Crusader Kings 2 v2.8.1.1 Steam (GM and More) 2017-Dec-18

H Con

What is cheating?
Mar 6, 2017
25
0
1
<QUOTE author="JJDrakken" post_id="6472" time="1493076639" user_id="788">
JJDrakken post_id=6472 time=1493076639 user_id=788 said:
The guy who did the mod, that allowed Achievements with Mods, if you see this. Your table needs updated too :eek:
"CK2game.exe"+00E8D390 with the offset 36.
 

JJDrakken

What is cheating?
Mar 7, 2017
23
0
1
<QUOTE author="H Con" post_id="6474" time="1493077103" user_id="746">[quote="H Con" post_id=6474 time=1493077103 user_id=746]
<QUOTE author="JJDrakken" post_id="6472" time="1493076639" user_id="788">
JJDrakken post_id=6472 time=1493076639 user_id=788 said:
The guy who did the mod, that allowed Achievements with Mods, if you see this. Your table needs updated too :eek:
"CK2game.exe"+00E8D390 with the offset 36.
[/quote]

I don't know what that means, :eek:
 

H Con

What is cheating?
Mar 6, 2017
25
0
1
<QUOTE author="JJDrakken" post_id="6549" time="1493156285" user_id="788">
JJDrakken post_id=6549 time=1493156285 user_id=788 said:
Perhaps H Con or someone can explain what H Con means.
Ok, detailed instructions.

1: Start the game and load the table as normal. Take a look at the modded ironman address. See the part that says 'P->00000036'? Double-click that.

2: You should get a window called 'Change address'. Near the bottom is a small textbox saying "CK2game.exe". Click inside that box then 'End' on your keyboard. You'll see +00EB2310 written there. Replace that with +00E8D390, then click OK.

3: You're done!
 

JJDrakken

What is cheating?
Mar 7, 2017
23
0
1
Thank you, H Con. One last question, I've always keep forgetting. If anyone can answer: Fertility Numbers, there are 2, what's the difference?
 

CompactDisc

Novice Cheater
Fearless Donors
Mar 7, 2017
233
18
18
Updated the extension for v2.7.1
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&p=1366#p1366"><LINK_TEXT text="viewtopic.php?f=4&t=348&p=1366#p1366">http://fearlessrevolution.com/viewtopic.php?f=4&t=348&p=1366#p1366</LINK_TEXT>

Thanks to Megatek for testing the previous version and finding out most things still worked. :)
The achievement enabling option (for mods) works again, updated thanks to H Con

<QUOTE author="JJDrakken" post_id="6612" time="1493217592" user_id="788">
JJDrakken post_id=6612 time=1493217592 user_id=788 said:
Thank you, H Con. One last question, I've always keep forgetting. If anyone can answer: Fertility Numbers, there are 2, what's the difference?
The extension has the explanation:
first fertility number = Base fertility, without modifiers.
second fertility number = Total fertility, this is with all trait bonuses/penalties added.
 

deathb4honor

What is cheating?
Apr 27, 2017
2
0
1
Hello,

I really appreciate the table being kept updated here. I think this table is the closest in suiting my needs and I'm hoping you can help me.

I have an ironman save that I'd like to salvage without having to revert to an older version (thus, without expansions).

I found that while many numbers become corrupted, most of the save file is in tact, and the game still recognizes it as ironman with achievements enabled.

With this cheat table, I am able to fix most issues - except for tech level. In my game, each provinces' tech levels are fully messed up. (Some have boxes filled in a way that's not even in order).

Since this cheat table already touches on Tech level (couldn't figure out how it actually works, doesn't seem to work the way I need it to), and editing specific counties, I was hoping you could add one more section on the "Selected County Info" and allow me to manually edit the tech levels.


Since the save file has messed up values for these, the ideal solution would be flat overrwrite, instead of a temporary value while the cheat is active.

Even if I have to do each county one by one to set every tech level to 1 just to salvage my ironman save I'm happy with it. Of course, if a script is possible to simply overwrite every single tech level for every single province to level 1, I'd be elated.
 

Rambo

What is cheating?
Apr 11, 2017
5
0
1
Hey CompactDisc,

Could you please take a look at the county pointers in your table? Even after you updated the table they still don't work. No matter what province I'm selecting, the table won't read the name and number of holdings properly.

Thanks a bunch!
 

Alaunus

What is cheating?
Mar 8, 2017
28
0
1
<QUOTE author="deathb4honor" post_id="6670" time="1493273303" user_id="3646">
deathb4honor post_id=6670 time=1493273303 user_id=3646 said:
I have an ironman save that I'd like to salvage without having to revert to an older version (thus, without expansions).
Given what I've encountered earlier I am not sure you can salvage your game (at least not to the point you'll get achievements).

Each of the incremental 2.7 patches broke my ironman games in a way that they just stopped awarding achievements (while still claiming to be eligible).

So if that happens to you too your only possible option would be to go back to the patch your game originally was created in and even that would be a long shot at best.
 

CompactDisc

Novice Cheater
Fearless Donors
Mar 7, 2017
233
18
18
<QUOTE author="Alaunus" post_id="6691" time="1493287358" user_id="872">
Alaunus post_id=6691 time=1493287358 user_id=872 said:
<QUOTE author="deathb4honor" post_id="6670" time="1493273303" user_id="3646">
deathb4honor post_id=6670 time=1493273303 user_id=3646 said:
I have an ironman save that I'd like to salvage without having to revert to an older version (thus, without expansions).
Given what I've encountered earlier I am not sure you can salvage your game (at least not to the point you'll get achievements).

Each of the incremental 2.7 patches broke my ironman games in a way that they just stopped awarding achievements (while still claiming to be eligible).

So if that happens to you too your only possible option would be to go back to the patch your game originally was created in and even that would be a long shot at best.
Enable the console cheat in the extension here:
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366"><LINK_TEXT text="viewtopic.php?f=4&t=348&start=15#p1366">http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366</LINK_TEXT>

It should de-corrupt achievements on a save, at least it used to.

As for all the other problems, I'll look into it :)
 

CompactDisc

Novice Cheater
Fearless Donors
Mar 7, 2017
233
18
18
Extension fixed:
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&p=1366#p1366"><LINK_TEXT text="viewtopic.php?f=4&t=348&p=1366#p1366">http://fearlessrevolution.com/viewtopic.php?f=4&t=348&p=1366#p1366</LINK_TEXT>

<QUOTE author="deathb4honor" post_id="6670" time="1493273303" user_id="3646">
deathb4honor post_id=6670 time=1493273303 user_id=3646 said:
Even if I have to do each county one by one to set every tech level to 1 just to salvage my ironman save I'm happy with it. Of course, if a script is possible to simply overwrite every single tech level for every single province to level 1, I'd be elated.
I would try doing pointers, but that means I would have to find every single individual tech level AND also update them every patch. I can't really be bothered to be quite honest.

What you CAN do however is edit recifense's script:
change line 904 from ' jns _ExitMTL ' to ' js_ExitMTL '
also remove or comment line 891 ( jne _ExitMTL )

This will set the MAXIMUM tech level of every province you click on to the selected value instead of the minimum.
Put 1 in there and all provinces you click on will be maximum tech 1 in everything. It's the best I could do on short notice :)

Edit: It seems there might be a delay on the UI, but the techs are really lowered to 1. As soon as a month passes the UI seems to update.
 

Alaunus

What is cheating?
Mar 8, 2017
28
0
1
<QUOTE author="CompactDisc" post_id="6710" time="1493304753" user_id="781">
CompactDisc post_id=6710 time=1493304753 user_id=781 said:
Enable the console cheat in the extension here:
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366"><LINK_TEXT text="viewtopic.php?f=4&t=348&start=15#p1366">http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366</LINK_TEXT>

It should de-corrupt achievements on a save, at least it used to.

As for all the other problems, I'll look into it :)
Been there CompactDisc. If you go back a few pages you seen me inquiring about that pointer not working (shortly after the first 2.7 hotfixes). However as it turned out it almost certainly was the various patches which shredded each game despite said games claiming to be still eligible for achievements.
 

Hopit

What is cheating?
Mar 12, 2017
21
0
1
Can someone else test the "Minimum Army Troop Size" with retinues? It seems that it locks all retinue troops at 100, even if it should have 400 of them when fully reinforced.
Like the "Shock" retinue. Ingame it's supposed to have 200 Heavy Infantry and 50 Archers, but when I select them with the script active, it sets both the Heavy Infantry and Archers to 100 and they do not reinforce (Or it only sets the troop type that spawn when you buy it, to 100 and other troop types do not spawn

Here's the Retinue I buy and the troops it's supposed to have:
<IMG src="https://steamuserimages-a.akamaihd.net/ugc/803174441410008025/A8D1C5B2C98FA5D70A78FF50A338396F76C90AC5/">

<IMG src="https://steamuserimages-a.akamaihd.net/ugc/803174441410009583/24BF5E95D726BB2B740EC42D9E91D3D2E5033BCB/">

And here's what happens when I select the retinue while I have the "Minimum Army Troop Size" script running
<IMG src="https://steamuserimages-a.akamaihd.net/ugc/803174441410010967/DD0B696FC7BAB4DE8C586E70C46BD85D600FDD4B/">

<IMG src="https://steamuserimages-a.akamaihd.net/ugc/803174441410012353/0CD76C80A6F3E88F34C77991B474055EB8FBEDD3/">




Can someone else test the script and does it work correctly for them? (With retinues)
 

Alastair412

What is cheating?
Mar 7, 2017
8
0
1
I'm observing the same (Steam 64). Not that it matters all that much depending on what else is activated in the table, but indeed, it caps each retinue unit to 100.
 

Alaunus

What is cheating?
Mar 8, 2017
28
0
1
<QUOTE author="kaffeebrauer" post_id="7241" time="1493745406" user_id="3771">
kaffeebrauer post_id=7241 time=1493745406 user_id=3771 said:
Btw does anyone know how to edit the infamy/threat value or what value type it might be?
It's value x 1000 but you need to search for values between xx000 and xx999 instead of a single one.
 

deathb4honor

What is cheating?
Apr 27, 2017
2
0
1
<QUOTE author="CompactDisc" post_id="6717" time="1493307959" user_id="781">
CompactDisc post_id=6717 time=1493307959 user_id=781 said:
What you CAN do however is edit recifense's script:
change line 904 from ' jns _ExitMTL ' to ' js_ExitMTL '
also remove or comment line 891 ( jne _ExitMTL )

This will set the MAXIMUM tech level of every province you click on to the selected value instead of the minimum.
Put 1 in there and all provinces you click on will be maximum tech 1 in everything. It's the best I could do on short notice :)

Edit: It seems there might be a delay on the UI, but the techs are really lowered to 1. As soon as a month passes the UI seems to update.
Thanks! I tried edited the script with notepad per your instructions but I'm no longer able to activate it. Is there something else I needed to change?
 

deathb4honor

What is cheating?
Apr 27, 2017
2
0
1
<QUOTE author="CompactDisc" post_id="6717" time="1493307959" user_id="781">
CompactDisc post_id=6717 time=1493307959 user_id=781 said:
I would try doing pointers, but that means I would have to find every single individual tech level AND also update them every patch. I can't really be bothered to be quite honest.

What you CAN do however is edit recifense's script:
change line 904 from ' jns _ExitMTL ' to ' js_ExitMTL '
also remove or comment line 891 ( jne _ExitMTL )

This will set the MAXIMUM tech level of every province you click on to the selected value instead of the minimum.
Put 1 in there and all provinces you click on will be maximum tech 1 in everything. It's the best I could do on short notice :)

Edit: It seems there might be a delay on the UI, but the techs are really lowered to 1. As soon as a month passes the UI seems to update.
Thank you so much! I think i was able solve most of the game data corruption issues!

<QUOTE author="CompactDisc" post_id="6710" time="1493304753" user_id="781">
CompactDisc post_id=6710 time=1493304753 user_id=781 said:
<QUOTE author="Alaunus" post_id="6691" time="1493287358" user_id="872">
Alaunus post_id=6691 time=1493287358 user_id=872 said:
<QUOTE author="deathb4honor" post_id="6670" time="1493273303" user_id="3646">
deathb4honor post_id=6670 time=1493273303 user_id=3646 said:
I have an ironman save that I'd like to salvage without having to revert to an older version (thus, without expansions).
Given what I've encountered earlier I am not sure you can salvage your game (at least not to the point you'll get achievements).

Each of the incremental 2.7 patches broke my ironman games in a way that they just stopped awarding achievements (while still claiming to be eligible).

So if that happens to you too your only possible option would be to go back to the patch your game originally was created in and even that would be a long shot at best.
Enable the console cheat in the extension here:
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366"><LINK_TEXT text="viewtopic.php?f=4&t=348&start=15#p1366">http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366</LINK_TEXT>

It should de-corrupt achievements on a save, at least it used to.

As for all the other problems, I'll look into it :)
This actually happened to me. I'm not sure when but at some point as i move through the dates to reset the tech levels and fine tune them, I noticed that "Achievements Disabled" showed on game rules. Using the extension to enable the achievements did not change this in the rules -is it designed to require CE to remain open to work? If it can set all associated flags back to Enabled it'd help me get that much closer to salvage my ironman game w/o having to enable CE again.
 

CompactDisc

Novice Cheater
Fearless Donors
Mar 7, 2017
233
18
18
<QUOTE author="deathb4honor" post_id="7907" time="1494235747" user_id="3646">
deathb4honor post_id=7907 time=1494235747 user_id=3646 said:
Thank you so much! I think i was able solve most of the game data corruption issues!
You're welcome ;)
<QUOTE author="deathb4honor" post_id="7907" time="1494235747" user_id="3646">
deathb4honor post_id=7907 time=1494235747 user_id=3646 said:
<QUOTE author="CompactDisc" post_id="6710" time="1493304753" user_id="781">
CompactDisc post_id=6710 time=1493304753 user_id=781 said:
Enable the console cheat in the extension here:
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366"><LINK_TEXT text="viewtopic.php?f=4&t=348&start=15#p1366">http://fearlessrevolution.com/viewtopic.php?f=4&t=348&start=15#p1366</LINK_TEXT>

It should de-corrupt achievements on a save, at least it used to.

As for all the other problems, I'll look into it :)
This actually happened to me. I'm not sure when but at some point as i move through the dates to reset the tech levels and fine tune them, I noticed that "Achievements Disabled" showed on game rules. Using the extension to enable the achievements did not change this in the rules -is it designed to require CE to remain open to work? If it can set all associated flags back to Enabled it'd help me get that much closer to salvage my ironman game w/o having to enable CE again.
The console option in the extension should re-enable achieves in çheat-flagged ironman savegames but only if they were created with a vanilla checksum. Sometimes it works on modded saves but I don't know when it works and when it doesn't. At least that's what my tests lead me to conclude. If anyone else could help test this, it would be appreciated.