Debugger Crashing Game

May 18, 2017
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Whenever I use 'Find out what writes/accesses to this address" the debugger might crash the game instantly or after my second pointer debugging attempt. I switched from windows debugger to VEH debugger but it still crashed the game. So i switched from VEH debugger to kernel mode debugger and it crashed my computer :lol: I also at some point unchecked override existing breakpoints which led to no change. And I also used the three preferred breakpoint methods.

And something strange which just started happening now is that when I attach the debugger the addresses switch to question marks but return to their values after I close the debugger. Is that suppose to happen?
 
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