[COMPLETED] Into the Breach (Steam)

May 17, 2017
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#1
I never did master creating the scripts to find what writes to a variable so some ideas of what I would like would be:
-Edit power grid level
-Edit power cores
-Edit Corporate points
-Mech health
-Pilot XP
-Grid defense %
 

waterastro

What is cheating?
Feb 28, 2018
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#2
Power core, Rep, and XP were easy to find. 4 bytes.

I wonder if it's possible to have unlimited turns.
 
May 17, 2017
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#3
I found the Power Core and Rep easily as well, but it changes after each island. After resolving the crashing issue when searching for what writes to those addresses, I still haven't been able to find the pointers because when I gained/spent rep or power cores, the debugger didn't register any changes. I'm going to try another debugging mode later.
 

Spazi

Noobzor
Sep 4, 2017
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#4
I quickly made a table with Rep, Cores and Grid pow
(tested on Steam version)

FYI, you can activate all scripts at any time as soon as game finish loading; for example you don't need to be in combat to activate the Combat scripts


Edit1: Added Grid defense and Score

Edit2: Added Unlimited Move/Action (with resetter)

Edit3: Added game time and script for mech energy

Edit4: Added shield and a basic script that cancel (some) damage (from enemy, push, self damage) (dont expect it to work for achiev "no damage")
And Unlimited Uses on item

Edit5: Patch 1.0.20
 

Attachments

Spazi

Noobzor
Sep 4, 2017
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#6
doodl3simpl3 post_id=34949 time=1519900336 user_id=2176 said:
i have no idea whether it works on steam or not but it clearly not working on GOG version
I changed to an aobscan, tell me if it works
 

Silver_Weed

What is cheating?
Feb 12, 2018
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#7
Tried using both tables scripts doesn't seem to activate. Probably wrong version of the game? GOG has v1.0.06
 

Peacean

What is cheating?
Mar 1, 2018
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#8
aobscan works great with GOG 1.0.06. Just tested it and all options work.
 
Apr 10, 2017
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#9
it works on GOG version, all you have to do is to active the player box, and I found that grid defense initial value starts from 0 , which means 15%=0 and 20%=5, grid defense has 4 bytes, looking forwards to adding grid defense
 
Mar 1, 2018
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#11
Works on GoG too. Thanks!

One of the best ways to use this table is to set the Grid defense bonus to 85... this made the Def go up to 100% and made all of the friendly buildings invulnerable.
 

Spazi

Noobzor
Sep 4, 2017
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#12
I've added Unlimited move and actions. If you already moved/acted in your savegame, select your mech and manually change its state once.

I don't think I'll add anything more, unless someone have an idea that is not too hard to find ?
 

belomar

What is cheating?
May 8, 2017
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#13
If I may ask, how about editting how much free power you have on the mech, its easy to scan, better, editting mech stats.
Forgot to add, unlimited itens uses.
 
Apr 10, 2017
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#15
avikdas99 post_id=35084 time=1519967457 user_id=170 said:
what value type is it for free power 4bytes?
yes it is, make sure to know that extra power doesn't count in the value, i believe it has different address
 
Mar 1, 2018
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#16
Spazi post_id=35058 time=1519951041 user_id=8324 said:
I've added Unlimited move and actions. If you already moved/acted in your savegame, select your mech and manually change its state once.

I don't think I'll add anything more, unless someone have an idea that is not too hard to find ?
1) Timer: Float, the first memory addy seems to be pretty stable through playthroughs. My current addy is 06A4874C. Set it to 1 and all timer based challenges can be accomplished null sweat.

2) Mech Reactor: I've found that you can overcharge mech power with a 4 byte, set it to something like 40 or such and you can power all weapons and upgrades. Edit3: If your pilot has a reactor bonus just take them out Searching can be tricky if you've got a pilot with a +Reactor bonus. The address location changes with every island.

Edit: 3) Pilot XP: Simple 4-byte search. Once found set to 25 for first level, 50 for second. Most annoying part (for me): Units that don't do direct damage (grapplers and pushers).

Edit2: 4) Mech Hull: 4-byte, you can find hull pretty easily (especially with the use of the 2nd script!). Address location is persistent across islands.


Also new script works great. Thanks!
 

Spazi

Noobzor
Sep 4, 2017
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#17
I've added current run time and a script to stop mech energy decrease.

You can't change mech health, the game recalculate this value. If someone else want to find how to cheat that, I've added the values to my table.
 
Mar 1, 2018
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#18
Actually, using your table I was able to figure out change max mech health and even add a shield.

Can only be changed during combat. Not possible on the mech upgrade part of the game (Player script). That said, I noticed that your address was the same as the one i found during combat and changing it changed my max health.

Edit: The address of the shield from the current mech health is +2C. 1 for shield, 0 for no shield. Not sure if having it can provide undamaged mechs for island achievement or not.

Edit2: Edit3 Current run of islands is -0x04 from Timer as 4 byte. Set to whatever you want the victory for.
 

Spazi

Noobzor
Sep 4, 2017
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#19
RoboUnca post_id=35192 time=1520030165 user_id=13531 said:
Actually, using your table I was able to figure out change max mech health and even add a shield.

Can only be changed during combat. Not possible on the mech upgrade part of the game (Player script). That said, I noticed that your address was the same as the one i found during combat and changing it changed my max health.

Edit: The address of the shield from the current mech health is +2C. 1 for shield, 0 for no shield. Not sure if having it can provide undamaged mechs for island achievement or not.

Edit2: Edit3 Current run of islands is -0x04 from Timer as 4 byte. Set to whatever you want the victory for.
I added shield as a 1/0. For your question, yes, shield and even armor allow to get the achiev. For armor, your armor need to mitigate all the damage.

I added a script that prevent (some) damage. Haven't tested everything yet, but it prevents enemy damage, push damage, self damage. It didn't prevent block spawn damage though.
Edit: Forgot I also added an unlimited item uses script
 
Mar 1, 2018
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#20
New version of game, Gog Version : 1.0.17 (19102)

combat works but player no longer.
 
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