[COMPLETED] Exiled Kingdoms

Jan 28, 2018
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#2
I tried to cheat money, I find the correct address but when I apply the new amount the game closes.
 
Mar 2, 2017
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#4
Yeah just tried for awhile to get the opening perk points to edit. I can tell I wasnt made to use cheat engine lol.
 
Apr 28, 2017
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#5
It's easy to find EXP, money, health and items (all of them are 4 bytes), but you can't freeze the values. Just because the game keeps changing them all the time... Looks like we need script here. So far, the easiest way to cheat so far is to hack the EXP and give yourself 99999+ health potions. Would love to get a proper table, though. Even on easy this game can be pretty unfair.
 
Jan 28, 2018
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#6
Modding EXP actually works, with Cheatengine 6.7 32bit Version. But it crashes if you go into inventory. I made it like that that I looked for the value, then killed one mob, found the changed value, modded it, saved the game instantly without doing anything else, closing everything and opening it again. Then it's applied.

Edit: The same works for money. Just do not go into inventory after modding or the game will crash. And make sure to use 32bit CE, so it actually shows you ExiledKingdomes.exe - 64bit shows javaw.exe
 
Apr 28, 2017
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#7
The amount of items works the same exact way :) But man, we need to hack stats and reputation... The game gets pretty boring pretty fast without hacks.
 
Jan 28, 2018
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#8
Takagi post_id=34078 time=1519552615 user_id=3669 said:
The amount of items works the same exact way :) But man, we need to hack stats and reputation... The game gets pretty boring pretty fast without hacks.
Yes but item amounts get reset if you don't freeze them with Cheat Engine. Just tried with health potions.
Another thing I recognized was that modding EXP is only semi-useful - mobs seem to scale according to your level and when you mod EXP at the beginning, you'll have high level with low level weapons.
 
Apr 28, 2017
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#9
wurstpistole post_id=34082 time=1519553651 user_id=12400 said:
Another thing I recognized was that modding EXP is only semi-useful - mobs seem to scale according to your level and when you mod EXP at the beginning, you'll have high level with low level weapons.
So, THAT'S why I'm so screwed in the game right now... *facepalm* Man, I hate it when they do such things in RPGs... Now we totally need to hack stats...

About the items - you can just hack 'em once, give yourself 999999 potions and forget about it :) No need to actually freeze the value.
 
Jan 28, 2018
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#10
Takagi post_id=34083 time=1519553803 user_id=3669 said:
About the items - you can just hack 'em once, give yourself 999999 potions and forget about it :) No need to actually freeze the value.
I tried that. Even when I save and reload without CE on later, it's back to the original value.

Edit: Alright, it was two values. Changed both of them, set to active, saved my game, reloaded and it's fixed.
 
Apr 28, 2017
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#11
wurstpistole post_id=34084 time=1519554081 user_id=12400 said:
About the items - you can just hack 'em once, give yourself 999999 potions and forget about it :) No need to actually freeze the value.

I tried that. Even when I save and reload without CE on later, it's back to the original value.
Works for me. There are always two values for some reason, I change them both and... well... it works.



Edit: It looks like you can find the value for stats in game when you level up, but the game switch the stats back right away. No idea why...

Edit 2: So... it looks like the whole stats thing is somehow connected. I can find the amount of points spent (same 4 bytes thing), but every time I change it, it resets the entire stats. Looks like the whole thing is beyond me and we need some real hackers, who can make a proper script here :rolleyes:
 

sprygary

What is cheating?
Feb 26, 2018
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#12
Following Takagi's lead I found out how to edit traits. The game stores them in 4 bytes by total number of points spent on them, so a strength score of 5 is 15 according to the game. The cost progression is just adding the next number on so it goes

0 - 0
1 - 1
2 - 3
3 - 6
4 - 10
5 - 15
6 - 21
7 - 28
8 - 36
9 - 45
10 - 55

So what I did was get to level 3 so I had 4 points to spend, then narrow it down raising a trait from 0. Helpfully all the stats are together when you do a memory region scan, so once you've found one the others are all next to each other. Unhelpfully the game will change the address for everything every few minutes, so save first and do whatever you're doing quickly.

This also creates the side effect of having your attribute points go into the negatives, but that doesn't seem to affect anything from what I can tell. I'm not clever enough to find the spendable points total nor am I able to make a table. It's ugly and fiddly but it works.
 
Apr 28, 2017
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#13
Whoa, sprygary! Thanks a million! It did work! Got all stats at 10 in a minute :)

Edit: another nice idea: hack your EXP and quickly level up to like level 10, or 11 to easily hack your stats. Hack your stats AND hack your EXP again to level down a bit. To like level 3-5. You'll get one hit kills on most of the enemies. Note that some quest require a certain character level, but you can always hack your EXP again for quick level up / level down. Just change the number of EXP you have. It'll also help when you'll get a second character in your party. With you on level 3 and your supporter on much higher level it'll be very easy to progress in game.

Now all I hope to hack one day is reputation. Some quests here may be a real pain in the butt...
 

FlipFloppy

Novice Cheater
Apr 7, 2017
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#14
Found a trick for items. Find first item, set value, freeze value, place other item in same slot, repeat. The value applies to the slot, see? Another trick is to search item quantity by switching items in same slot, but with different starting quantities, i.e. 20 for first item, 40 for second. Much quicker than selling/buying, storing, etc.

Also, max stat value is 12 in game or 78 in CE.

Also, get a companion. First game I was just hacking away single. So painful.

Anways, now we know stats are always contiguous, i.e. an array, and inventory and skills are probably also contiguous, it's gonna be easy to make a table for it. I mean, not me I'm an idjit, but somebody with some leet skillz, ya.
 
Apr 28, 2017
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#15
FlipFloppy post_id=34908 time=1519865953 user_id=2087 said:
Found a trick for items.
Any way to duplicate items? Later in the game you'll need to find 12 items... and MAN, it's long and boring... And those are separate items. Even if you'll add 99 to the item, the quest will "eat" them all. In other words, no matter how many of those items you'll have in a single slot, the game will take 'em all... Need a way to duplicate... :rolleyes:
 

FlipFloppy

Novice Cheater
Apr 7, 2017
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#16
Got an idea. Set qty value greater than 1, transfer to vault or something, it should ask qty, put 1, repeat.

-edit- Just tried it with a sword. Doesn't work.
 

FlipFloppy

Novice Cheater
Apr 7, 2017
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#17
Found a vid that shows how to dupe items. Tried it, it works. Search for "exiled kingdoms item dupe tome", you'll find the video. If you can't find it, here's a step by step.

Start with a loot bag on the ground, that's the trick, find one or create one by dropping something
Drop at least two items so when you "take" the first item the window stays open
The first item should be stackable to search for qty values in CE
Search qty value like normal
"Take" the item to empty the slot
"Store" the item you want to dupe into that slot
Set qty value as desired
"Take all"
Voila, item duped in desired qty

Black shards? Ahahahahaha! Tomes? Pfft, can edit stats directly in CE, but ya, tomes should dupe just fine too. Dunno what I'm gonna do with 11 righteousness swords...
 
Apr 28, 2017
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#18
FlipFloppy post_id=35225 time=1520055147 user_id=2087 said:
Found a vid that shows how to dupe items. Tried it, it works. Search for "exiled kingdoms item dupe tome", you'll find the video. If you can't find it, here's a step by step.

Start with a loot bag on the ground, that's the trick, find one or create one by dropping something
Drop at least two items so when you "take" the first item the window stays open
The first item should be stackable to search for qty values in CE
Search qty value like normal
"Take" the item to empty the slot
"Store" the item you want to dupe into that slot
Set qty value as desired
"Take all"
Voila, item duped in desired qty

Black shards? Ahahahahaha! Tomes? Pfft, can edit stats directly in CE, but ya, tomes should dupe just fine too. Dunno what I'm gonna do with 11 righteousness swords...
Doesn't work for black shards, unfortunately. There's no "drop" option :(
 

FlipFloppy

Novice Cheater
Apr 7, 2017
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#19
Ya, didn't think of that. OK, let's try this. For black shards, don't take it yet, leave it in the loot bag for now. We're gonna fill it up with stacks to see if it's like stats where values are all contiguous. If yes, browse memory region, Bob's your uncle.
 
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