FIFA 17 - Career mode Table

Apr 4, 2017
34
0
6
#41
Aranaktu, When i tried to change player's "Know As" game crashed, 2 times already, so we can't change that?
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#42
You can. :p Try to use Cheat Engine 6.5 and make sure that pointer is valid before you overwrite the data.
 
Apr 4, 2017
34
0
6
#43
So Cheat Engine ver. 6.5 is better for this table than ver. 6.6?
And valid means you need to do what? Be sure "know as" square ticked?
 
Apr 4, 2017
34
0
6
#44
1 more thing, Can i change Boots ID Color to make my boots have different color?
Like example my player wear generic boots with violet color when i change his boot to Nike Hypervenom with ID 180, his shoes not green black but violet white. So i think its possible to change shoes color if you know color ID?
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#45
iShorty post_id=6031 time=1492650290 user_id=1982 said:
So Cheat Engine ver. 6.5 is better for this table than ver. 6.6?
And valid means you need to do what? Be sure "know as" square ticked?
CE 6.5 is better for editing player names because you don't need to null terminate strings manually.
To make sure that pointer is valid just enter player profile who already got "Know as" name defined in database. Like "Pepe" from Real Madrit for example.
iShorty post_id=6181 time=1492746285 user_id=1982 said:
1 more thing, Can i change Boots ID Color to make my boots have different color?
Like example my player wear generic boots with violet color when i change his boot to Nike Hypervenom with ID 180, his shoes not green black but violet white. So i think its possible to change shoes color if you know color ID?
Idk.
 
Apr 4, 2017
34
0
6
#46
So from what you said i can understand that you cant change youth players' and player who don't have "Know As"?
 

josegp17

What is cheating?
Apr 6, 2017
9
0
1
#47
I can not make transfer.ini work.
What am I doing wrong?
mov [r15+1C], #90 // FORCE_USER_PAP_BID_CHANCE (The minimum chance pap player will be bid on)
mov [r15+20], #95 // FORCE_USER_BID_CHANCE (Daily chance that we attempt to force a bid on a user player)
mov [r15+24], #0 // FORCE_USER_BID_MIN_DAYS (Min days the player should be on the list before bids come in (>= check))
mov [r15+28], #15 // FORCE_USER_BID_NUMTEAMS (Number of teams we attempt to find to bid on that we randomly choose from)
mov [r15+2C], #100 // FORCE_USER_BID_LISTVSLOAN (% chance that we look at the listed player vs loan ( < for list and > for loan ))
mov [r15+30], #100 // TIER1_NEWS_PROBABILITY = (% chance that a tier 1 player added by a user to the shortlist generate a news)
mov [r15+34], #100 // TIER2_NEWS_PROBABILITY (% chance that a tier 2 player added by a user to the shortlist generate a news)
mov [r15+38], #95 // SHORLISTED_BY_CPU_INCREMENT (% chance incremented when a player is shorlisted by the CPU and the USER)
mov [r15+3C], #2 // MAX_DAYS_TO_RESPOND
mov [r15+40], #1 // MIN_DAYS_TO_RESPOND
mov [r15+44], #0 // MIN_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+48], #1 // MAX_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+4C], #7 // MIN_DAYS_TO_EXPIRE_OFFER
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+58], #0 // MIN_HOURS_TO_RESPOND_DEADLINEDAY
mov [r15+5C], #1 // MAX_HOURS_TO_RESPOND_DEADLINEDAY

code:
mov [r15+7C],eax
mov byte ptr [rbp+000005F0],00
jmp return
(So is my configuration in FIFA 16 in the transfer.ini file and works fine)
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#48
iShorty post_id=6245 time=1492824646 user_id=1982 said:
So from what you said i can understand that you cant change youth players' and player who don't have "Know As"?
You can.
https://youtu.be/-DlwX5bbNP8
josegp17 post_id=6265 time=1492844951 user_id=2044 said:
I can not make transfer.ini work.
What am I doing wrong?
mov [r15+1C], #90 // FORCE_USER_PAP_BID_CHANCE (The minimum chance pap player will be bid on)
mov [r15+20], #95 // FORCE_USER_BID_CHANCE (Daily chance that we attempt to force a bid on a user player)
mov [r15+24], #0 // FORCE_USER_BID_MIN_DAYS (Min days the player should be on the list before bids come in (>= check))
mov [r15+28], #15 // FORCE_USER_BID_NUMTEAMS (Number of teams we attempt to find to bid on that we randomly choose from)
mov [r15+2C], #100 // FORCE_USER_BID_LISTVSLOAN (% chance that we look at the listed player vs loan ( < for list and > for loan ))
mov [r15+30], #100 // TIER1_NEWS_PROBABILITY = (% chance that a tier 1 player added by a user to the shortlist generate a news)
mov [r15+34], #100 // TIER2_NEWS_PROBABILITY (% chance that a tier 2 player added by a user to the shortlist generate a news)
mov [r15+38], #95 // SHORLISTED_BY_CPU_INCREMENT (% chance incremented when a player is shorlisted by the CPU and the USER)
mov [r15+3C], #2 // MAX_DAYS_TO_RESPOND
mov [r15+40], #1 // MIN_DAYS_TO_RESPOND
mov [r15+44], #0 // MIN_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+48], #1 // MAX_DAYS_TO_RESPOND_LAST_WEEK
mov [r15+4C], #7 // MIN_DAYS_TO_EXPIRE_OFFER
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+50], #17 // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+54], #10 // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
mov [r15+58], #0 // MIN_HOURS_TO_RESPOND_DEADLINEDAY
mov [r15+5C], #1 // MAX_HOURS_TO_RESPOND_DEADLINEDAY

code:
mov [r15+7C],eax
mov byte ptr [rbp+000005F0],00
jmp return
(So is my configuration in FIFA 16 in the transfer.ini file and works fine)
Activate script before you load your career mode save.
 
Apr 4, 2017
34
0
6
#49
ah. i understand, so u need to find a real player who have "Know As" 1st to make it work right?

P/S: Did like video instructions. Thanks Aranaktu :D
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#50
iShorty post_id=6275 time=1492852940 user_id=1982 said:
ah. i understand, so u need to find a real player who have "Know As" 1st to make it work right?

P/S: Did like video instructions. Thanks Aranaktu :D
Yep.
 
Mar 30, 2017
35
0
6
#51
Does transfer.ini really work?
I tried the original and modified by gosegp17 versions and didn't see any changes in transfer process despite I followed Aranaktu's instructions..
 

josegp17

What is cheating?
Apr 6, 2017
9
0
1
#52
Voron post_id=6307 time=1492909373 user_id=1812 said:
Does transfer.ini really work?
I tried the original and modified by gosegp17 versions and didn't see any changes in transfer process despite I followed Aranaktu's instructions..
Me neither
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#53
Yes, it's working. At least some settings. ;)
As I said before, the original "transfer.ini" script isn't changing anything, it contains default values as in original file. You need to edit it if you want to spot the difference. Didn't tested josegp17 config, but I've tested mine ridiculous config:
Code:
[ENABLE]
aobscanmodule(INJECT_transferini,FIFA17.exe,41 89 47 7C C6 85 F0 05 00 00 00) // should be unique
alloc(newmem,$1000,"FIFA17.exe"+891FA19)

label(code)
label(return)

newmem:
  mov [r15+1C], #99   // FORCE_USER_PAP_BID_CHANCE  (The minimum chance pap player will be bid on)
  mov [r15+20], #99   // FORCE_USER_BID_CHANCE (Daily chance that we attempt to force a bid on a user player)
  mov [r15+24], #1    // FORCE_USER_BID_MIN_DAYS (Min days the player should be on the list before bids come in (>= check))
  mov [r15+28], #99    // FORCE_USER_BID_NUMTEAMS  (Number of teams we attempt to find to bid on that we randomly choose from)
  mov [r15+2C], #50   // FORCE_USER_BID_LISTVSLOAN  (% chance that we look at the listed player vs loan ( < for list and > for loan ))
  mov [r15+30], #100  // TIER1_NEWS_PROBABILITY =  (% chance that a tier 1 player added by a user to the shortlist generate a news)
  mov [r15+34], #99   // TIER2_NEWS_PROBABILITY  (% chance that a tier 2 player added by a user to the shortlist generate a news)
  mov [r15+38], #99   // SHORLISTED_BY_CPU_INCREMENT (% chance incremented when a player is shorlisted by the CPU and the USER)
  mov [r15+3C], #0    // MAX_DAYS_TO_RESPOND
  mov [r15+40], #0    // MIN_DAYS_TO_RESPOND
  mov [r15+44], #0    // MIN_DAYS_TO_RESPOND_LAST_WEEK
  mov [r15+48], #0    // MAX_DAYS_TO_RESPOND_LAST_WEEK
  mov [r15+4C], #2    // MIN_DAYS_TO_EXPIRE_OFFER
  mov [r15+50], #0    // NUM_DAYS_REMAINING_TO_INCREASE_SPEED
  mov [r15+54], #23   // TRANSFERS_DEADLINEDAY/TOTALNUMHOURS
  mov [r15+58], #0    // MIN_HOURS_TO_RESPOND_DEADLINEDAY
  mov [r15+5C], #0    // MAX_HOURS_TO_RESPOND_DEADLINEDAY

code:
  mov [r15+7C],eax
  mov byte ptr [rbp+000005F0],00
  jmp return

INJECT_transferini:
  jmp newmem
  nop
  nop
  nop
  nop
  nop
  nop
return:
registersymbol(INJECT_transferini)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT_transferini:
  db 41 89 47 7C C6 85 F0 05 00 00 00

unregistersymbol(INJECT_transferini)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "FIFA17.exe"+891FA19

"FIFA17.exe"+891F9EC: 41 83 C8 FF           -  or r8d,-01
"FIFA17.exe"+891F9F0: 48 8D 15 49 C3 33 FB  -  lea rdx,[FIFA17.exe+3C5BD40]
"FIFA17.exe"+891F9F7: 48 89 F9              -  mov rcx,rdi
"FIFA17.exe"+891F9FA: E8 71 69 1E FF        -  call FIFA17.exe+7B06370
"FIFA17.exe"+891F9FF: 41 89 47 78           -  mov [r15+78],eax
"FIFA17.exe"+891FA03: 41 B1 01              -  mov r9l,01
"FIFA17.exe"+891FA06: 41 83 C8 FF           -  or r8d,-01
"FIFA17.exe"+891FA0A: 48 8D 15 6F C3 33 FB  -  lea rdx,[FIFA17.exe+3C5BD80]
"FIFA17.exe"+891FA11: 48 89 F9              -  mov rcx,rdi
"FIFA17.exe"+891FA14: E8 57 69 1E FF        -  call FIFA17.exe+7B06370
// ---------- INJECTING HERE ----------
"FIFA17.exe"+891FA19: 41 89 47 7C           -  mov [r15+7C],eax
"FIFA17.exe"+891FA1D: C6 85 F0 05 00 00 00  -  mov byte ptr [rbp+000005F0],00
// ---------- DONE INJECTING  ----------
"FIFA17.exe"+891FA24: 31 D2                 -  xor edx,edx
"FIFA17.exe"+891FA26: 44 8D 42 63           -  lea r8d,[rdx+63]
"FIFA17.exe"+891FA2A: 48 8D 8D F1 05 00 00  -  lea rcx,[rbp+000005F1]
"FIFA17.exe"+891FA31: E8 10 8F 19 FF        -  call FIFA17.exe+7AB8946
"FIFA17.exe"+891FA36: 45 31 E4              -  xor r12d,r12d
"FIFA17.exe"+891FA39: 44 89 E0              -  mov eax,r12d
"FIFA17.exe"+891FA3C: 89 44 24 30           -  mov [rsp+30],eax
"FIFA17.exe"+891FA40: 49 8D B7 F0 07 00 00  -  lea rsi,[r15+000007F0]
"FIFA17.exe"+891FA47: 89 C2                 -  mov edx,eax
"FIFA17.exe"+891FA49: 4C 89 F9              -  mov rcx,r15
}
I'm not sure about "FORCE_USER_BID_NUMTEAMS", "FORCE_USER_BID_LISTVSLOAN", "SHORLISTED_BY_CPU_INCREMENT", "NUM_DAYS_REMAINING_TO_INCREASE_SPEED" because I've no idea what acctualy does in game, but rest of the settings was working as intended.
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#55
It's your choice. But probably you will not spot a difference between 99% and 100%. :p
 
Mar 30, 2017
35
0
6
#56
During my summer transfer window I've noticed the changes of transfer process.
The sales were committed quicker than loans.

Aranaktu, I hope you'll complete the transfer.ini file and..focus on other options, which could be added.
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#58
UPDATE - 27.04.2017
Added more 'In-Game Hacks':
- Freezing/Reseting Match timer + End current match half
- Pointer for home and away team score
- Home/Away team Always Tired
- Home/Away team Never Tired
- Home/Away team Injured
- Home/Away team Never Injured (Didn't tested)
 

Aranaktu

Novice Cheater
Mar 6, 2017
198
1
18
#59
UPDATE - 30.04.2017
Fixed some bugs.
Added
Added option to change stadium before match.

Download:
Code:
https://mega.nz/#!ZF82wQ6b!r00nFPGI0b_iwP2J2pf-imcD60n9-paG6DWvc2Bs8dE