Dragon Ball Xenoverse 2

Mar 3, 2018
34
31
18
Ok so my theory was correct. I decided to make a script that modifies the values in their current locations in memory through lua and used assembly to change the areas in memory that take these values and uses the xor operator. So now you can use the script to edit the currency and your attribute points. Not much about this but its just nice to have it conveniently editable at the ready. Here you guys go :p
You can just copy the script and its children into an existing, or your own, cheat table. Also the base address I used in attribute pointers was character 2 so if you wanna change that on your own, they are A5E0 (42464) far apart from each other. I also forgot to mention, sorry, that the script uses the registered symbol "gamedata" from a script used in previous cheat tables for this game.
 

Attachments

Auzza98

What is cheating?
Mar 4, 2018
1
0
1
None of these scripts seem to be able to be activated. They attach to the process just fine but can't actually be engaged. Any solutions?
 
May 3, 2017
34
0
6
I managed to get a very basic shop mod working for dlc 6 using xvlib allinshop patches. I dont understand the schema's in the idb editor to know what items i am editing so as to edit prices or add more items to the shop that normally wouldnt be addable but if someone explains that stuff to me I am willing to TRY and make something more expanded. I realize this isnt a cheat engine thing... but considering the fragmented table updates and the means of unlocking items... i figured i'd look into it.

Normally i would request this... but I'd like to see if i can work it out myself if the more capable people dont have sufficient time to do it
 

Randy19

What is cheating?
Aug 4, 2017
3
0
1
Auzza98 post_id=35380 time=1520128148 user_id=13606 said:
None of these scripts seem to be able to be activated. They attach to the process just fine but can't actually be engaged. Any solutions?
Had the same problem. Then the Anti-Cheat is not completely disabled. It also caused my Trainer to crash. My trailer allowed me to force a start without EAC and using that i was able to activate the Cheat Engine Table too.
 

fantomas

Expert Cheater
Table Maker
Mar 25, 2017
330
43
28
Auzza98 post_id=35380 time=1520128148 user_id=13606 said:
None of these scripts seem to be able to be activated. They attach to the process just fine but can't actually be engaged. Any solutions?
Randy19 post_id=35482 time=1520191801 user_id=7592 said:
Had the same problem. Then the Anti-Cheat is not completely disabled. It also caused my Trainer to crash. My trailer allowed me to force a start without EAC and using that i was able to activate the Cheat Engine Table too.
Reply:
Geordan9 post_id=35332 time=1520109394 user_id=13574 said:
I also forgot to mention, sorry, that the script uses the registered symbol "gamedata" from a script used in previous cheat tables for this game.
Which is meaning that you need 'Game Data Pointers' script from Zanzar cheat table.
 
Dec 12, 2017
9
0
1
fantomas post_id=35020 time=1519936765 user_id=1587 said:
Hi @all

I know this is not what you expect but here are a couple of scripts updated to the 1.09 version of the game - Enjoy! ;)




Credit goes first and foremost to Zanzar
this miat be a odd request but can you add a option for auto completed zamasu's instructor quests
 
Dec 12, 2017
9
0
1
fantomas post_id=35586 time=1520269751 user_id=1587 said:
@redx3551

Do you mean something like this???

no I mean like when you state a misson you compleit it with no fighting sorry for my bed spelling
 
May 3, 2017
43
0
6
Hi i wanna post something cool, a friend of mine has made a ss3 hairstyle that works once per game run and also it was possible to go into online mode with this thing working, here it goes: https://steamuserimages-a.akamaihd.net/ugc/920295979162988082/E43F06B2A33208212B274E12AADBF60A07F5BC21/ Nice stuff eh? ;D
 
May 3, 2017
34
0
6
I replaced the hair I wished for via shenron with that one. It works more than one session but if you edit anything in equipment it reverts back to normal. It's a neat trick... just wish I could find a way to bind it to the save file better without it reverting whenever i go into my equient editor
 
May 15, 2017
42
0
6
redx3551 post_id=35501 time=1520208504 user_id=11280 said:
fantomas post_id=35020 time=1519936765 user_id=1587 said:
Hi @all

I know this is not what you expect but here are a couple of scripts updated to the 1.09 version of the game - Enjoy! ;)




Credit goes first and foremost to Zanzar
this miat be a odd request but can you add a option for auto completed zamasu's instructor quests
yeah i wanne see that to its to annoying hes mentor quest
 

fantomas

Expert Cheater
Table Maker
Mar 25, 2017
330
43
28
@PootOs

You still can use Zanzer's 'Equipments Pointers' script, just have to change offset 2F90 into 831C (it is not the right way, I do know but at least it works). Do the same for Skill Pointers & Master Pointers scripts.

You also have to update equipments ids - go to the page 15 (Jessen's post).

 
Mar 3, 2017
43
0
6
fantomas post_id=35672 time=1520327956 user_id=1587 said:
@redx3551

Maybe I misunderstood but the 'Masters Pointers' script's purpose is for what you want to accomplish. My screen from above is showing Zemasu as master while I just started the game (lvl 0),whereas in normal circumstances it might not be possible. And the 'Progress' gauge is my progress lvl from its quests.

@PootOs

You still can use Zanzer's 'Equipments Pointers' script, just have to change offset 2F90 into 831C (it is not the right way, I do know but at least it works). Do the same for Skill Pointers & Master Pointers scripts.

You also have to update equipments ids - go to the page 15 (Jessen's post).

How about Appearance? I changed offset 2F90 into 831C but it's not work.
 

fantomas

Expert Cheater
Table Maker
Mar 25, 2017
330
43
28
@nakint

I do not know Appearances ids but try with offset 82F8



I have there Race/Gender (3) - If I'm right:

0 - Humane Male
1 - Humane Female
2 - Saiyan Male
3 - Saiyan Female <-- mine

As I did not use this script yet, I did not investigate much about to find what is the correct offset. So you got it, you'll have to play with it a little bit to find the right one.
 
Mar 3, 2018
34
31
18
So I updated some stuff and arranged things to my liking and this the cheat table I use now. I believe everything on here works in latest game version. Only thing of importance is that the way I rearranged things in the "Game Data Pointers" parent node is that the "Base Addresses" were removed to make it a better look for me but because of that you would need to toggle/activate the addresses values as a String[0] type. So make sure that these have the setting "Zero-Terminate String" unchecked/unmarked. Otherwise if you toggle it you will just set it's value to 0 and that wouldn't be pretty.

All offsets have been adjusted in my table as well as very few things added. The new equipment, Souls, and skills have been added as well.

(Had to fix colors in appearances and presets so if you already downloaded it, redownload it)
 

Attachments

  • DBXV2.7z

    This is in a 7zip compressed file type.

    45.3 KB Views: 440
Top Bottom