Crusader Kings 2 v2.8.3 Steam (GM and More) 2018-Jun-12

Darkedone02

Expert Cheater
Mar 2, 2017
314
4
18
#22
Yeah I was unable to open the table on my end, hopefully all these will get fixed soon.

TheThing post_id=1274 time=1489295101 user_id=1058 said:
Locoman17 post_id=1268 time=1489294181 user_id=885 said:
Doesn't work for me on 2.7 can someone help me? I dont know what to do
Try to replace
assert(MBLD,8b 01 8b 43 14 8b 03 ?? ?? 8b 40 20 8b cb ff d0 3c 01 ?? ??)

MBLD:
// mov eax,[ecx]
// cmp eax,[ebx+14]
db 8b 01 8b 43 14
with

assert(MBLD,8b 01 3b 43 14 8b 03 ?? ?? 8b 40 20 8b cb ff d0 3c 01 ?? ??)

MBLD:
// mov eax,[ecx]
// cmp eax,[ebx+14]
db 8b 01 3b 43 14
this help me open the table thankfully but then I got another bug that is causing me to unable to build any hospitals, forts, along with castle, churches, and towns for some odd reason.
 

FKing

What is cheating?
Mar 12, 2017
2
0
1
#23
jjalexander post_id=1299 time=1489311788 user_id=1069 said:
I can confirm God Mode, X16 Damage and Siege/Assault don't work.

Also how should Minimum Army/Defense Troop Size work?
i have the same issue :? :? :?
 

Recifense

RCE Fanatics
Talents
Mar 2, 2017
664
392
63
#24
I have fixed the MBLD and the AGE issues. I am not able to reproduce the GM issue. I have tested using William the Bastard. I attacked England (direct combat, sieging, etc) and won all battle. Now I am the king and no loss. So, I am not saying that could be a problem. No. I am sure there is problem, but I need more info. Were you the attacker or defender? Sieging or Under siege? What scenario? WHat faction? (something that helps me to reproduce the issue).

Thank you all for the feedback and +reps.

Cheers!
 

Darkedone02

Expert Cheater
Mar 2, 2017
314
4
18
#25
Ok, downloaded the new table and now Super ruler is not working on me so far... I'm not yet done fully testing it out.

I'm playing as Count Huosi of Innsbruck in the country of Bavaria on the year 773 and god mode does not work, I've assault multiple cities and my forces that was 3000 end up being dwindled to 945 on my king's war against khan kutrigur of Avaria... so god mode is not working, and my stats are not even maxed out on super ruler.
 

Hopit

Novice Cheater
Mar 12, 2017
23
0
1
#26
So happy to get to see this table updated (Well, it did give me time to finish my 2.6.3 game)


Now, I'm playing as Yabguild's in Turkestan, 867 start (Nomadic government)
Things that work on the table:
Minimum Wealth
Upgrade in 1 Day
Construction in 1 Day
Movement to neighbor County in 1 Day
Damage x16
Super Ruler

Things that do not work:
Minimum Army Troop Size
Minimum Demenesne Troop Size (This one doesn't fill the garrison, not that important as a horde, but still noticed it)
God Mode (As others have said, Assaulting makes me lose troops, attacking makes me lose troops, Defending makes me lose troops)
Morale at 100% (Morale sinks like a rock, in all the situations above)
Siege/Assault instantaneously (When attacking Nomads, it once froze the assault timer at 2 days, so I was unable to assault, then I unchecked the cheat and was able to assault and it doesn't work against feudal rulers at all)
No Revolt Risk

And I tried William of Normandy 1066 start and God Mode or Max Morale didn't work there either
 

Knuck1301

What is cheating?
Mar 12, 2017
1
0
1
#27
I have another Issue. when I start the Launcher it shows 2.7 WHGQ.
I load my Ironman save und endet it returning to main menu, there it showed 2.7 XHGQ.
tested with starting new game and end. same 2.7 XHGQ
 

CompactDisc

Expert Cheater
Fearless Donors
Mar 7, 2017
250
57
28
#28
--------------------------------------------------------------------------------
Table Extension for Crusader Kings II v2.8.1.1 (ISRM)
--------------------------------------------------------------------------------
== By CompactDisc ==

This extension contains a large amount of extra pointers for the game.
It will allow you to alter much more than with Recifense's script alone.

Features
- Enable the console in ironman mode
- Get achievements in modded and ruler designer games
- More pointers to edit

Instructions
Download the original table from Recifense and open it in cheat engine. Then open my extension in the same Cheat Engine instance. It may ask you if you want to merge or keep the current list, say yes.

Once you activate Recifense's script, the pointers should work. You can then save the merged table as a whole if you want to use it again.

If something doesn't work, please post it in this thread so I can fix it.

Updates
2016 Mar 18: Updated for Crusader Kings II v2.7.0.1 (OAWR) - Extension v2.3
2016 Mar 18: Fix- Extension v2.3a
Fixed tech pointers + Added modded achievements
2016 Apr 26: Updated for Crusader Kings II v2.7.1.0 (APAH) - Extension v2.4
2016 Apr 27: Fix for v2.7.1.0 (BPAH) - Extension v2.5
- Fixed Selected County pointers
2016 Aug 17: Update for Crusader Kings II v2.7.2.0 (GMTV) - Extension v2.6
- Fixed a bug with character religion pointer
2017 Nov 19: Update for Crusader Kings II v2.8.0 (PLQA) - Extension v2.7
- Big thanks to H Con for doing most of the update for me.
2017 Dec 06: Update for Crusader Kings II v2.8.1 (WTTG) - Extension v2.7
2018 Mar 12: Update for Crusader Kings II v2.8.1.1 (ISRM) - Extension v2.8

Wishlist
- Nomadic pointers (Population/Manpower/etc.)

Credits
Recifense for making the main table
BringChaos for creating the original console script
 

Attachments

Last edited:

vaporwork

Expert Cheater
Mar 2, 2017
50
0
6
#29
William's force in 1066 has a large portion of special event troops, so he is unsuitable as a test case. Use the Byzantine Emperor instead.
 

Recifense

RCE Fanatics
Talents
Mar 2, 2017
664
392
63
#30
Darkedone02 post_id=1344 time=1489338859 user_id=74 said:
Ok, downloaded the new table and now Super ruler is not working on me so far... I'm not yet done fully testing it out.

I'm playing as Count Huosi of Innsbruck in the country of Bavaria on the year 773 and god mode does not work, I've assault multiple cities and my forces that was 3000 end up being dwindled to 945 on my king's war against khan kutrigur of Avaria... so god mode is not working, and my stats are not even maxed out on super ruler.
Fixed. Since the game changed so much, I had to re-do most of the work. The scenerio that you play as a a vassal that worked fine before did not work this time. I have changed the script to consider properly when you are playing as a vassal. Your description helped me a lot. Please try the table with script version 8.5.

Cheers!
 

Recifense

RCE Fanatics
Talents
Mar 2, 2017
664
392
63
#31
vaporwork post_id=1367 time=1489351492 user_id=52 said:
William's force in 1066 has a large portion of special event troops, so he is unsuitable as a test case. Use the Byzantine Emperor instead.
Sorry, but I don't agree. GM is about loss. What I check if if the total of soldiers is decreasing or not And how the moral stands.

Cheers!
 

Hopit

Novice Cheater
Mar 12, 2017
23
0
1
#32
OK, Tested with the new table

As Nomadic
God Mode
100% Morale
Siege Instantaneously

Those work now, but "Minimum Defense troops" and "No Revolt Risk" do not seem to work correctly yet.
Looks like the no revolt risk doesn't take pillaging into consideration
<IMG src="http://images.akamai.steamusercontent.com/ugc/84845859810878619/C52684CB67555FAD18761A24B48310DEC93BE274/">

<IMG src="http://images.akamai.steamusercontent.com/ugc/84845859810881474/C299B38090A2497E0CC8EA8A974F7BF043C1DCF9/">

Those pictures were taken with every script running except "Super Ruler", "Tech Level", "Change Country Culture", "Change Country Religion" and "Minimum Decadense"
 

Darkedone02

Expert Cheater
Mar 2, 2017
314
4
18
#33
Recifense post_id=1370 time=1489352680 user_id=68 said:
Darkedone02 post_id=1344 time=1489338859 user_id=74 said:
Ok, downloaded the new table and now Super ruler is not working on me so far... I'm not yet done fully testing it out.

I'm playing as Count Huosi of Innsbruck in the country of Bavaria on the year 773 and god mode does not work, I've assault multiple cities and my forces that was 3000 end up being dwindled to 945 on my king's war against khan kutrigur of Avaria... so god mode is not working, and my stats are not even maxed out on super ruler.
Fixed. Since the game changed so much, I had to re-do most of the work. The scenerio that you play as a a vassal that worked fine before did not work this time. I have changed the script to consider properly when you are playing as a vassal. Your description helped me a lot. Please try the table with script version 8.5.

Cheers!
happy to help, will test out this new table.
 

ck2pl

What is cheating?
Mar 13, 2017
4
0
1
#35
Is it possible to add a trait to your ruler, not replace one with another, but add a new one?
 
Mar 12, 2017
11
0
1
#36
ck2pl post_id=1450 time=1489409902 user_id=1132 said:
Is it possible to add a trait to your ruler, not replace one with another, but add a new one?
I'm not sure? I've never added a trait with the table myself... I just use the commands for traits. :mrgreen:
 

Darkedone02

Expert Cheater
Mar 2, 2017
314
4
18
#37
I usually find it easier to add traits and remove traits when using compact disk extender table which includes those options.
 
Mar 3, 2017
10
1
3
#38
Tested the new table on a Gotland game (independant, created one vassal), and all regular options seemed to be working except :
-Current Selected Character : Piety didn't update when changed
-Instantaneous Siege : crashed the game at the first Siege

Will test further tomorrow to see in different conditions what caused the crash.

But, again, many many thanks Recifense :)
 
Mar 13, 2017
26
0
1
#39
Selected Character : Base Piety value changes ruler's wealth instead. Played as independent count.
Base Piety value of 1000000000 becomes 30517.578 wealth
 
Mar 6, 2017
27
0
1
#40
Regarding the modded ironman pointer:

Unfortunately the assembly code scan method from earlier patches no longer work (or a new assembly code is needed). Using the ruler designer, I have managed to find a little under 3,000 addresses which had the value 1 before blocking achievements and the value 0 after blocking them. If we're lucky, the address is still [pointer]+42, and still a byte value of 0 or 1. Problem is, I have no idea how to use the pointer scan (if it's even the right thing to use here, I'm not good at determining that either). Any help would be appreciated.

EDIT: Scratch that, by randomly changing values, I've narrowed it down to a grand total of ONE address.

EDIT 2: I have found a workaround for the time being: In Memory Viewer, go to the address CK2game.exe+FD7CA, right-click the address, and find addresses accessed by this instruction. It finds one address - the one we're looking for.
 
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