Dead Cells [2017-5-26]

Mar 10, 2017
8
0
1
I'm testing the table now as I just got the game. From what I can tell, the money cheat and the timer cheat are not working. Also the values for boss cells, double jump, number of kills to end the curse, and current cells is not working.

Is this table meant for release or for beta branch?
 

Forces

Expert Cheater
Mar 3, 2017
111
1
18
I'm testing the table now as I just got the game. From what I can tell, the money cheat and the timer cheat are not working. Also the values for boss cells, double jump, number of kills to end the curse, and current cells is not working.

Is this table meant for release or for beta branch?
beta branch as well. I think it need a update
 
Mar 10, 2017
8
0
1
I'm pretty new-ish to Cheat Engine and I've not encountered this before: I seem to get an exception error on this game when I try to find out what accesses a record (the cell code that I find in particular).

I'm using the windows debugger as kernel mode crashes my computer.

Am I doing something wrong?
 

Pongozila

Expert Cheater
Mar 30, 2017
94
28
18
Updated

EDIT:
"Invulnerability Barrier" TEST

1-Activate the code
2-Set the address to "inf"
3-Invulnerability Barrier for the rest of the run (CAN STILL BE POISONED!!!)
4-DEACTIVATE THE CODE/UNFREEZE THE ADDRESS!

Notes: IF you don't get the barrier as soon as you set the address to INF, freeze the address and walk a bit, as soon as you get the barrier DEACTIVATE THE CODE/UNFREEZE THE ADDRESS!

Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>295</ID>
      <Description>"Invulnerability Barrier"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : deadcells.exe
  Version:
  Date   : 2018-05-04
  Author : Marcelo

  This script does blah blah blah
}

[ENABLE]

aobscan(testststst,B4 8B 45 D8 F2 0F 10 3C 10) // should be unique
alloc(newmem,$1000)
globalalloc(_in,4)

label(code)
label(return)

newmem:
cmp edx,d0
jne code
cmp [ebp-84],0
je code
cmp [ebp-50],0
je code
cmp [ebp-3c],0
je code
cmp [ebp+60],1
jne code
cmp [ebp+64],1
jne code
mov [_in],eax
jmp code

code:
  movsd xmm7,[eax+edx]
  jmp return

testststst+04:
  jmp newmem
return:
registersymbol(testststst)

[DISABLE]

testststst+04:
  db F2 0F 10 3C 10

unregistersymbol(testststst)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 0FC91812

""+FC917F4: 8B 4D E4           -  mov ecx,[ebp-1C]
""+FC917F7: 8B 51 08           -  mov edx,[ecx+08]
""+FC917FA: 89 55 D8           -  mov [ebp-28],edx
""+FC917FD: B8 03 00 00 00     -  mov eax,00000003
""+FC91802: 89 45 B4           -  mov [ebp-4C],eax
""+FC91805: 8B C8              -  mov ecx,eax
""+FC91807: 8B 55 BC           -  mov edx,[ebp-44]
""+FC9180A: D3 E2              -  shl edx,cl
""+FC9180C: 89 55 B4           -  mov [ebp-4C],edx
""+FC9180F: 8B 45 D8           -  mov eax,[ebp-28]
// ---------- INJECTING HERE ----------
""+FC91812: F2 0F 10 3C 10     -  movsd xmm7,[eax+edx]
// ---------- DONE INJECTING  ----------
""+FC91817: F2 0F 11 7D E8     -  movsd [ebp-18],xmm7
""+FC9181C: 66 0F 57 C0        -  xorpd xmm0,xmm0
""+FC91820: F2 0F 11 45 A8     -  movsd [ebp-58],xmm0
""+FC91825: F2 0F 10 4D E8     -  movsd xmm1,[ebp-18]
""+FC9182A: 66 0F 2F C1        -  comisd xmm0,xmm1
""+FC9182E: 7B 04              -  jnp 0FC91834
""+FC91830: 33 C0              -  xor eax,eax
""+FC91832: 3B C4              -  cmp eax,esp
""+FC91834: 0F 82 05 00 00 00  -  jb 0FC9183F
""+FC9183A: E9 6F FF FF FF     -  jmp 0FC917AE
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>296</ID>
          <Description>"set this to "+inf" for infinite barrier"</Description>
          <LastState Value="+Inf" RealAddress="1F94BB78"/>
          <VariableType>Double</VariableType>
          <Address>_in</Address>
          <Offsets>
            <Offset>D0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Let me know if this works!
 

Attachments

Last edited:
Mar 10, 2017
8
0
1
are you on E.A. 2018-05-01 - b22261a05?
Bottom-left main screen. It's a beta branch. I tested multiple times with zero errors on this one.
Oh odd, the one I downloaded from your post here last night was still the 4-15-2018 version. I could have sworn that I used the right link. Sorry to bother you on that. I'll test it right now.
 

Pongozila

Expert Cheater
Mar 30, 2017
94
28
18
unable to freeze "Invulnerability Barrier" TEST" to begin
Are you on E.A. 2018-05-01 - b22261a05?
Bottom-left main screen. It's a beta branch. I tested multiple times with zero errors on this one too.

I've re-installed my game and it works fine so far.
 

Forces

Expert Cheater
Mar 3, 2017
111
1
18
I got closer to it..
Image

steps:
1) jump on the wall and go up
2) double jump on the opposite wall
3) Roll (Ctrl)

Maybe you'll figure out how to pass further )
I cannot pass this part, i try inf jumps and no cooldown on roll, spam the hell out of it and nothing
 

SomeDbag

What is cheating?
Mar 14, 2018
2
0
1
Does anyone have the means to nullify the effects of the cursed sword? It'd be very helpful for a certain achievement.
 

Lord Blade

Expert Cheater
Mar 9, 2017
388
2
18
Just tried out the newest table on the first post (that is the most up to date one, isn't it?).
Anyway, the "godmode" cheat turns that on for enemies as well, which is not really helpful.
 

Angelus

Novice Cheater
Aug 11, 2017
17
0
1
Any luck on the updates? Asking before I give it a try (the tables on page 5).
 
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