FIFA 17 - Career mode Table

Aranaktu

Expert Cheater
Mar 6, 2017
218
3
18
extazx2 post_id=14500 time=1501703899 user_id=7548 said:
Hello, same problem as heaty.
I tried your last 2 updates, couldn't make it work.

Before that it was ok, but not with those 2 ones.
Maybe i don't use the .lua in the zip correctly ?
It's not working because Cheat Engine cannot find AOB signature defined in script, "ActivateItFirst" in this case.
Open Cheat Engine -> Open FIFA17.exe process -> Set Value Type to "Array of Byte" -> Scan for these values (new scan each time):
1.
Code:
56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE
2.
Code:
0F B6 F0 31 FF
3.
Code:
44 8B 48 08 41 89 F8 48 8D 55 A7
4.
Code:
45 89 AF FC 09 00 00 41 C6
5.
Code:
85 F6 ?? ?? 49 29 FA 48 8B 07
Tell me after which scan cheat engine didn't finds anyting.
 

oski32166

What is cheating?
Jul 26, 2017
4
0
1
Could someone make joboffer.ini ready to edit like transfer.ini and transfers.ini? I am actually in Lech Poznań and when I change offer from Benfica to Juventus using your table and club ID, they don't want to accept me.
 

eddie1611

What is cheating?
Aug 4, 2017
1
0
1
Awesome! Could you maybe try to make it so you can edit player's hairstyles in manager career? Thanks!
 

Voron

Cheater
Mar 30, 2017
35
0
6
DeanV255 post_id=14342 time=1501512174 user_id=4977 said:
If you look for "lampuiho" table - Page 10.

He's found a lot of very good and handy pointers such as the one's you asked for, all the way to the 4th position. Most importantly you can also edit the Potential of any player. Really great combo with Aranaktu's table.
I didn't find the line with the player's potential.
 
Jul 24, 2017
10
0
1
Voron post_id=14806 time=1502046761 user_id=1812 said:
DeanV255 post_id=14342 time=1501512174 user_id=4977 said:
If you look for "lampuiho" table - Page 10.

He's found a lot of very good and handy pointers such as the one's you asked for, all the way to the 4th position. Most importantly you can also edit the Potential of any player. Really great combo with Aranaktu's table.
I didn't find the line with the player's potential.

I don't think you were looking hard enough.
 

Voron

Cheater
Mar 30, 2017
35
0
6
rivriv0 post_id=14813 time=1502051372 user_id=7368 said:
I don't think you were looking hard enough.
You mean this line?
http://imgur.com/a/hpypC
 

Voron

Cheater
Mar 30, 2017
35
0
6
rivriv0 post_id=14857 time=1502128449 user_id=7368 said:
Yup, that's it! :D
After changing potential of some players, I didn''t see the result,for example,in training course.
If a footballer have talent,there are 3 lines emphasizing it.
Does this changing in table add one of this lines to the player's data?
 
Apr 4, 2017
34
0
6
Voron post_id=14906 time=1502212214 user_id=1812 said:
rivriv0 post_id=14857 time=1502128449 user_id=7368 said:
Yup, that's it! :D
After changing potential of some players, I didn''t see the result,for example,in training course.
If a footballer have talent,there are 3 lines emphasizing it.
Does this changing in table add one of this lines to the player's data?
You can see player's potential changed not in the Not Editable sections.
 

Voron

Cheater
Mar 30, 2017
35
0
6
iShorty post_id=14960 time=1502276175 user_id=1982 said:
You can see player's potential changed not in the Not Editable sections.
What?
We are speaking about other's table,not Aranaktu's.
 
Apr 4, 2017
34
0
6
Voron post_id=14965 time=1502283390 user_id=1812 said:
iShorty post_id=14960 time=1502276175 user_id=1982 said:
You can see player's potential changed not in the Not Editable sections.
What?
We are speaking about other's table,not Aranaktu's.
So u change potentials with other table, then u comeback and see if it changed or not in Aranktu's table, Whats wrong with that?
 

Toysin

What is cheating?
Aug 10, 2017
3
0
1
Aranaktu post_id=14542 time=1501756026 user_id=723 said:
extazx2 post_id=14500 time=1501703899 user_id=7548 said:
Hello, same problem as heaty.
I tried your last 2 updates, couldn't make it work.

Before that it was ok, but not with those 2 ones.
Maybe i don't use the .lua in the zip correctly ?
It's not working because Cheat Engine cannot find AOB signature defined in script, "ActivateItFirst" in this case.
Open Cheat Engine -> Open FIFA17.exe process -> Set Value Type to "Array of Byte" -> Scan for these values (new scan each time):
1.
Code:
56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE
2.
Code:
0F B6 F0 31 FF
3.
Code:
44 8B 48 08 41 89 F8 48 8D 55 A7
4.
Code:
45 89 AF FC 09 00 00 41 C6
5.
Code:
85 F6 ?? ?? 49 29 FA 48 8B 07
Tell me after which scan cheat engine didn't finds anyting.
Facing the same issues here.
CE shows nothing after the 3rd scan onward.
Code:
44 8B 48 08 41 89 F8 48 8D 55 A7
 

emiirz

What is cheating?
Aug 10, 2017
1
0
1
Toysin post_id=15036 time=1502362666 user_id=7730 said:
Facing the same issues here.
CE shows nothing after the 3rd scan onward.
Code:
44 8B 48 08 41 89 F8 48 8D 55 A7
Having the same issue, and the AOB cant find after the 3rd one. When I click ActivateFirst the whole bar just becomes blue. Thx if someone can fix this.
 

Aranaktu

Expert Cheater
Mar 6, 2017
218
3
18
emiirz post_id=15037 time=1502364399 user_id=7731 said:
Toysin post_id=15036 time=1502362666 user_id=7730 said:
Facing the same issues here.
CE shows nothing after the 3rd scan onward.
Code:
44 8B 48 08 41 89 F8 48 8D 55 A7
Having the same issue, and the AOB cant find after the 3rd one. When I click ActivateFirst the whole bar just becomes blue. Thx if someone can fix this.
If you have origin version:
Open Cheat Engine -> Open FIFA17.exe process -> Click "Memory view" button in CE-> Go to address (CTRL+G) "FIFA17.exe+82CC24D" -> Make a screen shot and post it here.
example screen shot: http://i.imgur.com/WaAxhyy.png

If you don't have origin version just replace "ActivateItFirst" script with this script:
Code:
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(IniRead_AOB, FIFA17.exe, 56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE)
registersymbol(IniRead_AOB)

aobscanmodule(INJECT_Unlock_EditPlayer,FIFA17.exe,0F B6 F0 31 FF) // should be unique
alloc(cave_Unlock_EditPlayer,$1000,"FIFA17.exe"+85E74D6)

label(code_Unlock_EditPlayer)
label(ret_Unlock_EditPlayer)

cave_Unlock_EditPlayer:
  mov al,1
code_Unlock_EditPlayer:
  movzx esi,al
  xor edi,edi
  jmp ret_Unlock_EditPlayer

INJECT_Unlock_EditPlayer:
  jmp cave_Unlock_EditPlayer
ret_Unlock_EditPlayer:
registersymbol(INJECT_Unlock_EditPlayer)

aobscanmodule(INJECT_ptrPlayerCave,FIFA17.exe,45 89 AF FC 09 00 00 41 C6)
alloc(ptrPlayerCave,$1000, "FIFA17.exe"+83D0631)
label(ptrPlayerCave_ret)
label(ptrPlayerCave_org)
alloc(ptrPlayer, 8)
registersymbol(ptrPlayer)
ptrPlayer:
dq 00

ptrPlayerCave: //this is allocated memory, you have read,write,execute access
ptrPlayerCave_org:
mov [ptrPlayer], r15
mov [r15+000009FC],r13d
jmp ptrPlayerCave_ret

INJECT_ptrPlayerCave:
jmp ptrPlayerCave
nop
nop
ptrPlayerCave_ret:
registersymbol(INJECT_ptrPlayerCave)

aobscanmodule(INJECT_ptrNotEditable,FIFA17.exe,85 F6 ?? ?? 49 29 FA 48 8B 07) // should be unique
alloc(ptrNotEditableCave,$1000,"FIFA17.exe"+83C19CD)

label(ptrNotEditableCave_org)
label(ptrNotEditableCave_ret)
alloc(ptrNotEditable, 8)
registersymbol(ptrNotEditable)
ptrNotEditable:
dq 00

ptrNotEditableCave:
  mov [ptrNotEditable],rax
ptrNotEditableCave_org:
  test esi,esi
  jng INJECT_ptrNotEditable+26
  sub r10,rdi
  jmp ptrNotEditableCave_ret

INJECT_ptrNotEditable:
  jmp ptrNotEditableCave
  nop
  nop
ptrNotEditableCave_ret:
registersymbol(INJECT_ptrNotEditable)


[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(IniRead_AOB)

INJECT_Unlock_EditPlayer:
  db 0F B6 F0 31 FF

unregistersymbol(INJECT_Unlock_EditPlayer)
dealloc(cave_Unlock_EditPlayer)

INJECT_ptrTransferBudgetCave:
  db 44 8B 48 08 41 89 F8

INJECT_ptrPlayerCave:
  db 45 89 AF FC 09 00 00

dealloc(ptrPlayerCave)
dealloc(ptrPlayer)
unregistersymbol(ptrPlayer)
unregistersymbol(INJECT_ptrPlayerCave)

INJECT_ptrNotEditable:
  db 85 F6 7E 22 49 29 FA

unregistersymbol(INJECT_ptrNotEditable)
dealloc(ptrNotEditableCave)
dealloc(ptrNotEditable)
unregistersymbol(ptrNotEditable)
You will not be able to edit your transfer budget, but rest should work fine.
 

Toysin

What is cheating?
Aug 10, 2017
3
0
1
Aranaktu post_id=15083 time=1502402737 user_id=723 said:
emiirz post_id=15037 time=1502364399 user_id=7731 said:
Toysin post_id=15036 time=1502362666 user_id=7730 said:
Facing the same issues here.
CE shows nothing after the 3rd scan onward.
Code:
44 8B 48 08 41 89 F8 48 8D 55 A7
Having the same issue, and the AOB cant find after the 3rd one. When I click ActivateFirst the whole bar just becomes blue. Thx if someone can fix this.
If you have origin version:
Open Cheat Engine -> Open FIFA17.exe process -> Click "Memory view" button in CE-> Go to address (CTRL+G) "FIFA17.exe+82CC24D" -> Make a screen shot and post it here.
example screen shot: http://i.imgur.com/WaAxhyy.png

If you don't have origin version just replace "ActivateItFirst" script with this script:
Code:
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(IniRead_AOB, FIFA17.exe, 56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE)
registersymbol(IniRead_AOB)

aobscanmodule(INJECT_Unlock_EditPlayer,FIFA17.exe,0F B6 F0 31 FF) // should be unique
alloc(cave_Unlock_EditPlayer,$1000,"FIFA17.exe"+85E74D6)

label(code_Unlock_EditPlayer)
label(ret_Unlock_EditPlayer)

cave_Unlock_EditPlayer:
  mov al,1
code_Unlock_EditPlayer:
  movzx esi,al
  xor edi,edi
  jmp ret_Unlock_EditPlayer

INJECT_Unlock_EditPlayer:
  jmp cave_Unlock_EditPlayer
ret_Unlock_EditPlayer:
registersymbol(INJECT_Unlock_EditPlayer)

aobscanmodule(INJECT_ptrPlayerCave,FIFA17.exe,45 89 AF FC 09 00 00 41 C6)
alloc(ptrPlayerCave,$1000, "FIFA17.exe"+83D0631)
label(ptrPlayerCave_ret)
label(ptrPlayerCave_org)
alloc(ptrPlayer, 8)
registersymbol(ptrPlayer)
ptrPlayer:
dq 00

ptrPlayerCave: //this is allocated memory, you have read,write,execute access
ptrPlayerCave_org:
mov [ptrPlayer], r15
mov [r15+000009FC],r13d
jmp ptrPlayerCave_ret

INJECT_ptrPlayerCave:
jmp ptrPlayerCave
nop
nop
ptrPlayerCave_ret:
registersymbol(INJECT_ptrPlayerCave)

aobscanmodule(INJECT_ptrNotEditable,FIFA17.exe,85 F6 ?? ?? 49 29 FA 48 8B 07) // should be unique
alloc(ptrNotEditableCave,$1000,"FIFA17.exe"+83C19CD)

label(ptrNotEditableCave_org)
label(ptrNotEditableCave_ret)
alloc(ptrNotEditable, 8)
registersymbol(ptrNotEditable)
ptrNotEditable:
dq 00

ptrNotEditableCave:
  mov [ptrNotEditable],rax
ptrNotEditableCave_org:
  test esi,esi
  jng INJECT_ptrNotEditable+26
  sub r10,rdi
  jmp ptrNotEditableCave_ret

INJECT_ptrNotEditable:
  jmp ptrNotEditableCave
  nop
  nop
ptrNotEditableCave_ret:
registersymbol(INJECT_ptrNotEditable)


[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(IniRead_AOB)

INJECT_Unlock_EditPlayer:
  db 0F B6 F0 31 FF

unregistersymbol(INJECT_Unlock_EditPlayer)
dealloc(cave_Unlock_EditPlayer)

INJECT_ptrTransferBudgetCave:
  db 44 8B 48 08 41 89 F8

INJECT_ptrPlayerCave:
  db 45 89 AF FC 09 00 00

dealloc(ptrPlayerCave)
dealloc(ptrPlayer)
unregistersymbol(ptrPlayer)
unregistersymbol(INJECT_ptrPlayerCave)

INJECT_ptrNotEditable:
  db 85 F6 7E 22 49 29 FA

unregistersymbol(INJECT_ptrNotEditable)
dealloc(ptrNotEditableCave)
dealloc(ptrNotEditable)
unregistersymbol(ptrNotEditable)
You will not be able to edit your transfer budget, but rest should work fine.
Screenshot of Origin version FIFA17 memory view

Link: http://imgur.com/a/SN8hJ
 

Aranaktu

Expert Cheater
Mar 6, 2017
218
3
18
Toysin post_id=15103 time=1502432585 user_id=7730 said:
Screenshot of Origin version FIFA17 memory view

Link: http://imgur.com/a/SN8hJ
Okay... That's weird. Opcodes are the same, but for some reason it's not working.
Did you tried the second solution, for non-origin version?
Code:
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(IniRead_AOB, FIFA17.exe, 56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE)
registersymbol(IniRead_AOB)

aobscanmodule(INJECT_Unlock_EditPlayer,FIFA17.exe,0F B6 F0 31 FF) // should be unique
alloc(cave_Unlock_EditPlayer,$1000,"FIFA17.exe"+85E74D6)

label(code_Unlock_EditPlayer)
label(ret_Unlock_EditPlayer)

cave_Unlock_EditPlayer:
  mov al,1
code_Unlock_EditPlayer:
  movzx esi,al
  xor edi,edi
  jmp ret_Unlock_EditPlayer

INJECT_Unlock_EditPlayer:
  jmp cave_Unlock_EditPlayer
ret_Unlock_EditPlayer:
registersymbol(INJECT_Unlock_EditPlayer)

aobscanmodule(INJECT_ptrPlayerCave,FIFA17.exe,45 89 AF FC 09 00 00 41 C6)
alloc(ptrPlayerCave,$1000, "FIFA17.exe"+83D0631)
label(ptrPlayerCave_ret)
label(ptrPlayerCave_org)
alloc(ptrPlayer, 8)
registersymbol(ptrPlayer)
ptrPlayer:
dq 00

ptrPlayerCave: //this is allocated memory, you have read,write,execute access
ptrPlayerCave_org:
mov [ptrPlayer], r15
mov [r15+000009FC],r13d
jmp ptrPlayerCave_ret

INJECT_ptrPlayerCave:
jmp ptrPlayerCave
nop
nop
ptrPlayerCave_ret:
registersymbol(INJECT_ptrPlayerCave)

aobscanmodule(INJECT_ptrNotEditable,FIFA17.exe,85 F6 ?? ?? 49 29 FA 48 8B 07) // should be unique
alloc(ptrNotEditableCave,$1000,"FIFA17.exe"+83C19CD)

label(ptrNotEditableCave_org)
label(ptrNotEditableCave_ret)
alloc(ptrNotEditable, 8)
registersymbol(ptrNotEditable)
ptrNotEditable:
dq 00

ptrNotEditableCave:
  mov [ptrNotEditable],rax
ptrNotEditableCave_org:
  test esi,esi
  jng INJECT_ptrNotEditable+26
  sub r10,rdi
  jmp ptrNotEditableCave_ret

INJECT_ptrNotEditable:
  jmp ptrNotEditableCave
  nop
  nop
ptrNotEditableCave_ret:
registersymbol(INJECT_ptrNotEditable)


[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(IniRead_AOB)

INJECT_Unlock_EditPlayer:
  db 0F B6 F0 31 FF

unregistersymbol(INJECT_Unlock_EditPlayer)
dealloc(cave_Unlock_EditPlayer)

INJECT_ptrTransferBudgetCave:
  db 44 8B 48 08 41 89 F8

INJECT_ptrPlayerCave:
  db 45 89 AF FC 09 00 00

dealloc(ptrPlayerCave)
dealloc(ptrPlayer)
unregistersymbol(ptrPlayer)
unregistersymbol(INJECT_ptrPlayerCave)

INJECT_ptrNotEditable:
  db 85 F6 7E 22 49 29 FA

unregistersymbol(INJECT_ptrNotEditable)
dealloc(ptrNotEditableCave)
dealloc(ptrNotEditable)
unregistersymbol(ptrNotEditable)
 

Toysin

What is cheating?
Aug 10, 2017
3
0
1
Aranaktu post_id=15106 time=1502439517 user_id=723 said:
Toysin post_id=15103 time=1502432585 user_id=7730 said:
Screenshot of Origin version FIFA17 memory view

Link: http://imgur.com/a/SN8hJ
Okay... That's weird. Opcodes are the same, but for some reason it's not working.
Did you tried the second solution, for non-origin version?
Code:
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(IniRead_AOB, FIFA17.exe, 56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE)
registersymbol(IniRead_AOB)

aobscanmodule(INJECT_Unlock_EditPlayer,FIFA17.exe,0F B6 F0 31 FF) // should be unique
alloc(cave_Unlock_EditPlayer,$1000,"FIFA17.exe"+85E74D6)

label(code_Unlock_EditPlayer)
label(ret_Unlock_EditPlayer)

cave_Unlock_EditPlayer:
  mov al,1
code_Unlock_EditPlayer:
  movzx esi,al
  xor edi,edi
  jmp ret_Unlock_EditPlayer

INJECT_Unlock_EditPlayer:
  jmp cave_Unlock_EditPlayer
ret_Unlock_EditPlayer:
registersymbol(INJECT_Unlock_EditPlayer)

aobscanmodule(INJECT_ptrPlayerCave,FIFA17.exe,45 89 AF FC 09 00 00 41 C6)
alloc(ptrPlayerCave,$1000, "FIFA17.exe"+83D0631)
label(ptrPlayerCave_ret)
label(ptrPlayerCave_org)
alloc(ptrPlayer, 8)
registersymbol(ptrPlayer)
ptrPlayer:
dq 00

ptrPlayerCave: //this is allocated memory, you have read,write,execute access
ptrPlayerCave_org:
mov [ptrPlayer], r15
mov [r15+000009FC],r13d
jmp ptrPlayerCave_ret

INJECT_ptrPlayerCave:
jmp ptrPlayerCave
nop
nop
ptrPlayerCave_ret:
registersymbol(INJECT_ptrPlayerCave)

aobscanmodule(INJECT_ptrNotEditable,FIFA17.exe,85 F6 ?? ?? 49 29 FA 48 8B 07) // should be unique
alloc(ptrNotEditableCave,$1000,"FIFA17.exe"+83C19CD)

label(ptrNotEditableCave_org)
label(ptrNotEditableCave_ret)
alloc(ptrNotEditable, 8)
registersymbol(ptrNotEditable)
ptrNotEditable:
dq 00

ptrNotEditableCave:
  mov [ptrNotEditable],rax
ptrNotEditableCave_org:
  test esi,esi
  jng INJECT_ptrNotEditable+26
  sub r10,rdi
  jmp ptrNotEditableCave_ret

INJECT_ptrNotEditable:
  jmp ptrNotEditableCave
  nop
  nop
ptrNotEditableCave_ret:
registersymbol(INJECT_ptrNotEditable)


[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(IniRead_AOB)

INJECT_Unlock_EditPlayer:
  db 0F B6 F0 31 FF

unregistersymbol(INJECT_Unlock_EditPlayer)
dealloc(cave_Unlock_EditPlayer)

INJECT_ptrTransferBudgetCave:
  db 44 8B 48 08 41 89 F8

INJECT_ptrPlayerCave:
  db 45 89 AF FC 09 00 00

dealloc(ptrPlayerCave)
dealloc(ptrPlayer)
unregistersymbol(ptrPlayer)
unregistersymbol(INJECT_ptrPlayerCave)

INJECT_ptrNotEditable:
  db 85 F6 7E 22 49 29 FA

unregistersymbol(INJECT_ptrNotEditable)
dealloc(ptrNotEditableCave)
dealloc(ptrNotEditable)
unregistersymbol(ptrNotEditable)
Didn't tried that yet since mine are Origin version.
Perhaps other would do the second solution provided.
 

jvione

What is cheating?
Aug 12, 2017
1
0
1
Is there any chance that editing something in the PRIMARY_ATTRIBUTES_RANGE = [10, 20] & SECONDARY_ATTRIBUTES_RANGE = [10, 20] will give me only amazing players in the Youth Squad? Thx
 
Aug 13, 2017
14
0
1
please can any body help me how to modify the transfer.ini to sign players as i want without refusing like messi and cristiano ronaldo ?

thanks alot for this amazing table
 
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