[COMPLETED] Ghost of a Tale

Alebastrowitch

Novice Cheater
Mar 24, 2017
18
0
1
#1
Hi guys, can anyone make table for this game?
http://store.steampowered.com/app/417290/Ghost_of_a_Tale/
 

[Death]

What is cheating?
Mar 15, 2018
4
0
1
#2
try that pal. my nephew is playing it so just a very simple trainer,

health / stamina / enemy detection
 

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Alebastrowitch

Novice Cheater
Mar 24, 2017
18
0
1
#3
[quote="[Death]" post_id=37564 time=1521142107 user_id=14092]
try that pal. my nephew is playing it so just a very simple trainer,

health / stamina / enemy detection
[/quote]

Works fine, thanks for the table
 

tork879

What is cheating?
Mar 16, 2018
2
0
1
#4
[quote="[Death]" post_id=37564 time=1521142107 user_id=14092]
try that pal. my nephew is playing it so just a very simple trainer,

health / stamina / enemy detection
[/quote]

can you add infinite lightning (candles/oil) ?? That would be perfect!
 

[Death]

What is cheating?
Mar 15, 2018
4
0
1
#5
candle added as u requested, only tested at very start

enable candle option once candle is eqipped and in use
 

Attachments

Jan 31, 2018
8
0
1
#6
The health bar drops down when you leveled up. And how do I change the florins?
 

Razt

Noobzor
Oct 29, 2017
6
0
1
#7
bandit5 post_id=37896 time=1521269487 user_id=12480 said:
The health bar drops down when you leveled up. And how do I change the florins?
Go into the script and change the part that says;
Code:
code:
  mov [eax+30],(float)30
  fld dword ptr [eax+30]
  fldz 
  jmp return
to
Code:
code:
  mov [eax+30],(float)80
  fld dword ptr [eax+30]
  fldz 
  jmp return
You can change the float value to anything if the bar ends up being too big or small, the same applies to the stamina if you wanted to change that for some reason. As for florins it's a 4byte search, they're easy to find.
 

[Death]

What is cheating?
Mar 15, 2018
4
0
1
#8
yep as i said nephew is yound and was playin he never leveled up, just set to 999 etc, just max it out.

[ENABLE]
aobscan(level,8B 48 10 8B 95 48 FF FF FF) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
mov [eax+10],9999
mov ecx,[eax+10]
mov edx,[ebp-000000B8]
jmp return

level:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(level)

[DISABLE]

level:
db 8B 48 10 8B 95 48 FF FF FF

unregistersymbol(level)
dealloc(newmem)

will give u a massive level boost on xp collection too, dont know where to collect skills as he has not got that far so not gonna try and unlock them yet
 
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