 time=1501939617 user_id=846 said:
Yet again character editor DOES NOT WORK, unless you have to use character ID's, which ofcourse i asked but my question was ignored, so do i have use certain character ID then in order to get that damn character editor working.

Also does anyone have inventory item list for inventory editor ?
The character editor works for me on Steam. Are you using GOG perhaps?

But nobody owes you a table with every option you want. I do this because I enjoy it, but post like yours doesn't make me want to do this more.

I don't have a item list.
 

DrummerIX

RCE Fanatics
Talents
Fearless Donors
Mar 22, 2017
739
120
43
#70
black_cat61924 post_id=14701 time=1501926756 user_id=4113 said:
DrummerIX post_id=14672 time=1501880709 user_id=1466 said:
tontsa00 post_id=14668 time=1501878919 user_id=846 said:
Did you fix character editor, or can you please explain how to use it since i'm only seeing ??? question marks all the time with all party members and nothing changes.
It was working for me. You may have to view your status menu after enabling the game and let it grab pointers, but it's was working fine for me.
Sry I got the same problem as him, would you mind elaborate that a bit? the EXP and the character stats are all on ???
I enabled the game -> tick the box -> open the status menu, but the table didn't catch the stats number.
I used your save and the Character Editor populated for me on Steam. Are you using GOG perhaps? Not sure what could be the problem.
 

tontsa00

Expert Cheater
Mar 8, 2017
191
7
18
#71
Playing with Steam version, could then please explain how to use it then, since when i click that character editor, i select and click "Selected party member" and that value is 0, afterwards i go to "Character stats" and nothing happens for many minutes, everything is ??? question marks only.

Also when i try to click any stats on "Character stats" i hear error sound and can't select any stats or change it.
DrummerIX post_id=14721 time=1501941081 user_id=1466 said:
tontsa00 post_id=14717 time=1501939617 user_id=846 said:
Yet again character editor DOES NOT WORK, unless you have to use character ID's, which ofcourse i asked but my question was ignored, so do i have use certain character ID then in order to get that damn character editor working.

Also does anyone have inventory item list for inventory editor ?
The character editor works for me on Steam. Are you using GOG perhaps?

But nobody owes you a table with every option you want. I do this because I enjoy it, but post like yours doesn't make me want to do this more.

I don't have a item list.
 

DrummerIX

RCE Fanatics
Talents
Fearless Donors
Mar 22, 2017
739
120
43
#72
tontsa00 post_id=14723 time=1501941923 user_id=846 said:
Playing with Steam version, could then please explain how to use it then, since when i click that character editor, i select and click "Selected party member" and that value is 0, afterwards i go to "Character stats" and nothing happens for many minutes, everything is ??? question marks only.

Also when i try to click any stats on "Character stats" i hear error sound and can't select any stats or change it.
DrummerIX post_id=14721 time=1501941081 user_id=1466 said:
tontsa00 post_id=14717 time=1501939617 user_id=846 said:
Yet again character editor DOES NOT WORK, unless you have to use character ID's, which ofcourse i asked but my question was ignored, so do i have use certain character ID then in order to get that damn character editor working.

Also does anyone have inventory item list for inventory editor ?
The character editor works for me on Steam. Are you using GOG perhaps?

But nobody owes you a table with every option you want. I do this because I enjoy it, but post like yours doesn't make me want to do this more.

I don't have a item list.
Well, I'm not sure what could be the problem to tell the truth. I'm sorry you are having issues with it. On my table, I just load the game, load my save or a save that was given to me, go to the status menu. Then I load up cheat engine and hook to the game, it asks to load the cheat table, I say Yes, I click enable, pointers, character editor and everything is listed for Rean. It takes a few seconds to update if you change the selected character to 1 for example. Again, I'm sorry for the trouble, but I'm not sure why it's not working for you.
 

tontsa00

Expert Cheater
Mar 8, 2017
191
7
18
#73
Finally got it working, didn't notice that i've using older cheat engine version 6.6, just installed latest 6.7 and it works fine now, can see characters stats :)
 

tontsa00

Expert Cheater
Mar 8, 2017
191
7
18
#74
Anyone could help me find item id's for Quartz, kinda like with Trails in the Sky 3rd had quartz item id's for inventory editor ? Been trying to change quartz item id's but i can't change any of them.
 
May 2, 2017
30
0
6
#75
ahmetmeteisikara post_id=14702 time=1501926874 user_id=7607 said:
jameshendricks1969 post_id=14674 time=1501881887 user_id=7601 said:
Using the bonding points cheats can cause you to be unable to advance the story. I used them to complete all three bonding events on April 18th in the same day. This caused the game to not allow me to unlock the Old Schoolhouse building in "Old Schoolhouse Mystery." Starting a new game and not using the bonding points cheats fixed it and allowed me to unlock the building to advance the story.
hmm i did all 3 bonding in the noon and then the 2 bonding at the evening at april 18, then continued the story no problem

do 1 bonding event, point goes down to 1, then make it 2 again. that was what I did
That day just bugs out sometimes...
Did that for me when I wasn't using CE. Usually replaying the day fixes it.
 

TheByteSize

Expert Cheater
Mar 4, 2017
153
0
16
#76
EXP Muliplier without needing additional LUA Script

Fixed
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4336</ID>
      <Description>"Fast EXP Gain"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>
[ENABLE]


aobscanmodule(ToCS_Fast_EXP_AOB,ed8.exe,03 C7 3D 0F 27 00 00) // should be unique
registersymbol(ToCS_Fast_EXP_AOB)
alloc(newmem,$1000)

label(code)
label(return)
label(expMult)
registersymbol(expMult)

newmem:
  imul edi,[expMult]
code:
  add eax,edi
  cmp eax,0000270F
  jmp return

expMult:
dd #10

ToCS_Fast_EXP_AOB:
  jmp newmem
  nop
  nop
return:


[DISABLE]

ToCS_Fast_EXP_AOB:
  db 03 C7 3D 0F 27 00 00

unregistersymbol(ToCS_Fast_EXP_AOB)
unregistersymbol(expMult)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "ed8.exe"+D622C

"ed8.exe"+D620C: 0D 00 0C 00 00        -  or eax,0C00
"ed8.exe"+D6211: 89 45 F0              -  mov [ebp-10],eax
"ed8.exe"+D6214: D9 6D F0              -  fldcw [ebp-10]
"ed8.exe"+D6217: DF 7D EC              -  fistp qword ptr [ebp-14]
"ed8.exe"+D621A: 8B 45 EC              -  mov eax,[ebp-14]
"ed8.exe"+D621D: 03 F8                 -  add edi,eax
"ed8.exe"+D621F: D9 6D FE              -  fldcw [ebp-02]
"ed8.exe"+D6222: EB 02                 -  jmp ed8.exe+D6226
"ed8.exe"+D6224: DD D8                 -  fstp st(0)
"ed8.exe"+D6226: 8B 86 D4 01 00 00     -  mov eax,[esi+000001D4]
// ---------- INJECTING HERE ----------
"ed8.exe"+D622C: 03 C7                 -  add eax,edi
"ed8.exe"+D622E: 3D 0F 27 00 00        -  cmp eax,0000270F
// ---------- DONE INJECTING  ----------
"ed8.exe"+D6233: 72 05                 -  jb ed8.exe+D623A
"ed8.exe"+D6235: B8 0F 27 00 00        -  mov eax,0000270F
"ed8.exe"+D623A: 89 86 D4 01 00 00     -  mov [esi+000001D4],eax
"ed8.exe"+D6240: 8B 4B 08              -  mov ecx,[ebx+08]
"ed8.exe"+D6243: 0F B7 81 94 03 00 00  -  movzx eax,word ptr [ecx+00000394]
"ed8.exe"+D624A: 8B 0D 18 93 C6 00     -  mov ecx,[ed8.exe+869318]
"ed8.exe"+D6250: 6A 00                 -  push 00
"ed8.exe"+D6252: 6A 63                 -  push 63
"ed8.exe"+D6254: 50                    -  push eax
"ed8.exe"+D6255: E8 CB 4B F3 FF        -  call ed8.exe+AE25
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>4323</ID>
          <Description>"EXP Multiplier"</Description>
          <LastState Value="10" RealAddress="01750013"/>
          <VariableType>Byte</VariableType>
          <Address>expMult</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
 

TheByteSize

Expert Cheater
Mar 4, 2017
153
0
16
#77
Fast Battle Link EXP
You won't see the changes in Battle Result Screen like the EXP one but the added value is multiplied by 100 for each battle.
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4329</ID>
      <Description>"Fast Link EXP Battle"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(ToCS_FastLinkBattle_AOB,ed8.exe,8B 5D 10 8B F9) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov ebx,[ebp+10]
  imul ebx,#100
  mov [ebp+10],ebx
  mov edi,ecx
  jmp return

ToCS_FastLinkBattle_AOB:
  jmp newmem
return:
registersymbol(ToCS_FastLinkBattle_AOB)

[DISABLE]

ToCS_FastLinkBattle_AOB:
  db 8B 5D 10 8B F9

unregistersymbol(ToCS_FastLinkBattle_AOB)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "ed8.exe"+275D2B

"ed8.exe"+275D0D: 73 0C                             -  jae ed8.exe+275D1B
"ed8.exe"+275D0F: FE C2                             -  inc dl
"ed8.exe"+275D11: 0F B6 D2                          -  movzx edx,dl
"ed8.exe"+275D14: 52                                -  push edx
"ed8.exe"+275D15: E8 6B 41 D9 FF                    -  call ed8.exe+9E85
"ed8.exe"+275D1A: 48                                -  dec eax
"ed8.exe"+275D1B: 80 7D 14 00                       -  cmp byte ptr [ebp+14],00
"ed8.exe"+275D1F: 0F 84 05 01 00 00                 -  je ed8.exe+275E2A
"ed8.exe"+275D25: 0F B7 D7                          -  movzx edx,di
"ed8.exe"+275D28: 0F B7 CB                          -  movzx ecx,bx
// ---------- INJECTING HERE ----------
"ed8.exe"+275D2B: 8B 5D 10                          -  mov ebx,[ebp+10]
"ed8.exe"+275D2E: 8B F9                             -  mov edi,ecx
// ---------- DONE INJECTING  ----------
"ed8.exe"+275D30: C1 E7 04                          -  shl edi,04
"ed8.exe"+275D33: 03 FA                             -  add edi,edx
"ed8.exe"+275D35: 03 9C BE 04 05 00 00              -  add ebx,[esi+edi*4+00000504]
"ed8.exe"+275D3C: 8D BC BE 04 05 00 00              -  lea edi,[esi+edi*4+00000504]
"ed8.exe"+275D43: C7 07 00 00 00 00                 -  mov [edi],00000000
"ed8.exe"+275D49: 8B FA                             -  mov edi,edx
"ed8.exe"+275D4B: C1 E7 04                          -  shl edi,04
"ed8.exe"+275D4E: 03 F9                             -  add edi,ecx
"ed8.exe"+275D50: C7 84 BE 04 05 00 00 00 00 00 00  -  mov [esi+edi*4+00000504],00000000
"ed8.exe"+275D5B: 8D 79 04                          -  lea edi,[ecx+04]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
 
Aug 6, 2017
7
0
1
#78
Here's all of the item digits I've found so far.

Feel free to save and make changes. We should be able to fill it out. I'll try and fill it all out later on this week.

https://docs.google.com/spreadsheets/d/11t3orun_EV40W44uMR80SYvrab5B-dgd-exZrQbIg-Y/edit?usp=sharing
 

DrummerIX

RCE Fanatics
Talents
Fearless Donors
Mar 22, 2017
739
120
43
#79
I came up with Equipment Editor and merged TheByteSize's scripts with the main table (Thanks for the help in making options).
 
Mar 3, 2017
38
0
6
#80
wcsc12 post_id=14759 time=1501983039 user_id=7626 said:
Here's all of the item digits I've found so far.

Feel free to save and make changes. We should be able to fill it out. I'll try and fill it all out later on this week.

https://docs.google.com/spreadsheets/d/11t3orun_EV40W44uMR80SYvrab5B-dgd-exZrQbIg-Y/edit?usp=sharing
Cannot make any edits though I am not familiar with GoogleDoc, but I will try to contribute nonetheless. U-Material ID is 50.
 
Top Bottom